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- p_m_1/p_m_pelvis/p_m_spine1/p_m_spine2/slot_hit
-
- p_m_1/p_m_pelvis/p_m_spine1/p_m_thighl/p_m_calfl/p_m_footl/slot_lf
- p_m_1/p_m_pelvis/p_m_spine1/p_m_thighr/p_m_calfr/p_m_footr/slot_rf
-
-
- p_m_1/p_m_pelvis/p_m_spine1/p_m_spine2/p_m_spine3/p_m_Neck/p_m_claviclel/p_m_upperarml/p_m_forearml/p_m_handl
- p_m_1/p_m_pelvis/p_m_spine1/p_m_spine2/p_m_spine3/p_m_Neck/p_m_clavicler/p_m_upperarmr/p_m_forearmr/p_m_handr
-
-
-
-
- p_m_1/p_m_pelvis/p_m_spine1/p_m_spine2/p_m_spine3/slot_wing
-
-
-
-
-
-
-
- p_m_1/p_m_pelvis/p_m_spine1/p_m_spine2/slot_trans
-
- p_m_1/p_m_pelvis/p_m_spine1/p_m_spine2/WeaponSlot/slot_w_r
- p_m_1/p_m_pelvis/p_m_spine1/p_m_spine2
-
-
BuildinLevel1:
- p_m_1/p_m_pelvis/p_m_spine1/p_m_spine2/p_m_spine3/p_m_Neck/p_m_clavicler/p_m_upperarmr/p_m_forearmr/p_m_handr/p_m_PropR/WeaponR/slot_w/gw_1033/p_m_buildin/[1]
BuildinLevel2:
- p_m_1/p_m_pelvis/p_m_spine1/p_m_spine2/p_m_spine3/p_m_Neck/p_m_clavicler/p_m_upperarmr/p_m_forearmr/p_m_handr/p_m_PropR/WeaponR/slot_w/gw_1033/p_m_buildin/[2]
BuildinLevel3:
- p_m_1/p_m_pelvis/p_m_spine1/p_m_spine2/p_m_spine3/p_m_Neck/p_m_clavicler/p_m_upperarmr/p_m_forearmr/p_m_handr/p_m_PropR/WeaponR/slot_w/gw_1033/p_m_buildin/[3]
DefaultClipIndex: -1
AnimtorArray: []
TimelineArray: []