478 lines
12 KiB (Stored with Git LFS)
Plaintext
Generated
478 lines
12 KiB (Stored with Git LFS)
Plaintext
Generated
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3}
|
|
m_Name: m_5040_ScriptableObject
|
|
m_EditorClassIdentifier:
|
|
Name: m_5040
|
|
PrefabObject: {fileID: 3211495627696669460, guid: bf004fcf50515f947b96f13d5b26bee9,
|
|
type: 3}
|
|
RendererArray:
|
|
- Path: m_5040/5040/m_5040/baoshi
|
|
RenderType: 1
|
|
MeshArray:
|
|
- {fileID: 4300004, guid: 3fcbe7ecaf375444f8d6f8837e091192, type: 3}
|
|
MatArray:
|
|
- ShaderName: Ares/Entity/Player_Show
|
|
TextureArray:
|
|
- Name: _MainTex
|
|
Value: {fileID: 2800000, guid: 92239130ef27cad409119ceedceba251, type: 3}
|
|
TexPath:
|
|
- Name: _BumpMap
|
|
Value: {fileID: 2800000, guid: 132f18ec6a5d7b9419897e690cde31bf, type: 3}
|
|
TexPath:
|
|
- Name: _MetallicTex
|
|
Value: {fileID: 0}
|
|
TexPath:
|
|
- Name: _EnvCube
|
|
Value: {fileID: 8900000, guid: 9d9cb72fa49855e44b22c6e380983945, type: 3}
|
|
TexPath:
|
|
- Name: _MaskTex
|
|
Value: {fileID: 0}
|
|
TexPath:
|
|
- Name: _BloomTex
|
|
Value: {fileID: 0}
|
|
TexPath:
|
|
TextureOffsetArray:
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
TextureScaleArray:
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
VectorArray:
|
|
- Name: _MainLightPos
|
|
Value: {x: 50, y: 212.88, z: 400, w: 15}
|
|
- Name: _FillInLightPos
|
|
Value: {x: -50, y: -36.79, z: -50, w: 30}
|
|
ColorArray:
|
|
- Name: _Color
|
|
Value: {r: 1, g: 1, b: 1, a: 1}
|
|
- Name: _DiffuseColor
|
|
Value: {r: 0.764151, g: 0.7605465, b: 0.7627092, a: 0.7}
|
|
- Name: _MainLightColor
|
|
Value: {r: 0.4575472, g: 0.89400357, b: 1, a: 1}
|
|
- Name: _FillInLightColor
|
|
Value: {r: 0.8679245, g: 0.59522194, b: 0.20060521, a: 1}
|
|
- Name: _LogicColor
|
|
Value: {r: 1, g: 1, b: 1, a: 1}
|
|
- Name: _SSSColor
|
|
Value: {r: 0, g: 0, b: 0, a: 0}
|
|
FloatArray:
|
|
- Name: _ColorMultiplier
|
|
Value: 0.9
|
|
- Name: _Cutoff
|
|
Value: 0.5
|
|
- Name: _BumpScale
|
|
Value: 0.5
|
|
- Name: _Glossiness
|
|
Value: 1
|
|
- Name: _Metallic
|
|
Value: 1
|
|
- Name: _EnvDiffPower
|
|
Value: 1.01
|
|
- Name: _EnvSpecPower
|
|
Value: 2.34
|
|
- Name: _EnvCubeMipLevel
|
|
Value: 32
|
|
- Name: _SpecPower
|
|
Value: 3.75
|
|
- Name: _OA
|
|
Value: 0.352
|
|
- Name: _ISUI
|
|
Value: 0
|
|
- Name: _BloomFactor
|
|
Value: 0
|
|
TrailMaterialIndex: -1
|
|
TrailMaterialAsset:
|
|
ShaderName:
|
|
TextureArray: []
|
|
TextureOffsetArray: []
|
|
TextureScaleArray: []
|
|
VectorArray: []
|
|
ColorArray: []
|
|
FloatArray: []
|
|
- Path: m_5040/5040/m_5040/jiezhi
|
|
RenderType: 1
|
|
MeshArray:
|
|
