Files
Main/Assets/GameAssets/Resources/MapInfo/map040_jj1_MapInfo_Subs.xml
2025-01-25 04:38:09 +08:00

6757 lines
246 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Object type="Object"
name="[ServerSceneEditor]">
<component type="Transform"
valueType="UnityEngine.Transform"
value="0,0,0,0,0,0"/>
<Object type="Object"
name="[MonsterStub]">
<component type="Transform"
valueType="UnityEngine.Transform"
value="0,0,0,0,0,0"/>
<Object type="Object"
name="MonsterStub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.4,3.132978,105.55,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="420"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_420"
valueType="System.String"/>
<m_id type="Atom"
value="13701"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_420(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.4,3.132978,105.55,0,0,0"/>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<CurPlayClip type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<AnimList type="List"
count="8"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.4,4.233999,105.1355,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.4,4.233999,105.1355,0,269.9998,269.9999"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.4,4.330482,105.1705,9.903774E-05,270.0001,260.3269"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.13081,4.233999,105.1355,0.9658551,84.88708,59.41233"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.10208,3.820555,105.3783,0.9658567,84.88708,91.34881"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.09502,3.340127,105.3663,-7.683963E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.09502,3.130038,105.7336,-7.832474E-05,89.99993,7.832483E-05"/>
<Object type="Object"
name="Bip001 L Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.09502,3.130038,105.7505,-7.727474E-05,89.99993,180.0001"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.6692,4.233999,105.1355,359.034,95.11277,59.41231"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.69792,3.820555,105.3783,359.034,95.11277,91.3488"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.70499,3.340127,105.3663,-8.196227E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.70499,3.130039,105.7336,-7.762687E-05,89.99993,8.245663E-05"/>
<Object type="Object"
name="Bip001 R Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.70499,3.130039,105.7505,-7.762687E-05,89.99993,8.245663E-05"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.4,4.619301,105.2193,0.0001195283,270.0001,255.9832"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.4,5.231863,105.4018,0.0002049057,270,218.7906"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.39999,5.473104,105.4439,0.0002324499,269.9999,179.8903"/>
<Object type="Object"
name="Bip001 HeadNub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.39999,5.472301,105.8634,0.0002324499,269.9999,179.8903"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.25019,5.191733,105.2811,296.5086,299.9217,57.25309"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.91919,5.056985,105.2475,345.9554,296.8944,80.1095"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.77835,4.594338,105.2257,345.9554,296.8944,100.4394"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.72115,4.17735,105.3435,8.767941,214.678,109.0104"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.83472,4.094419,105.4608,17.82692,303.8647,159.3286"/>
<Object type="Object"
name="Bip001 L Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.89211,4.062857,105.5281,17.82692,303.8647,150.2534"/>
<Object type="Object"
name="Bip001 L Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.98945,3.987474,105.6297,17.8269,303.8647,111.567"/>
<Object type="Object"
name="Bip001 L Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.06005,3.845816,105.6531,17.8269,303.8647,111.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.7053,3.904144,105.6104,20.2835,208.2198,122.3767"/>
<Object type="Object"
name="Bip001 L Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.65916,3.794513,105.6811,20.28351,208.2198,86.52777"/>
<Object type="Object"
name="Bip001 L Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.68816,3.669405,105.718,20.28351,208.2198,54.95486"/>
<Object type="Object"
name="Bip001 L Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.80098,3.53407,105.7142,20.28351,208.2198,54.95486"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.63188,3.901422,105.4796,15.4798,206.3378,106.5637"/>
<Object type="Object"
name="Bip001 L Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.60737,3.741976,105.541,15.47981,206.3378,69.8248"/>
<Object type="Object"
name="Bip001 L Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.66199,3.624395,105.5503,15.4798,206.3378,39.88446"/>
<Object type="Object"
name="Bip001 L Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.79737,3.514836,105.5171,15.4798,206.3378,39.88446"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.58549,3.861282,105.3355,13.46772,199.6245,106.0891"/>
<Object type="Object"
name="Bip001 L Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.55855,3.725842,105.3795,13.46772,199.6245,58.85704"/>
<Object type="Object"
name="Bip001 L Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.62757,3.622164,105.3813,13.46772,199.6245,29.64134"/>
<Object type="Object"
name="Bip001 L Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.76431,3.545448,105.352,13.46772,199.6245,29.64134"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.54981,5.191733,105.2811,63.49155,240.078,57.25289"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.88081,5.056986,105.2475,14.0447,243.1054,80.10942"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="65.02164,4.594339,105.2257,14.0447,243.1054,100.4393"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="65.07885,4.177351,105.3435,351.2321,325.3218,109.0106"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.96529,4.09442,105.4608,342.1732,236.1352,159.3285"/>
<Object type="Object"
name="Bip001 R Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.90789,4.062858,105.5281,342.1732,236.1352,150.2534"/>
<Object type="Object"
name="Bip001 R Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.81055,3.987475,105.6297,342.1732,236.1352,111.5669"/>
<Object type="Object"
name="Bip001 R Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.73995,3.845816,105.6531,342.1732,236.1352,291.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="65.0947,3.904146,105.6104,339.7166,331.78,122.3769"/>
<Object type="Object"
name="Bip001 R Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="65.14084,3.794515,105.6811,339.7166,331.78,86.52791"/>
<Object type="Object"
name="Bip001 R Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="65.11185,3.669406,105.718,339.7166,331.78,54.95499"/>
<Object type="Object"
name="Bip001 R Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.99903,3.534071,105.7142,339.7166,331.78,234.955"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="65.16812,3.901423,105.4796,344.5203,333.662,106.5638"/>
<Object type="Object"
name="Bip001 R Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="65.19263,3.741978,105.541,344.5203,333.662,69.82495"/>
<Object type="Object"
name="Bip001 R Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="65.13801,3.624396,105.5503,344.5203,333.662,39.88459"/>
<Object type="Object"
name="Bip001 R Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="65.00263,3.514837,105.5171,344.5203,333.662,219.8846"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="65.21451,3.861284,105.3355,346.5323,340.3753,106.0892"/>
<Object type="Object"
name="Bip001 R Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="65.24146,3.725843,105.3796,346.5323,340.3753,58.85716"/>
<Object type="Object"
name="Bip001 R Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="65.17244,3.622166,105.3813,346.5323,340.3753,29.64149"/>
<Object type="Object"
name="Bip001 R Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="65.03569,3.54545,105.3521,346.5323,340.3753,209.6415"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.4,4.980846,105.7115,5.805661E-05,270.0001,279.9559"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_420">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.4,3.132978,105.55,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="64.4,3.132978,105.55,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (1)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.1,5.11508,49.5,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="420"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_420"
