Files
Main/Assets/GameAssets/Resources/Prefab/Monster/Temp/m_50071_ScriptableObject.asset
2025-01-25 04:38:09 +08:00

320 lines
7.8 KiB (Stored with Git LFS)
Plaintext
Generated

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3}
m_Name: m_50071_ScriptableObject
m_EditorClassIdentifier:
Name: m_50071
PrefabObject: {fileID: 5349814565757676449, guid: f98709ca37566194d8021960f3c08401,
type: 3}
RendererArray:
- Path: Bone01/p_m_buildin/effect/lizi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_06_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_06_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone01/p_m_buildin/effect/guangyun01
RenderType: 3
MeshArray:
- {fileID: 4300000, guid: 50cb4ba5fe8099846a4000dc15f9490c, type: 3}
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: m_50021
RenderType: 2
MeshArray:
- {fileID: 4300006, guid: 4ce7d9ecec15e804c957261033fca6d5, type: 3}
MatArray:
- ShaderName: Ares/Entity/Monster_Show_Flux
TextureArray:
- Name: _MainTex
Value: {fileID: 2800000, guid: f77ea623623e18d4993f834264a9eb1d, type: 3}
TexPath:
- Name: _BumpMap
Value: {fileID: 2800000, guid: 698566feaead4a44bbe231641ceea664, type: 3}
TexPath:
- Name: _MetallicTex
Value: {fileID: 2800000, guid: abd5aba62f7deb944835676dee7f1c37, type: 3}
TexPath:
- Name: _EnvCube
Value: {fileID: 0}
TexPath:
- Name: _MaskTex
Value: {fileID: 0}
TexPath:
- Name: _FlowTex
Value: {fileID: 0}
TexPath: Texture/VFX/eff_chibang_007
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _MainLightPos
Value: {x: 500, y: 200, z: 800, w: 2}
- Name: _FillInLightPos
Value: {x: -50, y: -27.86, z: -50, w: 5}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _DiffuseColor
Value: {r: 0.5660378, g: 0.5660378, b: 0.5660378, a: 0.7}
- Name: _MainLightColor
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _FillInLightColor
Value: {r: 0.8207547, g: 0.33955258, b: 0, a: 1}
- Name: _LogicColor
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _SSSColor
Value: {r: 0, g: 0, b: 0, a: 0}
- Name: _FlowColor
Value: {r: 0.3254717, g: 0.6923203, b: 1, a: 1}
- Name: _FlowColor2
Value: {r: 0.11792451, g: 0.4343942, b: 1, a: 1}
- Name: _FlashColor
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Cutoff
Value: 0
- Name: _BumpScale
Value: 0.38
- Name: _Glossiness
Value: 0.8
- Name: _Metallic
Value: 1
- Name: _EnvDiffPower
Value: 0
- Name: _EnvSpecPower
Value: 0.56
- Name: _EnvCubeMipLevel
Value: 22.6
- Name: _SpecPower
Value: 0.86
- Name: _OA
Value: 0.441
- Name: _ISUI
Value: 0
- Name: _FlowType
Value: 0
- Name: _FlowStrength
Value: 1
- Name: _FlowSpeed
Value: 15
- Name: _FlowTileCount
Value: 1
- Name: _FlowUseUV2
Value: 0
- Name: _FlashSpeed
Value: 1
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: -1
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
AnimArray:
- Path:
ClipArray:
- {fileID: 7400000, guid: f7f3fbc93864d034bb996ed43c5e9351, type: 2}
- {fileID: 7400000, guid: 80331658b71c5e744ac8ea1c8a4da23a, type: 2}
- {fileID: 7400000, guid: 32660fb775dfb6940a6649c8f32211c9, type: 2}
- {fileID: 7400000, guid: a177bccdf4f4dc346ba0bef94de65732, type: 2}
SelfClipArray: []
SlotTrans:
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
BuildinLevel1: []
BuildinLevel2: []
BuildinLevel3: []
DefaultClipIndex: -1
AnimtorArray: []
TimelineArray: []