- {fileID: 4300006, guid: 3fcbe7ecaf375444f8d6f8837e091192, type: 3}
|
|
MatArray:
|
|
- ShaderName: Ares/Entity/Player_Show_Flux
|
|
TextureArray:
|
|
- Name: _MainTex
|
|
Value: {fileID: 2800000, guid: 92239130ef27cad409119ceedceba251, type: 3}
|
|
TexPath:
|
|
- Name: _BumpMap
|
|
Value: {fileID: 2800000, guid: 132f18ec6a5d7b9419897e690cde31bf, type: 3}
|
|
TexPath:
|
|
- Name: _MetallicTex
|
|
Value: {fileID: 0}
|
|
TexPath:
|
|
- Name: _EnvCube
|
|
Value: {fileID: 8900000, guid: 9d9cb72fa49855e44b22c6e380983945, type: 3}
|
|
TexPath:
|
|
- Name: _MaskTex
|
|
Value: {fileID: 0}
|
|
TexPath:
|
|
- Name: _FlowTex
|
|
Value: {fileID: 0}
|
|
TexPath: Texture/VFX/EF_trail_21_tg
|
|
- Name: _BloomTex
|
|
Value: {fileID: 0}
|
|
TexPath:
|
|
TextureOffsetArray:
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
TextureScaleArray:
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
VectorArray:
|
|
- Name: _MainLightPos
|
|
Value: {x: -358, y: 745, z: 356.1, w: 7.3}
|
|
- Name: _FillInLightPos
|
|
Value: {x: -50, y: -36.79, z: -50, w: 30}
|
|
ColorArray:
|
|
- Name: _Color
|
|
Value: {r: 1, g: 1, b: 1, a: 1}
|
|
- Name: _DiffuseColor
|
|
Value: {r: 0.764151, g: 0.7605465, b: 0.7627092, a: 0.7}
|
|
- Name: _MainLightColor
|
|
Value: {r: 0.9339623, g: 0.9339623, b: 0.9339623, a: 1}
|
|
- Name: _FillInLightColor
|
|
Value: {r: 0.8679245, g: 0.59522194, b: 0.20060521, a: 1}
|
|
- Name: _LogicColor
|
|
Value: {r: 1, g: 1, b: 1, a: 1}
|
|
- Name: _FlowColor
|
|
Value: {r: 1, g: 1, b: 1, a: 1}
|
|
- Name: _FlowColor2
|
|
Value: {r: 1, g: 1, b: 1, a: 1}
|
|
- Name: _FlashColor
|
|
Value: {r: 1, g: 1, b: 1, a: 1}
|
|
FloatArray:
|
|
- Name: _ColorMultiplier
|
|
Value: 0.9
|
|
- Name: _Cutoff
|
|
Value: 0.5
|
|
- Name: _BumpScale
|
|
Value: 0.556
|
|
- Name: _Glossiness
|
|
Value: 0.949
|
|
- Name: _Metallic
|
|
Value: 0.86
|
|
- Name: _EnvDiffPower
|
|
Value: 0
|
|
- Name: _EnvSpecPower
|
|
Value: 0.11
|
|
- Name: _EnvCubeMipLevel
|
|
Value: 32
|
|
- Name: _SpecPower
|
|
Value: 2.9
|
|
- Name: _OA
|
|
Value: 0.668
|
|
- Name: _ISUI
|
|
Value: 0
|
|
- Name: _FlowType
|
|
Value: 0
|
|
- Name: _FlowStrength
|
|
Value: 2
|
|
- Name: _FlowSpeed
|
|
Value: -25
|
|
- Name: _FlowTileCount
|
|
Value: 1
|
|
- Name: _FlowUseUV2
|
|
Value: 0
|
|
- Name: _FlashSpeed
|
|
Value: 1
|
|
- Name: _BloomFactor
|
|
Value: 0
|
|
TrailMaterialIndex: -1
|
|
TrailMaterialAsset:
|
|
ShaderName:
|
|
TextureArray: []
|
|
TextureOffsetArray: []
|
|
TextureScaleArray: []
|
|
VectorArray: []
|
|
ColorArray: []
|
|
FloatArray: []
|
|
- Path: m_5040/5040/m_5040/p_m_buildin/[1]/guangyun
|
|
RenderType: 3
|
|
MeshArray: []
|
|
MatArray:
|
|