valueType="System.String"/>
<m_id type="Atom"
value="13701"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_420(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.1,5.11508,49.5,0,0,0"/>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<CurPlayClip type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<AnimList type="List"
count="8"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.1,6.216101,49.08545,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.1,6.216101,49.08545,0,269.9998,269.9999"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.1,6.312584,49.12052,9.903774E-05,270.0001,260.3269"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.8308,6.216101,49.08545,0.9658551,84.88708,59.41233"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.80208,5.802657,49.32828,0.9658567,84.88708,91.34881"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.79502,5.322228,49.31629,-7.683963E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.79502,5.11214,49.68361,-7.832474E-05,89.99993,7.832483E-05"/>
<Object type="Object"
name="Bip001 L Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.79502,5.11214,49.7005,-7.727474E-05,89.99993,180.0001"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.36919,6.216102,49.08545,359.034,95.11277,59.41231"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.39792,5.802658,49.32828,359.034,95.11277,91.3488"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.40498,5.322229,49.31629,-8.196227E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.40498,5.112141,49.68361,-7.762687E-05,89.99993,8.245663E-05"/>
<Object type="Object"
name="Bip001 R Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.40498,5.112141,49.7005,-7.762687E-05,89.99993,8.245663E-05"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.1,6.601403,49.16928,0.0001195283,270.0001,255.9832"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.1,7.213965,49.35184,0.0002049057,270,218.7906"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.09999,7.455206,49.39394,0.0002324499,269.9999,179.8903"/>
<Object type="Object"
name="Bip001 HeadNub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.09999,7.454403,49.8134,0.0002324499,269.9999,179.8903"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.95018,7.173835,49.23105,296.5086,299.9217,57.25309"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.61918,7.039087,49.19753,345.9554,296.8944,80.1095"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.47835,6.57644,49.17572,345.9554,296.8944,100.4394"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.42115,6.159452,49.29353,8.767941,214.678,109.0104"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.53471,6.076521,49.41079,17.82692,303.8647,159.3286"/>
<Object type="Object"
name="Bip001 L Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.59211,6.044959,49.4781,17.82692,303.8647,150.2534"/>
<Object type="Object"
name="Bip001 L Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.68945,5.969576,49.57965,17.8269,303.8647,111.567"/>
<Object type="Object"
name="Bip001 L Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.76005,5.827918,49.6031,17.8269,303.8647,111.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.4053,5.886246,49.56036,20.2835,208.2198,122.3767"/>
<Object type="Object"
name="Bip001 L Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.35916,5.776615,49.63111,20.28351,208.2198,86.52777"/>
<Object type="Object"
name="Bip001 L Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.38815,5.651507,49.66803,20.28351,208.2198,54.95486"/>
<Object type="Object"
name="Bip001 L Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.50097,5.516172,49.66425,20.28351,208.2198,54.95486"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.33188,5.883524,49.4296,15.4798,206.3378,106.5637"/>
<Object type="Object"
name="Bip001 L Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.30737,5.724078,49.491,15.47981,206.3378,69.8248"/>
<Object type="Object"
name="Bip001 L Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.36199,5.606497,49.5003,15.4798,206.3378,39.88446"/>
<Object type="Object"
name="Bip001 L Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.49737,5.496938,49.46714,15.4798,206.3378,39.88446"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.28549,5.843384,49.2855,13.46772,199.6245,106.0891"/>
<Object type="Object"
name="Bip001 L Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.25854,5.707944,49.32955,13.46772,199.6245,58.85704"/>
<Object type="Object"
name="Bip001 L Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.32756,5.604266,49.3313,13.46772,199.6245,29.64134"/>
<Object type="Object"
name="Bip001 L Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.46431,5.52755,49.30204,13.46772,199.6245,29.64134"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.24981,7.173836,49.23105,63.49155,240.078,57.25289"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.58081,7.039089,49.19753,14.0447,243.1054,80.10942"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.72165,6.576442,49.17572,14.0447,243.1054,100.4393"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.77885,6.159454,49.29353,351.2321,325.3218,109.0106"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.66528,6.076522,49.41079,342.1732,236.1352,159.3285"/>
<Object type="Object"
name="Bip001 R Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.60789,6.04496,49.4781,342.1732,236.1352,150.2534"/>
<Object type="Object"
name="Bip001 R Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.51055,5.969577,49.57965,342.1732,236.1352,111.5669"/>
<Object type="Object"
name="Bip001 R Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.43995,5.827919,49.6031,342.1732,236.1352,291.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.7947,5.886248,49.56037,339.7166,331.78,122.3769"/>
<Object type="Object"
name="Bip001 R Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.84084,5.776617,49.63111,339.7166,331.78,86.52791"/>
<Object type="Object"
name="Bip001 R Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.81184,5.651508,49.66803,339.7166,331.78,54.95499"/>
<Object type="Object"
name="Bip001 R Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.69902,5.516173,49.66425,339.7166,331.78,234.955"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.86812,5.883525,49.4296,344.5203,333.662,106.5638"/>
<Object type="Object"
name="Bip001 R Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.89263,5.72408,49.49101,344.5203,333.662,69.82495"/>
<Object type="Object"
name="Bip001 R Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.83801,5.606498,49.5003,344.5203,333.662,39.88459"/>
<Object type="Object"
name="Bip001 R Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.70263,5.496939,49.46714,344.5203,333.662,219.8846"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.91451,5.843386,49.28551,346.5323,340.3753,106.0892"/>
<Object type="Object"
name="Bip001 R Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.94145,5.707946,49.32955,346.5323,340.3753,58.85716"/>
<Object type="Object"
name="Bip001 R Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.87244,5.604268,49.3313,346.5323,340.3753,29.64149"/>
<Object type="Object"
name="Bip001 R Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.73569,5.527552,49.30204,346.5323,340.3753,209.6415"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.1,6.962948,49.6615,5.805661E-05,270.0001,279.9559"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_420">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.1,5.11508,49.5,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.1,5.11508,49.5,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (2)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.5,1.056759,126.5,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="420"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_420"
valueType="System.String"/>
<m_id type="Atom"
value="13701"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_420(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.5,1.056759,126.5,0,0,0"/>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<CurPlayClip type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<AnimList type="List"
