Files
Main/Assets/GameAssets/Resources/Prefab/Monster/Temp/m_50073_ScriptableObject.asset
2025-01-25 04:38:09 +08:00

1038 lines
25 KiB (Stored with Git LFS)
Plaintext
Generated

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3}
m_Name: m_50073_ScriptableObject
m_EditorClassIdentifier:
Name: m_50073
PrefabObject: {fileID: 3546412514500485946, guid: 8cddc53b83f0d5f46ac468cdaa153b90,
type: 3}
RendererArray:
- Path: Bone01/p_m_buildin/[1]/wuqi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/f_smoke219a
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/f_smoke219a
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone01/p_m_buildin/[1]/bingkauai
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_04_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2.85
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_04_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2.85
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone01/p_m_buildin/[1]/guangyun
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone01/p_m_buildin/[1]/lizi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_35_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_35_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone02/p_m_buildin/[1]/wuqi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/f_smoke219a
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/f_smoke219a
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone02/p_m_buildin/[1]/bingkauai
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_04_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2.85
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_04_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2.85
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone02/p_m_buildin/[1]/guangyun
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone02/p_m_buildin/[1]/lizi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_35_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_35_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone03/p_m_buildin/[1]/wuqi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/f_smoke219a
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/f_smoke219a
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone03/p_m_buildin/[1]/bingkauai
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_04_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2.85
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_04_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2.85
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone03/p_m_buildin/[1]/guangyun
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone03/p_m_buildin/[1]/lizi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_35_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_35_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: m_50043
RenderType: 2
MeshArray:
- {fileID: 4300008, guid: ff36457cba925fd4898e662bb65709fd, type: 3}
MatArray:
- ShaderName: Ares/Entity/Monster_Show_Flux
TextureArray:
- Name: _MainTex
Value: {fileID: 2800000, guid: 8a14ff448ce44a44a895a4a6cb4e5858, type: 3}
TexPath:
- Name: _BumpMap
Value: {fileID: 2800000, guid: 36214e908144ba244be4c6d9d8dbe573, type: 3}
TexPath:
- Name: _MetallicTex
Value: {fileID: 2800000, guid: e00e81b73a617fb41be3c8ea8f29fbd7, type: 3}
TexPath:
- Name: _EnvCube
Value: {fileID: 0}
TexPath:
- Name: _MaskTex
Value: {fileID: 0}
TexPath:
- Name: _FlowTex
Value: {fileID: 0}
TexPath:
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _MainLightPos
Value: {x: 50, y: 150, z: 500, w: 14.34}
- Name: _FillInLightPos
Value: {x: -469.6, y: -83.27, z: -50, w: 5}
ColorArray:
- Name: _Color
Value: {r: 0.8301887, g: 0.8301887, b: 0.8301887, a: 1}
- Name: _DiffuseColor
Value: {r: 0.7, g: 0.7, b: 0.7, a: 0.7}
- Name: _MainLightColor
Value: {r: 1, g: 0.20055695, b: 0, a: 1}
- Name: _FillInLightColor
Value: {r: 0.69196504, g: 0.31452474, b: 0.7169812, a: 1}
- Name: _LogicColor
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _SSSColor
Value: {r: 0, g: 0, b: 0, a: 0}
- Name: _FlowColor
Value: {r: 0.3254717, g: 0.6923203, b: 1, a: 1}
- Name: _FlowColor2
Value: {r: 0.11792451, g: 0.4343942, b: 1, a: 1}
- Name: _FlashColor
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Cutoff
Value: 0.5
- Name: _BumpScale
Value: 1
- Name: _Glossiness
Value: 0.887
- Name: _Metallic
Value: 1
- Name: _EnvDiffPower
Value: 0
- Name: _EnvSpecPower
Value: 0.84
- Name: _EnvCubeMipLevel
Value: 12.7
- Name: _SpecPower
Value: 0.75
- Name: _OA
Value: 0.441
- Name: _ISUI
Value: 0
- Name: _FlowType
Value: 0
- Name: _FlowStrength
Value: 1.5
- Name: _FlowSpeed
Value: 10
- Name: _FlowTileCount
Value: 1
- Name: _FlowUseUV2
Value: 0
- Name: _FlashSpeed
Value: 1
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: -1
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
AnimArray:
- Path:
ClipArray:
- {fileID: 7400000, guid: 68be8434cfed2654ba49b48db28f09e8, type: 2}
- {fileID: 7400000, guid: e19a0222e7500f849a0053aa8f2e4825, type: 2}
- {fileID: 7400000, guid: 8182a40b24d42a44e8fd7ca03b5e1100, type: 2}
- {fileID: 7400000, guid: f2ab63766749d5842a0da5b7d82a8ad7, type: 2}
SelfClipArray: []
SlotTrans:
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
BuildinLevel1:
- Bone01/p_m_buildin/[1]
- Bone02/p_m_buildin/[1]
- Bone03/p_m_buildin/[1]
BuildinLevel2:
- Bone01/p_m_buildin/[2]
- Bone02/p_m_buildin/[2]
- Bone03/p_m_buildin/[2]
BuildinLevel3:
- Bone01/p_m_buildin/[3]
- Bone02/p_m_buildin/[3]
- Bone03/p_m_buildin/[3]
DefaultClipIndex: -1
AnimtorArray: []
TimelineArray: []