Files
Main/Assets/GameAssets/Resources/Prefab/Object/Temp/obj_2039_ScriptableObject.asset
2025-01-25 04:38:09 +08:00

182 lines
4.0 KiB (Stored with Git LFS)
Plaintext
Generated

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3}
m_Name: obj_2039_ScriptableObject
m_EditorClassIdentifier:
Name: obj_2039
PrefabObject: {fileID: 3826162799111084378, guid: 46a92f42ad44f53448839498a86ff3d1,
type: 3}
RendererArray:
- Path: haidi_dimian003
RenderType: 1
MeshArray:
- {fileID: 4300002, guid: c4292e846f2216e4988cfed8f8c78c92, type: 3}
MatArray:
- ShaderName: Ares/Scene/Diffuse
TextureArray:
- Name: _MainTex
Value: {fileID: 2800000, guid: 6abca137f67587b4da5551748077a65c, type: 3}
TexPath:
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray: []
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _DiffuseColor
Value: {r: 1, g: 1, b: 1, a: 0}
FloatArray:
- Name: _ColorMultiplier
Value: 0.9
- Name: _BloomFactor
Value: 0
- Name: _ISUI
Value: 0
TrailMaterialIndex: -1
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: haidi_qiangbi003
RenderType: 1
MeshArray:
- {fileID: 4300000, guid: c4292e846f2216e4988cfed8f8c78c92, type: 3}
MatArray:
- ShaderName: Ares/Scene/Diffuse
TextureArray:
- Name: _MainTex
Value: {fileID: 2800000, guid: d326e96897520184babc8951456b7827, type: 3}
TexPath:
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray: []
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _DiffuseColor
Value: {r: 1, g: 1, b: 1, a: 0}
FloatArray:
- Name: _ColorMultiplier
Value: 0.85
- Name: _BloomFactor
Value: 0
- Name: _ISUI
Value: 0
TrailMaterialIndex: -1
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: obj_2042
RenderType: 1
MeshArray:
- {fileID: 4300000, guid: 424169053d6f0df49a049796c49aef4e, type: 3}
MatArray:
- ShaderName: Ares/Scene/Diffuse
TextureArray:
- Name: _MainTex
Value: {fileID: 2800000, guid: b0cad0c0bbd7fd740961ee1cd90bf70a, type: 3}
TexPath:
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray: []
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _DiffuseColor
Value: {r: 1, g: 1, b: 1, a: 0}
FloatArray:
- Name: _ColorMultiplier
Value: 0.9
- Name: _BloomFactor
Value: 0
- Name: _ISUI
Value: 0
TrailMaterialIndex: -1
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
AnimArray:
- Path:
ClipArray: []
SelfClipArray: []
SlotTrans:
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
BuildinLevel1: []
BuildinLevel2: []
BuildinLevel3: []
DefaultClipIndex: -1
AnimtorArray: []
TimelineArray: []