count="8"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.5,2.15778,126.0854,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.5,2.15778,126.0854,0,269.9998,269.9999"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.5,2.254262,126.1205,9.903774E-05,270.0001,260.3269"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.2308,2.157779,126.0854,0.9658551,84.88708,59.41233"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.20208,1.744335,126.3283,0.9658567,84.88708,91.34881"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.19502,1.263907,126.3163,-7.683963E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.19502,1.053818,126.6836,-7.832474E-05,89.99993,7.832483E-05"/>
<Object type="Object"
name="Bip001 L Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.19502,1.053818,126.7005,-7.727474E-05,89.99993,180.0001"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.7692,2.15778,126.0854,359.034,95.11277,59.41231"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.79792,1.744336,126.3283,359.034,95.11277,91.3488"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.80499,1.263908,126.3163,-8.196227E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.80499,1.053819,126.6836,-7.762687E-05,89.99993,8.245663E-05"/>
<Object type="Object"
name="Bip001 R Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.80499,1.053819,126.7005,-7.762687E-05,89.99993,8.245663E-05"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.5,2.543082,126.1693,0.0001195283,270.0001,255.9832"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.5,3.155644,126.3518,0.0002049057,270,218.7906"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.49999,3.396884,126.3939,0.0002324499,269.9999,179.8903"/>
<Object type="Object"
name="Bip001 HeadNub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.49999,3.396081,126.8134,0.0002324499,269.9999,179.8903"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.35019,3.115514,126.231,296.5086,299.9217,57.25309"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.01918,2.980766,126.1975,345.9554,296.8944,80.1095"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.87836,2.518119,126.1757,345.9554,296.8944,100.4394"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.82115,2.101131,126.2935,8.767941,214.678,109.0104"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.93472,2.0182,126.4108,17.82692,303.8647,159.3286"/>
<Object type="Object"
name="Bip001 L Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.99211,1.986637,126.4781,17.82692,303.8647,150.2534"/>
<Object type="Object"
name="Bip001 L Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.08945,1.911255,126.5797,17.8269,303.8647,111.567"/>
<Object type="Object"
name="Bip001 L Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.16005,1.769597,126.6031,17.8269,303.8647,111.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.8053,1.827925,126.5604,20.2835,208.2198,122.3767"/>
<Object type="Object"
name="Bip001 L Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.75916,1.718294,126.6311,20.28351,208.2198,86.52777"/>
<Object type="Object"
name="Bip001 L Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.78815,1.593186,126.668,20.28351,208.2198,54.95486"/>
<Object type="Object"
name="Bip001 L Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.90097,1.457851,126.6642,20.28351,208.2198,54.95486"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.73188,1.825202,126.4296,15.4798,206.3378,106.5637"/>
<Object type="Object"
name="Bip001 L Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.70737,1.665757,126.491,15.47981,206.3378,69.8248"/>
<Object type="Object"
name="Bip001 L Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.76199,1.548175,126.5003,15.4798,206.3378,39.88446"/>
<Object type="Object"
name="Bip001 L Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.89738,1.438616,126.4671,15.4798,206.3378,39.88446"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.68549,1.785062,126.2855,13.46772,199.6245,106.0891"/>
<Object type="Object"
name="Bip001 L Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.65855,1.649622,126.3295,13.46772,199.6245,58.85704"/>
<Object type="Object"
name="Bip001 L Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.72756,1.545945,126.3313,13.46772,199.6245,29.64134"/>
<Object type="Object"
name="Bip001 L Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.86431,1.469229,126.302,13.46772,199.6245,29.64134"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.64981,3.115514,126.231,63.49155,240.078,57.25289"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.98081,2.980767,126.1975,14.0447,243.1054,80.10942"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.12164,2.51812,126.1757,14.0447,243.1054,100.4393"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.17885,2.101132,126.2935,351.2321,325.3218,109.0106"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.06528,2.018201,126.4108,342.1732,236.1352,159.3285"/>
<Object type="Object"
name="Bip001 R Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.00789,1.986638,126.4781,342.1732,236.1352,150.2534"/>
<Object type="Object"
name="Bip001 R Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.91055,1.911255,126.5797,342.1732,236.1352,111.5669"/>
<Object type="Object"
name="Bip001 R Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.83995,1.769597,126.6031,342.1732,236.1352,291.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.1947,1.827926,126.5604,339.7166,331.78,122.3769"/>
<Object type="Object"
name="Bip001 R Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.24084,1.718295,126.6311,339.7166,331.78,86.52791"/>
<Object type="Object"
name="Bip001 R Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.21185,1.593187,126.668,339.7166,331.78,54.95499"/>
<Object type="Object"
name="Bip001 R Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.09903,1.457852,126.6642,339.7166,331.78,234.955"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.26812,1.825204,126.4296,344.5203,333.662,106.5638"/>
<Object type="Object"
name="Bip001 R Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.29263,1.665758,126.491,344.5203,333.662,69.82495"/>
<Object type="Object"
name="Bip001 R Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.23801,1.548177,126.5003,344.5203,333.662,39.88459"/>
<Object type="Object"
name="Bip001 R Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.10263,1.438617,126.4671,344.5203,333.662,219.8846"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.31451,1.785064,126.2855,346.5323,340.3753,106.0892"/>
<Object type="Object"
name="Bip001 R Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.34145,1.649624,126.3296,346.5323,340.3753,58.85716"/>
<Object type="Object"
name="Bip001 R Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.27244,1.545947,126.3313,346.5323,340.3753,29.64149"/>
<Object type="Object"
name="Bip001 R Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.13569,1.469231,126.302,346.5323,340.3753,209.6415"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.5,2.904627,126.6615,5.805661E-05,270.0001,279.9559"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_420">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.5,1.056759,126.5,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.5,1.056759,126.5,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (3)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7,4.620899,105.55,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="420"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_420"
valueType="System.String"/>
<m_id type="Atom"
value="13701"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_420(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7,4.620899,105.55,0,0,0"/>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<CurPlayClip type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<AnimList type="List"
count="8"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7,5.72192,105.1355,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7,5.72192,105.1355,0,269.9998,269.9999"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7,5.818403,105.1705,9.903774E-05,270.0001,260.3269"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.4308,5.72192,105.1355,0.9658551,84.88708,59.41233"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.4021,5.308475,105.3783,0.9658567,84.88708,91.34881"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.395,4.828047,105.3663,-7.683963E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.395,4.617959,105.7336,-7.832474E-05,89.99993,7.832483E-05"/>