- ShaderName: Ares/Particle/Additive
|
|
TextureArray:
|
|
- Name: _MainTex
|
|
Value: {fileID: 0}
|
|
TexPath: Texture/VFX/GB001
|
|
- Name: _BloomTex
|
|
Value: {fileID: 0}
|
|
TexPath:
|
|
TextureOffsetArray:
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
TextureScaleArray:
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
VectorArray:
|
|
- Name: _ClipRect
|
|
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
|
|
ColorArray:
|
|
- Name: _Color
|
|
Value: {r: 0.53676474, g: 0.53676474, b: 0.53676474, a: 0.534}
|
|
FloatArray:
|
|
- Name: _ColorMultiplier
|
|
Value: 2
|
|
- Name: _Alpha
|
|
Value: 1
|
|
- Name: _UseClip
|
|
Value: 0
|
|
- Name: _BloomFactor
|
|
Value: 0
|
|
- ShaderName: Ares/Particle/Additive
|
|
TextureArray:
|
|
- Name: _MainTex
|
|
Value: {fileID: 0}
|
|
TexPath: Texture/VFX/GB001
|
|
- Name: _BloomTex
|
|
Value: {fileID: 0}
|
|
TexPath:
|
|
TextureOffsetArray:
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
TextureScaleArray:
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
VectorArray:
|
|
- Name: _ClipRect
|
|
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
|
|
ColorArray:
|
|
- Name: _Color
|
|
Value: {r: 0.53676474, g: 0.53676474, b: 0.53676474, a: 0.534}
|
|
FloatArray:
|
|
- Name: _ColorMultiplier
|
|
Value: 2
|
|
- Name: _Alpha
|
|
Value: 1
|
|
- Name: _UseClip
|
|
Value: 0
|
|
- Name: _BloomFactor
|
|
Value: 0
|
|
TrailMaterialIndex: 0
|
|
TrailMaterialAsset:
|
|
ShaderName:
|
|
TextureArray: []
|
|
TextureOffsetArray: []
|
|
TextureScaleArray: []
|
|
VectorArray: []
|
|
ColorArray: []
|
|
FloatArray: []
|
|
- Path: m_5040/5040/m_5040/p_m_buildin/[1]/guangyun/guangquan
|
|
RenderType: 3
|
|
MeshArray: []
|
|
MatArray:
|
|
- ShaderName: Ares/Particle/Additive
|
|
TextureArray:
|
|
- Name: _MainTex
|
|
Value: {fileID: 0}
|
|
TexPath: Texture/VFX/eff_ui_030
|
|
- Name: _BloomTex
|
|
Value: {fileID: 0}
|
|
TexPath:
|
|
TextureOffsetArray:
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
TextureScaleArray:
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
VectorArray:
|
|
- Name: _ClipRect
|
|
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
|
|
ColorArray:
|
|
- Name: _Color
|
|
Value: {r: 1, g: 1, b: 1, a: 1}
|
|
FloatArray:
|
|
- Name: _ColorMultiplier
|
|
Value: 2
|
|
- Name: _Alpha
|
|
Value: 1
|
|
- Name: _UseClip
|
|
Value: 0
|
|
- Name: _BloomFactor
|
|
Value: 0
|
|
- ShaderName: Ares/Particle/Additive
|
|
TextureArray:
|
|
- Name: _MainTex
|
|
Value: {fileID: 0}
|
|
TexPath: Texture/VFX/eff_ui_030
|
|
- Name: _BloomTex
|
|
Value: {fileID: 0}
|
|
TexPath:
|
|
TextureOffsetArray:
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
