97 lines
2.0 KiB
C#
97 lines
2.0 KiB
C#
using UnityEngine;
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using System.Collections;
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using Thousandto.Plugins.Common;
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namespace Thousandto.GameUI.Form
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{
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/// <summary>
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/// {请在这里把当前窗体的功能描述写好!}
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/// </summary>
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public class UITemplate : UINormalForm
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{
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#region //UI控件
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#endregion
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#region //私有成员
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#endregion
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#region //公有成员
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#endregion
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#region //静态成员
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#endregion
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#region //继承Form函数
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protected override void OnRegisterEvents()
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{
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base.OnRegisterEvents();
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//ToDo,这里请填写开启的窗体,关闭窗体的消息
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//RegistDefaultUIEvent(UIEventDefine.UIMainForm_OPEN, UIEventDefine.UIMainForm_CLOSE);
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}
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protected override void OnFirstShow()
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{
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base.OnFirstShow();
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FindAllComponents();
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RegUICallback();
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AddAlphaAnimation();
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}
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protected override void OnShowBefore()
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{
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base.OnShowBefore();
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}
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protected override void OnShowAfter()
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{
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base.OnShowAfter();
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}
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protected override void OnLoad()
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{
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base.OnLoad();
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}
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protected override void OnUnload()
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{
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base.OnUnload();
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}
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#endregion
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#region //界面按钮回调
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/// <summary>
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/// 点击界面上关闭按钮
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/// </summary>
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private void OnClickCloseBtn()
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{
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Hide();
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}
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#endregion
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#region //私有功能函数
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/// <summary>
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/// 查找UI上各个控件
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/// </summary>
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private void FindAllComponents()
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{
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}
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/// <summary>
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/// 注册UI上面的事件,比如点击事件等
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/// </summary>
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private void RegUICallback()
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{
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}
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#endregion
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#region //公有功能函数
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#endregion
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}
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}
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