<Object type="Object"
name="Bip001 L Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.395,4.617959,105.7505,-7.727474E-05,89.99993,180.0001"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.9692,5.72192,105.1355,359.034,95.11277,59.41231"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.9979,5.308476,105.3783,359.034,95.11277,91.3488"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.005,4.828048,105.3663,-8.196227E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.005,4.617959,105.7336,-7.762687E-05,89.99993,8.245663E-05"/>
<Object type="Object"
name="Bip001 R Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.005,4.617959,105.7505,-7.762687E-05,89.99993,8.245663E-05"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7,6.107222,105.2193,0.0001195283,270.0001,255.9832"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7,6.719785,105.4018,0.0002049057,270,218.7906"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7,6.961025,105.4439,0.0002324499,269.9999,179.8903"/>
<Object type="Object"
name="Bip001 HeadNub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7,6.960222,105.8634,0.0002324499,269.9999,179.8903"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.5502,6.679654,105.2811,296.5086,299.9217,57.25309"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.2192,6.544906,105.2475,345.9554,296.8944,80.1095"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.0784,6.082259,105.2257,345.9554,296.8944,100.4394"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.0211,5.665271,105.3435,8.767941,214.678,109.0104"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.1347,5.58234,105.4608,17.82692,303.8647,159.3286"/>
<Object type="Object"
name="Bip001 L Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.1921,5.550778,105.5281,17.82692,303.8647,150.2534"/>
<Object type="Object"
name="Bip001 L Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.2895,5.475395,105.6297,17.8269,303.8647,111.567"/>
<Object type="Object"
name="Bip001 L Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.36,5.333737,105.6531,17.8269,303.8647,111.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.0053,5.392065,105.6104,20.2835,208.2198,122.3767"/>
<Object type="Object"
name="Bip001 L Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.9592,5.282434,105.6811,20.28351,208.2198,86.52777"/>
<Object type="Object"
name="Bip001 L Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.9882,5.157326,105.718,20.28351,208.2198,54.95486"/>
<Object type="Object"
name="Bip001 L Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.101,5.021991,105.7142,20.28351,208.2198,54.95486"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.9319,5.389342,105.4796,15.4798,206.3378,106.5637"/>
<Object type="Object"
name="Bip001 L Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.9074,5.229897,105.541,15.47981,206.3378,69.8248"/>
<Object type="Object"
name="Bip001 L Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.962,5.112316,105.5503,15.4798,206.3378,39.88446"/>
<Object type="Object"
name="Bip001 L Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.0974,5.002757,105.5171,15.4798,206.3378,39.88446"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.8855,5.349203,105.3355,13.46772,199.6245,106.0891"/>
<Object type="Object"
name="Bip001 L Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.8585,5.213763,105.3795,13.46772,199.6245,58.85704"/>
<Object type="Object"
name="Bip001 L Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.9276,5.110085,105.3813,13.46772,199.6245,29.64134"/>
<Object type="Object"
name="Bip001 L Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.0643,5.033369,105.352,13.46772,199.6245,29.64134"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.8498,6.679655,105.2811,63.49155,240.078,57.25289"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.1808,6.544908,105.2475,14.0447,243.1054,80.10942"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.3216,6.082261,105.2257,14.0447,243.1054,100.4393"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.3788,5.665273,105.3435,351.2321,325.3218,109.0106"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.2653,5.582341,105.4608,342.1732,236.1352,159.3285"/>
<Object type="Object"
name="Bip001 R Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.2079,5.550779,105.5281,342.1732,236.1352,150.2534"/>
<Object type="Object"
name="Bip001 R Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.1105,5.475396,105.6297,342.1732,236.1352,111.5669"/>
<Object type="Object"
name="Bip001 R Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.0399,5.333737,105.6531,342.1732,236.1352,291.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.3947,5.392066,105.6104,339.7166,331.78,122.3769"/>
<Object type="Object"
name="Bip001 R Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.4408,5.282435,105.6811,339.7166,331.78,86.52791"/>
<Object type="Object"
name="Bip001 R Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.4118,5.157327,105.718,339.7166,331.78,54.95499"/>
<Object type="Object"
name="Bip001 R Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.299,5.021992,105.7142,339.7166,331.78,234.955"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.4681,5.389344,105.4796,344.5203,333.662,106.5638"/>
<Object type="Object"
name="Bip001 R Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.4926,5.229898,105.541,344.5203,333.662,69.82495"/>
<Object type="Object"
name="Bip001 R Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.438,5.112317,105.5503,344.5203,333.662,39.88459"/>
<Object type="Object"
name="Bip001 R Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.3026,5.002758,105.5171,344.5203,333.662,219.8846"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.5145,5.349205,105.3355,346.5323,340.3753,106.0892"/>
<Object type="Object"
name="Bip001 R Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.5415,5.213764,105.3796,346.5323,340.3753,58.85716"/>
<Object type="Object"
name="Bip001 R Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.4724,5.110087,105.3813,346.5323,340.3753,29.64149"/>
<Object type="Object"
name="Bip001 R Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.3357,5.033371,105.3521,346.5323,340.3753,209.6415"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7,6.468767,105.7115,5.805661E-05,270.0001,279.9559"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_420">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7,4.620899,105.55,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7,4.620899,105.55,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (4)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.6,8.801625,43.4,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="420"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_420"
valueType="System.String"/>
<m_id type="Atom"
value="13701"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_420(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.6,8.801625,43.4,0,0,0"/>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<CurPlayClip type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<AnimList type="List"
count="8"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.6,9.902646,42.98545,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.6,9.902646,42.98545,0,269.9998,269.9999"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.6,9.999128,43.02052,9.903774E-05,270.0001,260.3269"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.3308,9.902646,42.98545,0.9658551,84.88708,59.41233"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.3021,9.489202,43.22828,0.9658567,84.88708,91.34881"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.295,9.008774,43.21629,-7.683963E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.295,8.798685,43.58361,-7.832474E-05,89.99993,7.832483E-05"/>
<Object type="Object"
name="Bip001 L Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.295,8.798685,43.60051,-7.727474E-05,89.99993,180.0001"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.8692,9.902647,42.98545,359.034,95.11277,59.41231"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.8979,9.489202,43.22828,359.034,95.11277,91.3488"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.905,9.008774,43.21629,-8.196227E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.905,8.798686,43.58361,-7.762687E-05,89.99993,8.245663E-05"/>
