Files
Main/Assets/GameAssets/Resources/Prefab/Monster/Temp/m_50420_ScriptableObject.asset
2025-01-25 04:38:09 +08:00

706 lines
18 KiB (Stored with Git LFS)
Plaintext
Generated

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3}
m_Name: m_50420_ScriptableObject
m_EditorClassIdentifier:
Name: m_50420
PrefabObject: {fileID: 6578722229530810231, guid: 36c2f4cec260afd42ac89a541e7936b5,
type: 3}
RendererArray:
- Path: m_690
RenderType: 2
MeshArray:
- {fileID: 4300000, guid: 9e9a7bae6b3ff41479a6cf4a94bcad06, type: 3}
MatArray:
- ShaderName: Ares/Entity/Monster_Show
TextureArray:
- Name: _MainTex
Value: {fileID: 2800000, guid: c8a8d8b0eefb44946a0f15e846a753b9, type: 3}
TexPath:
- Name: _BumpMap
Value: {fileID: 2800000, guid: 47c637e650260704ebe9ed23c7498cc4, type: 3}
TexPath:
- Name: _MetallicTex
Value: {fileID: 2800000, guid: 9d20263431e6a544c878bd526d90aeea, type: 3}
TexPath:
- Name: _EnvCube
Value: {fileID: 0}
TexPath:
- Name: _MaskTex
Value: {fileID: 0}
TexPath:
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _MainLightPos
Value: {x: 50, y: 150, z: 300, w: 5}
- Name: _FillInLightPos
Value: {x: -50, y: 100, z: -50, w: 31.4}
ColorArray:
- Name: _Color
Value: {r: 0.588, g: 0.588, b: 0.588, a: 1}
- Name: _DiffuseColor
Value: {r: 0.754717, g: 0.754717, b: 0.754717, a: 0.7}
- Name: _MainLightColor
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _FillInLightColor
Value: {r: 1, g: 0.9110198, b: 0.5613208, a: 1}
- Name: _LogicColor
Value: {r: 0, g: 0, b: 0, a: 0}
- Name: _SSSColor
Value: {r: 0, g: 0, b: 0, a: 0}
FloatArray:
- Name: _ColorMultiplier
Value: 1.45
- Name: _Cutoff
Value: 0.5
- Name: _BumpScale
Value: 1
- Name: _Glossiness
Value: 0.738
- Name: _Metallic
Value: 1
- Name: _EnvDiffPower
Value: 0.26
- Name: _EnvSpecPower
Value: 0.58
- Name: _EnvCubeMipLevel
Value: 21.3
- Name: _SpecPower
Value: 0.46
- Name: _OA
Value: 0.399
- Name: _ISUI
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: -1
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: root/Effect_bigjianling/[1]/lizi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_06_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_06_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: root/Effect_bigjianling/[1]/glow
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: root/Effect_bigjianling/[1]/feijian
RenderType: 3
MeshArray:
- {fileID: 4300006, guid: 0bfcc29218b9d3f4c9d87c6d1bda04ef, type: 3}
MatArray:
- ShaderName: Ares/Particle/Additive_Distort
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_wenli_29_tg
- Name: _MaskTex
Value: {fileID: 0}
TexPath:
- Name: _NoiseTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_wenli_07_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _TimeScale
Value: 0.1
- Name: _DistortScaleX
Value: 0.223
- Name: _DistortScaleY
Value: 0.41
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: -1
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: root/Effect_bigjianling/[1]/tuowei
RenderType: 4
MeshArray: []
MatArray:
- ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_trail_01_tg
- Name: _DetailTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_mask_14_tg
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ScrollSpeed
Value: {x: -20, y: 0, z: 0, w: 0}
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _UseClip
Value: 0
TrailMaterialIndex: -1
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: root/Effect_bigjianling/[1]/glow_andi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 0.5}
FloatArray:
- Name: _ColorMultiplier
Value: 1.5
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 0.5}
FloatArray:
- Name: _ColorMultiplier
Value: 1.5
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: root/Effect_bigjianling/[1]/quanquan
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_trail_02_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_trail_02_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: root/Effect_bigjianling/[1]/guagnquan
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/eff_sk_041
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 0.534}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/eff_sk_041
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 0.534}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: root/Effect_bigjianling/[1]/quxian_add
RenderType: 3
MeshArray:
- {fileID: 4300000, guid: a72c3bc5c3769894b8d6c635afa08193, type: 3}
MatArray:
- ShaderName: Ares/Particle/Additive_Dissolve
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_trail_33_tg
- Name: _DissolveTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_wenli_10_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 0.2, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _DissolveSoft
Value: 0
- Name: _CtrlTexUseUV2
Value: 0
- Name: _UseCustomData
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive_Dissolve
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_trail_33_tg
- Name: _DissolveTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_wenli_10_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 0.2, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _DissolveSoft
Value: 0
- Name: _CtrlTexUseUV2
Value: 0
- Name: _UseCustomData
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
AnimArray:
- Path:
ClipArray:
- {fileID: 7400000, guid: 6594e099ffdb9424faa3e8056bcd4d5c, type: 2}
- {fileID: 7400000, guid: 73f8f6df009b52b4099f0694bf289ca8, type: 2}
- {fileID: 7400000, guid: e7367d9af86f6434d919998b465b6012, type: 2}
- {fileID: 7400000, guid: d5dcb26fc8d740a4280630d2ad572fef, type: 2}
- {fileID: 7400000, guid: 1614311b2a698ad44ae0d4321cb5ae31, type: 2}
- {fileID: 7400000, guid: cb45fbdd4c52d1b4ab7588c94655740d, type: 2}
- {fileID: 7400000, guid: 39fcd564312ee29478554ee9a41a7a7b, type: 2}
- {fileID: 7400000, guid: ef3d293b939260b44a1e748aa68d1452, type: 2}
SelfClipArray: []
SlotTrans:
-
-
-
- Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/slot_hit
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
BuildinLevel1: []
BuildinLevel2: []
BuildinLevel3: []
DefaultClipIndex: -1
AnimtorArray: []
TimelineArray: []