Files
Main/Assets/GameAssets/Resources/Prefab/Monster/Temp/m_570_ScriptableObject.asset
2025-01-25 04:38:09 +08:00

159 lines
4.0 KiB (Stored with Git LFS)
Plaintext
Generated

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3}
m_Name: m_570_ScriptableObject
m_EditorClassIdentifier:
Name: m_570
PrefabObject: {fileID: 1262198678063283717, guid: 1a6aa83f3ba7b2a44857ef2802dfa4c5,
type: 3}
RendererArray:
- Path: m_50340
RenderType: 2
MeshArray:
- {fileID: 4300000, guid: acb810012214b204fad629e360560b94, type: 3}
MatArray:
- ShaderName: Ares/Entity/Player_Show
TextureArray:
- Name: _MainTex
Value: {fileID: 2800000, guid: 5a4458e9a0ee29e4abf6585273dfd5e4, type: 3}
TexPath:
- Name: _BumpMap
Value: {fileID: 2800000, guid: a5e5986dda5289f4a826d318060e24b3, type: 3}
TexPath:
- Name: _MetallicTex
Value: {fileID: 2800000, guid: 7c3d32c4405ce6848b2d74973660aed3, type: 3}
TexPath:
- Name: _EnvCube
Value: {fileID: 0}
TexPath:
- Name: _MaskTex
Value: {fileID: 0}
TexPath:
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _MainLightPos
Value: {x: 200, y: 500, z: 800, w: 3.53}
- Name: _FillInLightPos
Value: {x: -5, y: 7, z: -14, w: 22.57}
ColorArray:
- Name: _Color
Value: {r: 0.7830189, g: 0.7830189, b: 0.7830189, a: 1}
- Name: _DiffuseColor
Value: {r: 0.745283, g: 0.745283, b: 0.745283, a: 0.7}
- Name: _MainLightColor
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _FillInLightColor
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _LogicColor
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _SSSColor
Value: {r: 0, g: 0, b: 0, a: 0}
FloatArray:
- Name: _ColorMultiplier
Value: 1.32
- Name: _Cutoff
Value: 0.5
- Name: _BumpScale
Value: 0.7
- Name: _Glossiness
Value: 0.75
- Name: _Metallic
Value: 1
- Name: _EnvDiffPower
Value: 0
- Name: _EnvSpecPower
Value: 0.67
- Name: _EnvCubeMipLevel
Value: 45.7
- Name: _SpecPower
Value: 0.3
- Name: _OA
Value: 0.238
- Name: _ISUI
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: -1
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
AnimArray:
- Path:
ClipArray:
- {fileID: 7400000, guid: 0da60dc65466d5b428ccbf2e3759ba4e, type: 2}
- {fileID: 7400000, guid: 72819cc529b69e149bde419f4e82c349, type: 2}
- {fileID: 7400000, guid: 61dcd9dcea319c14c806bc53ddbe3e57, type: 2}
- {fileID: 7400000, guid: 0d740dc5f6717684c9a0214bc9df09f9, type: 2}
- {fileID: 7400000, guid: 1bdd128e30441cf4389b8165f73ff56f, type: 2}
- {fileID: 7400000, guid: ea2e551ddf4338849a1f1b5f03f493f4, type: 2}
- {fileID: 7400000, guid: 1c8b567d41c6a5d4ea5abfffe8f7b670, type: 2}
- {fileID: 7400000, guid: d4b9cdb554d1ba3479dd635ec7447cf0, type: 2}
- {fileID: 7400000, guid: 2fe0c62fe3b01794cab8b0714f655a21, type: 2}
SelfClipArray: []
SlotTrans:
-
-
-
- Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/slot_hit
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
BuildinLevel1: []
BuildinLevel2: []
BuildinLevel3: []
DefaultClipIndex: -1
AnimtorArray: []
TimelineArray: []