<Object type="Object"
name="Bip001 R Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.905,8.798686,43.60051,-7.762687E-05,89.99993,8.245663E-05"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.6,10.28795,43.06928,0.0001195283,270.0001,255.9832"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.6,10.90051,43.25184,0.0002049057,270,218.7906"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.6,11.14175,43.29395,0.0002324499,269.9999,179.8903"/>
<Object type="Object"
name="Bip001 HeadNub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.6,11.14095,43.71341,0.0002324499,269.9999,179.8903"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.4502,10.86038,43.13105,296.5086,299.9217,57.25309"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.1192,10.72563,43.09753,345.9554,296.8944,80.1095"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.9784,10.26299,43.07572,345.9554,296.8944,100.4394"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.9212,9.845997,43.19353,8.767941,214.678,109.0104"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.0347,9.763066,43.31079,17.82692,303.8647,159.3286"/>
<Object type="Object"
name="Bip001 L Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.0921,9.731503,43.3781,17.82692,303.8647,150.2534"/>
<Object type="Object"
name="Bip001 L Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.1895,9.656121,43.47965,17.8269,303.8647,111.567"/>
<Object type="Object"
name="Bip001 L Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.26,9.514463,43.50311,17.8269,303.8647,111.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.9053,9.572791,43.46037,20.2835,208.2198,122.3767"/>
<Object type="Object"
name="Bip001 L Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.8592,9.46316,43.53111,20.28351,208.2198,86.52777"/>
<Object type="Object"
name="Bip001 L Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.8882,9.338052,43.56803,20.28351,208.2198,54.95486"/>
<Object type="Object"
name="Bip001 L Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.001,9.202717,43.56425,20.28351,208.2198,54.95486"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.8319,9.570068,43.3296,15.4798,206.3378,106.5637"/>
<Object type="Object"
name="Bip001 L Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.8074,9.410623,43.39101,15.47981,206.3378,69.8248"/>
<Object type="Object"
name="Bip001 L Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.862,9.293041,43.4003,15.4798,206.3378,39.88446"/>
<Object type="Object"
name="Bip001 L Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.9974,9.183483,43.36714,15.4798,206.3378,39.88446"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.7855,9.529929,43.1855,13.46772,199.6245,106.0891"/>
<Object type="Object"
name="Bip001 L Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.7585,9.394488,43.22955,13.46772,199.6245,58.85704"/>
<Object type="Object"
name="Bip001 L Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.8276,9.290812,43.2313,13.46772,199.6245,29.64134"/>
<Object type="Object"
name="Bip001 L Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="113.9643,9.214095,43.20205,13.46772,199.6245,29.64134"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7498,10.86038,43.13105,63.49155,240.078,57.25289"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.0808,10.72563,43.09753,14.0447,243.1054,80.10942"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.2216,10.26299,43.07572,14.0447,243.1054,100.4393"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.2788,9.845999,43.19353,351.2321,325.3218,109.0106"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.1653,9.763067,43.31079,342.1732,236.1352,159.3285"/>
<Object type="Object"
name="Bip001 R Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.1079,9.731504,43.37811,342.1732,236.1352,150.2534"/>
<Object type="Object"
name="Bip001 R Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.0105,9.656122,43.47965,342.1732,236.1352,111.5669"/>
<Object type="Object"
name="Bip001 R Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.9399,9.514463,43.50311,342.1732,236.1352,291.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.2947,9.572793,43.46037,339.7166,331.78,122.3769"/>
<Object type="Object"
name="Bip001 R Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.3408,9.463161,43.53111,339.7166,331.78,86.52791"/>
<Object type="Object"
name="Bip001 R Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.3118,9.338053,43.56803,339.7166,331.78,54.95499"/>
<Object type="Object"
name="Bip001 R Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.199,9.202718,43.56425,339.7166,331.78,234.955"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.3681,9.57007,43.32961,344.5203,333.662,106.5638"/>
<Object type="Object"
name="Bip001 R Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.3926,9.410625,43.39101,344.5203,333.662,69.82495"/>
<Object type="Object"
name="Bip001 R Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.338,9.293043,43.4003,344.5203,333.662,39.88459"/>
<Object type="Object"
name="Bip001 R Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.2026,9.183483,43.36714,344.5203,333.662,219.8846"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.4145,9.52993,43.18551,346.5323,340.3753,106.0892"/>
<Object type="Object"
name="Bip001 R Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.4415,9.39449,43.22955,346.5323,340.3753,58.85716"/>
<Object type="Object"
name="Bip001 R Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.3724,9.290813,43.2313,346.5323,340.3753,29.64149"/>
<Object type="Object"
name="Bip001 R Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.2357,9.214097,43.20205,346.5323,340.3753,209.6415"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.6,10.64949,43.5615,5.805661E-05,270.0001,279.9559"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_420">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.6,8.801625,43.4,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.6,8.801625,43.4,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (5)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.8,8.577925,11.6,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="420"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_420"
valueType="System.String"/>
<m_id type="Atom"
value="13701"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_420(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.8,8.577925,11.6,0,0,0"/>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<CurPlayClip type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<AnimList type="List"
count="8"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.8,9.678946,11.18545,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.8,9.678946,11.18545,0,269.9998,269.9999"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.8,9.775429,11.22052,9.903774E-05,270.0001,260.3269"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.53081,9.678946,11.18545,0.9658551,84.88708,59.41233"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.50208,9.265501,11.42828,0.9658567,84.88708,91.34881"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.49503,8.785073,11.41629,-7.683963E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.49503,8.574984,11.78361,-7.832474E-05,89.99993,7.832483E-05"/>
<Object type="Object"
name="Bip001 L Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.49503,8.574985,11.8005,-7.727474E-05,89.99993,180.0001"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.0692,9.678946,11.18545,359.034,95.11277,59.41231"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.09792,9.265502,11.42828,359.034,95.11277,91.3488"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.10499,8.785074,11.41629,-8.196227E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.10499,8.574986,11.78361,-7.762687E-05,89.99993,8.245663E-05"/>
<Object type="Object"
name="Bip001 R Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.10499,8.574986,11.8005,-7.762687E-05,89.99993,8.245663E-05"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.8,10.06425,11.26928,0.0001195283,270.0001,255.9832"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.8,10.67681,11.45184,0.0002049057,270,218.7906"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.8,10.91805,11.49394,0.0002324499,269.9999,179.8903"/>
<Object type="Object"