TextureScaleArray:
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
VectorArray:
|
|
- Name: _ClipRect
|
|
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
|
|
ColorArray:
|
|
- Name: _Color
|
|
Value: {r: 1, g: 1, b: 1, a: 1}
|
|
FloatArray:
|
|
- Name: _ColorMultiplier
|
|
Value: 2
|
|
- Name: _Alpha
|
|
Value: 1
|
|
- Name: _UseClip
|
|
Value: 0
|
|
- Name: _BloomFactor
|
|
Value: 0
|
|
TrailMaterialIndex: 0
|
|
TrailMaterialAsset:
|
|
ShaderName:
|
|
TextureArray: []
|
|
TextureOffsetArray: []
|
|
TextureScaleArray: []
|
|
VectorArray: []
|
|
ColorArray: []
|
|
FloatArray: []
|
|
- Path: m_5040/5040/m_5040/p_m_buildin/[1]/guangyun/lizi02
|
|
RenderType: 3
|
|
MeshArray: []
|
|
MatArray:
|
|
- ShaderName: Ares/Particle/Additive
|
|
TextureArray:
|
|
- Name: _MainTex
|
|
Value: {fileID: 0}
|
|
TexPath: Texture/VFX/EF_Particle_02_tg
|
|
- Name: _BloomTex
|
|
Value: {fileID: 0}
|
|
TexPath:
|
|
TextureOffsetArray:
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
TextureScaleArray:
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
VectorArray:
|
|
- Name: _ClipRect
|
|
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
|
|
ColorArray:
|
|
- Name: _Color
|
|
Value: {r: 1, g: 1, b: 1, a: 1}
|
|
FloatArray:
|
|
- Name: _ColorMultiplier
|
|
Value: 2
|
|
- Name: _Alpha
|
|
Value: 1
|
|
- Name: _UseClip
|
|
Value: 0
|
|
- Name: _BloomFactor
|
|
Value: 0
|
|
- ShaderName: Ares/Particle/Additive
|
|
TextureArray:
|
|
- Name: _MainTex
|
|
Value: {fileID: 0}
|
|
TexPath: Texture/VFX/EF_Particle_02_tg
|
|
- Name: _BloomTex
|
|
Value: {fileID: 0}
|
|
TexPath:
|
|
TextureOffsetArray:
|
|
- {x: 0, y: 0}
|
|
- {x: 0, y: 0}
|
|
TextureScaleArray:
|
|
- {x: 1, y: 1}
|
|
- {x: 1, y: 1}
|
|
VectorArray:
|
|
- Name: _ClipRect
|
|
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
|
|
ColorArray:
|
|
- Name: _Color
|
|
Value: {r: 1, g: 1, b: 1, a: 1}
|
|
FloatArray:
|
|
- Name: _ColorMultiplier
|
|
Value: 2
|
|
- Name: _Alpha
|
|
Value: 1
|
|
- Name: _UseClip
|
|
Value: 0
|
|
- Name: _BloomFactor
|
|
Value: 0
|
|
TrailMaterialIndex: 0
|
|
TrailMaterialAsset:
|
|
ShaderName:
|
|
TextureArray: []
|
|
TextureOffsetArray: []
|
|
TextureScaleArray: []
|
|
VectorArray: []
|
|
ColorArray: []
|
|
FloatArray: []
|
|
AnimArray:
|
|
- Path:
|
|
ClipArray: []
|
|
SelfClipArray: []
|
|
SlotTrans:
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
BuildinLevel1:
|
|
- m_5040/5040/m_5040/p_m_buildin/[1]
|
|
BuildinLevel2:
|
|
- m_5040/5040/m_5040/p_m_buildin/[2]
|
|
BuildinLevel3:
|
|
- m_5040/5040/m_5040/p_m_buildin/[3]
|
|
DefaultClipIndex: -1
|
|
AnimtorArray: []
|
|
TimelineArray: []
|