name="Bip001 HeadNub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.8,10.91725,11.91341,0.0002324499,269.9999,179.8903"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.65019,10.63668,11.33105,296.5086,299.9217,57.25309"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.31918,10.50193,11.29752,345.9554,296.8944,80.1095"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.17836,10.03928,11.27572,345.9554,296.8944,100.4394"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.12115,9.622297,11.39353,8.767941,214.678,109.0104"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.23472,9.539366,11.51079,17.82692,303.8647,159.3286"/>
<Object type="Object"
name="Bip001 L Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.29211,9.507803,11.5781,17.82692,303.8647,150.2534"/>
<Object type="Object"
name="Bip001 L Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.38946,9.432421,11.67965,17.8269,303.8647,111.567"/>
<Object type="Object"
name="Bip001 L Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.46005,9.290763,11.7031,17.8269,303.8647,111.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.1053,9.349091,11.66037,20.2835,208.2198,122.3767"/>
<Object type="Object"
name="Bip001 L Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.05916,9.239459,11.73111,20.28351,208.2198,86.52777"/>
<Object type="Object"
name="Bip001 L Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.08816,9.114351,11.76802,20.28351,208.2198,54.95486"/>
<Object type="Object"
name="Bip001 L Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.20097,8.979016,11.76425,20.28351,208.2198,54.95486"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.03188,9.346368,11.5296,15.4798,206.3378,106.5637"/>
<Object type="Object"
name="Bip001 L Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.00738,9.186922,11.59101,15.47981,206.3378,69.8248"/>
<Object type="Object"
name="Bip001 L Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.062,9.069341,11.6003,15.4798,206.3378,39.88446"/>
<Object type="Object"
name="Bip001 L Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.19738,8.959782,11.56714,15.4798,206.3378,39.88446"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.9855,9.306229,11.3855,13.46772,199.6245,106.0891"/>
<Object type="Object"
name="Bip001 L Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.95855,9.170788,11.42955,13.46772,199.6245,58.85704"/>
<Object type="Object"
name="Bip001 L Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.02757,9.067111,11.4313,13.46772,199.6245,29.64134"/>
<Object type="Object"
name="Bip001 L Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.16431,8.990395,11.40204,13.46772,199.6245,29.64134"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.94981,10.63668,11.33105,63.49155,240.078,57.25289"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.28082,10.50193,11.29753,14.0447,243.1054,80.10942"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.42165,10.03929,11.27572,14.0447,243.1054,100.4393"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.47885,9.622298,11.39353,351.2321,325.3218,109.0106"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.36529,9.539367,11.51079,342.1732,236.1352,159.3285"/>
<Object type="Object"
name="Bip001 R Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.30789,9.507804,11.5781,342.1732,236.1352,150.2534"/>
<Object type="Object"
name="Bip001 R Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.21055,9.432421,11.67965,342.1732,236.1352,111.5669"/>
<Object type="Object"
name="Bip001 R Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.13995,9.290763,11.7031,342.1732,236.1352,291.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.49471,9.349092,11.66037,339.7166,331.78,122.3769"/>
<Object type="Object"
name="Bip001 R Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.54084,9.239461,11.73111,339.7166,331.78,86.52791"/>
<Object type="Object"
name="Bip001 R Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.51185,9.114353,11.76803,339.7166,331.78,54.95499"/>
<Object type="Object"
name="Bip001 R Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.39903,8.979017,11.76425,339.7166,331.78,234.955"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.56812,9.34637,11.5296,344.5203,333.662,106.5638"/>
<Object type="Object"
name="Bip001 R Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.59263,9.186924,11.59101,344.5203,333.662,69.82495"/>
<Object type="Object"
name="Bip001 R Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.53801,9.069343,11.6003,344.5203,333.662,39.88459"/>
<Object type="Object"
name="Bip001 R Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.40263,8.959784,11.56714,344.5203,333.662,219.8846"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.61451,9.306231,11.38551,346.5323,340.3753,106.0892"/>
<Object type="Object"
name="Bip001 R Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.64146,9.17079,11.42955,346.5323,340.3753,58.85716"/>
<Object type="Object"
name="Bip001 R Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.57244,9.067113,11.4313,346.5323,340.3753,29.64149"/>
<Object type="Object"
name="Bip001 R Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.43569,8.990396,11.40205,346.5323,340.3753,209.6415"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.8,10.42579,11.7615,5.805661E-05,270.0001,279.9559"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_420">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.8,8.577925,11.6,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.8,8.577925,11.6,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (6)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.6,7.089653,12.1,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="420"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_420"
valueType="System.String"/>
<m_id type="Atom"
value="13701"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_420(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.6,7.089653,12.1,0,0,0"/>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<CurPlayClip type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<AnimList type="List"
count="8"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.6,8.190674,11.68545,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.6,8.190674,11.68545,0,269.9998,269.9999"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.6,8.287156,11.72052,9.903774E-05,270.0001,260.3269"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.3308,8.190673,11.68545,0.9658551,84.88708,59.41233"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.30208,7.777229,11.92828,0.9658567,84.88708,91.34881"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.29502,7.296801,11.91629,-7.683963E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.29502,7.086712,12.28361,-7.832474E-05,89.99993,7.832483E-05"/>
<Object type="Object"
name="Bip001 L Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.29502,7.086712,12.3005,-7.727474E-05,89.99993,180.0001"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.8692,8.190674,11.68545,359.034,95.11277,59.41231"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.89792,7.77723,11.92828,359.034,95.11277,91.3488"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.90498,7.296802,11.91629,-8.196227E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.90498,7.086713,12.28361,-7.762687E-05,89.99993,8.245663E-05"/>
<Object type="Object"
name="Bip001 R Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.90498,7.086713,12.3005,-7.762687E-05,89.99993,8.245663E-05"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.6,8.575975,11.76928,0.0001195283,270.0001,255.9832"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.6,9.188538,11.95184,0.0002049057,270,218.7906"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.59999,9.429778,11.99394,0.0002324499,269.9999,179.8903"/>
<Object type="Object"
name="Bip001 HeadNub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.59999,9.428975,12.41341,0.0002324499,269.9999,179.8903"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.45019,9.148407,11.83105,296.5086,299.9217,57.25309"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.11918,9.013659,11.79752,345.9554,296.8944,80.1095"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="28.97835,8.551012,11.77572,345.9554,296.8944,100.4394"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="28.92115,8.134025,11.89353,8.767941,214.678,109.0104"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.03472,8.051094,12.01079,17.82692,303.8647,159.3286"/>
<Object type="Object"
name="Bip001 L Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.09211,8.019531,12.0781,17.82692,303.8647,150.2534"/>
<Object type="Object"
name="Bip001 L Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.18945,7.944149,12.17965,17.8269,303.8647,111.567"/>
<Object type="Object"
name="Bip001 L Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.26005,7.80249,12.2031,17.8269,303.8647,111.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="28.9053,7.860818,12.16037,20.2835,208.2198,122.3767"/>
<Object type="Object"
name="Bip001 L Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="28.85916,7.751187,12.23111,20.28351,208.2198,86.52777"/>
<Object type="Object"
name="Bip001 L Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="28.88815,7.62608,12.26802,20.28351,208.2198,54.95486"/>
<Object type="Object"
name="Bip001 L Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.00097,7.490745,12.26425,20.28351,208.2198,54.95486"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="28.83188,7.858096,12.0296,15.4798,206.3378,106.5637"/>
<Object type="Object"
name="Bip001 L Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="28.80737,7.69865,12.09101,15.47981,206.3378,69.8248"/>
<Object type="Object"
name="Bip001 L Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="28.862,7.581069,12.1003,15.4798,206.3378,39.88446"/>
<Object type="Object"
name="Bip001 L Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="28.99737,7.47151,12.06714,15.4798,206.3378,39.88446"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="28.78549,7.817956,11.8855,13.46772,199.6245,106.0891"/>
<Object type="Object"
name="Bip001 L Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="28.75855,7.682516,11.92955,13.46772,199.6245,58.85704"/>
<Object type="Object"
name="Bip001 L Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="28.82757,7.578838,11.9313,13.46772,199.6245,29.64134"/>
<Object type="Object"
name="Bip001 L Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="28.96431,7.502122,11.90204,13.46772,199.6245,29.64134"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.74981,9.148408,11.83105,63.49155,240.078,57.25289"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.08081,9.01366,11.79753,14.0447,243.1054,80.10942"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.22165,8.551014,11.77572,14.0447,243.1054,100.4393"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.27885,8.134026,11.89353,351.2321,325.3218,109.0106"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.16529,8.051095,12.01079,342.1732,236.1352,159.3285"/>
<Object type="Object"
name="Bip001 R Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.10789,8.019532,12.0781,342.1732,236.1352,150.2534"/>
<Object type="Object"
name="Bip001 R Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.01055,7.944149,12.17965,342.1732,236.1352,111.5669"/>
<Object type="Object"
name="Bip001 R Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.93995,7.802491,12.2031,342.1732,236.1352,291.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.2947,7.86082,12.16037,339.7166,331.78,122.3769"/>
<Object type="Object"
name="Bip001 R Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.34084,7.751189,12.23111,339.7166,331.78,86.52791"/>
<Object type="Object"
name="Bip001 R Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.31185,7.626081,12.26803,339.7166,331.78,54.95499"/>
<Object type="Object"
name="Bip001 R Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.19903,7.490745,12.26425,339.7166,331.78,234.955"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.36812,7.858098,12.0296,344.5203,333.662,106.5638"/>
<Object type="Object"
name="Bip001 R Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.39263,7.698652,12.09101,344.5203,333.662,69.82495"/>
<Object type="Object"
name="Bip001 R Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.33801,7.58107,12.1003,344.5203,333.662,39.88459"/>
<Object type="Object"
name="Bip001 R Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.20263,7.471511,12.06714,344.5203,333.662,219.8846"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.41451,7.817958,11.88551,346.5323,340.3753,106.0892"/>
<Object type="Object"
name="Bip001 R Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.44145,7.682518,11.92955,346.5323,340.3753,58.85716"/>
<Object type="Object"
name="Bip001 R Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.37244,7.57884,11.9313,346.5323,340.3753,29.64149"/>
<Object type="Object"
name="Bip001 R Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.23569,7.502124,11.90205,346.5323,340.3753,209.6415"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.6,8.93752,12.2615,5.805661E-05,270.0001,279.9559"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_420">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.6,7.089653,12.1,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.6,7.089653,12.1,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (7)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.1,4.839132,30.3,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="420"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_420"
valueType="System.String"/>
<m_id type="Atom"
value="13701"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_420(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.1,4.839132,30.3,0,0,0"/>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<CurPlayClip type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<AnimList type="List"
count="8"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.1,5.940153,29.88545,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.1,5.940153,29.88545,0,269.9998,269.9999"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.1,6.036636,29.92052,9.903774E-05,270.0001,260.3269"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.8308,5.940153,29.88545,0.9658551,84.88708,59.41233"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.80208,5.526709,30.12828,0.9658567,84.88708,91.34881"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.79502,5.04628,30.11629,-7.683963E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.79502,4.836192,30.48361,-7.832474E-05,89.99993,7.832483E-05"/>
<Object type="Object"
name="Bip001 L Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.79502,4.836192,30.5005,-7.727474E-05,89.99993,180.0001"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.3692,5.940154,29.88545,359.034,95.11277,59.41231"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.39792,5.52671,30.12828,359.034,95.11277,91.3488"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.40498,5.046281,30.11629,-8.196227E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.40498,4.836193,30.48361,-7.762687E-05,89.99993,8.245663E-05"/>
<Object type="Object"
name="Bip001 R Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.40498,4.836193,30.5005,-7.762687E-05,89.99993,8.245663E-05"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.1,6.325455,29.96928,0.0001195283,270.0001,255.9832"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.1,6.938018,30.15184,0.0002049057,270,218.7906"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.09999,7.179258,30.19394,0.0002324499,269.9999,179.8903"/>
<Object type="Object"
name="Bip001 HeadNub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.09999,7.178455,30.6134,0.0002324499,269.9999,179.8903"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.95019,6.897887,30.03105,296.5086,299.9217,57.25309"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.61918,6.763139,29.99752,345.9554,296.8944,80.1095"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.47835,6.300492,29.97572,345.9554,296.8944,100.4394"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.42115,5.883504,30.09353,8.767941,214.678,109.0104"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.53472,5.800573,30.21079,17.82692,303.8647,159.3286"/>
<Object type="Object"
name="Bip001 L Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.59211,5.769011,30.2781,17.82692,303.8647,150.2534"/>
<Object type="Object"
name="Bip001 L Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.68945,5.693628,30.37965,17.8269,303.8647,111.567"/>
<Object type="Object"
name="Bip001 L Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.76005,5.55197,30.4031,17.8269,303.8647,111.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.4053,5.610298,30.36036,20.2835,208.2198,122.3767"/>
<Object type="Object"
name="Bip001 L Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.35916,5.500667,30.43111,20.28351,208.2198,86.52777"/>
<Object type="Object"
name="Bip001 L Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.38815,5.375559,30.46802,20.28351,208.2198,54.95486"/>
<Object type="Object"
name="Bip001 L Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.50097,5.240224,30.46424,20.28351,208.2198,54.95486"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.33188,5.607575,30.2296,15.4798,206.3378,106.5637"/>
<Object type="Object"
name="Bip001 L Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.30737,5.44813,30.291,15.47981,206.3378,69.8248"/>
<Object type="Object"
name="Bip001 L Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.362,5.330549,30.3003,15.4798,206.3378,39.88446"/>
<Object type="Object"
name="Bip001 L Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.49737,5.22099,30.26714,15.4798,206.3378,39.88446"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.28549,5.567436,30.0855,13.46772,199.6245,106.0891"/>
<Object type="Object"
name="Bip001 L Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.25855,5.431996,30.12955,13.46772,199.6245,58.85704"/>
<Object type="Object"
name="Bip001 L Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.32757,5.328319,30.1313,13.46772,199.6245,29.64134"/>
<Object type="Object"
name="Bip001 L Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.46431,5.251602,30.10204,13.46772,199.6245,29.64134"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.24981,6.897888,30.03105,63.49155,240.078,57.25289"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.58081,6.763141,29.99752,14.0447,243.1054,80.10942"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.72165,6.300494,29.97572,14.0447,243.1054,100.4393"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.77885,5.883506,30.09353,351.2321,325.3218,109.0106"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.66529,5.800574,30.21079,342.1732,236.1352,159.3285"/>
<Object type="Object"
name="Bip001 R Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.60789,5.769012,30.2781,342.1732,236.1352,150.2534"/>
<Object type="Object"
name="Bip001 R Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.51055,5.693629,30.37965,342.1732,236.1352,111.5669"/>
<Object type="Object"
name="Bip001 R Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.43995,5.55197,30.4031,342.1732,236.1352,291.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.7947,5.6103,30.36037,339.7166,331.78,122.3769"/>
<Object type="Object"
name="Bip001 R Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.84084,5.500669,30.43111,339.7166,331.78,86.52791"/>
<Object type="Object"
name="Bip001 R Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.81185,5.37556,30.46803,339.7166,331.78,54.95499"/>
<Object type="Object"
name="Bip001 R Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.69903,5.240225,30.46425,339.7166,331.78,234.955"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.86812,5.607577,30.2296,344.5203,333.662,106.5638"/>
<Object type="Object"
name="Bip001 R Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.89263,5.448132,30.29101,344.5203,333.662,69.82495"/>
<Object type="Object"
name="Bip001 R Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.83801,5.33055,30.3003,344.5203,333.662,39.88459"/>
<Object type="Object"
name="Bip001 R Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.70263,5.220991,30.26714,344.5203,333.662,219.8846"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.91451,5.567438,30.0855,346.5323,340.3753,106.0892"/>
<Object type="Object"
name="Bip001 R Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.94145,5.431997,30.12955,346.5323,340.3753,58.85716"/>
<Object type="Object"
name="Bip001 R Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.87244,5.32832,30.1313,346.5323,340.3753,29.64149"/>
<Object type="Object"
name="Bip001 R Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.73569,5.251604,30.10204,346.5323,340.3753,209.6415"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.1,6.687,30.4615,5.805661E-05,270.0001,279.9559"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_420">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.1,4.839132,30.3,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.1,4.839132,30.3,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (8)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20,2.996019,107.3,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="420"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_420"
valueType="System.String"/>
<m_id type="Atom"
value="13701"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_420(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20,2.996019,107.3,0,0,0"/>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<CurPlayClip type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<AnimList type="List"
count="8"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20,4.09704,106.8855,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20,4.09704,106.8855,0,269.9998,269.9999"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20,4.193522,106.9205,9.903774E-05,270.0001,260.3269"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.7308,4.09704,106.8855,0.9658551,84.88708,59.41233"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.70208,3.683596,107.1283,0.9658567,84.88708,91.34881"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.69502,3.203167,107.1163,-7.683963E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.69502,2.993078,107.4836,-7.832474E-05,89.99993,7.832483E-05"/>
<Object type="Object"
name="Bip001 L Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.69502,2.993079,107.5005,-7.727474E-05,89.99993,180.0001"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.2692,4.09704,106.8855,359.034,95.11277,59.41231"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.29792,3.683596,107.1283,359.034,95.11277,91.3488"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.30498,3.203168,107.1163,-8.196227E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.30498,2.99308,107.4836,-7.762687E-05,89.99993,8.245663E-05"/>
<Object type="Object"
name="Bip001 R Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.30498,2.99308,107.5005,-7.762687E-05,89.99993,8.245663E-05"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20,4.482342,106.9693,0.0001195283,270.0001,255.9832"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20,5.094904,107.1518,0.0002049057,270,218.7906"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.99999,5.336144,107.1939,0.0002324499,269.9999,179.8903"/>
<Object type="Object"
name="Bip001 HeadNub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.99999,5.335341,107.6134,0.0002324499,269.9999,179.8903"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.85019,5.054774,107.0311,296.5086,299.9217,57.25309"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.51918,4.920026,106.9975,345.9554,296.8944,80.1095"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.37835,4.457379,106.9757,345.9554,296.8944,100.4394"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.32115,4.040391,107.0935,8.767941,214.678,109.0104"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.43472,3.95746,107.2108,17.82692,303.8647,159.3286"/>
<Object type="Object"
name="Bip001 L Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.49211,3.925898,107.2781,17.82692,303.8647,150.2534"/>
<Object type="Object"
name="Bip001 L Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.58945,3.850515,107.3797,17.8269,303.8647,111.567"/>
<Object type="Object"
name="Bip001 L Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.66005,3.708857,107.4031,17.8269,303.8647,111.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.3053,3.767185,107.3604,20.2835,208.2198,122.3767"/>
<Object type="Object"
name="Bip001 L Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.25916,3.657554,107.4311,20.28351,208.2198,86.52777"/>
<Object type="Object"
name="Bip001 L Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.28815,3.532446,107.468,20.28351,208.2198,54.95486"/>
<Object type="Object"
name="Bip001 L Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.40097,3.397111,107.4642,20.28351,208.2198,54.95486"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.23188,3.764462,107.2296,15.4798,206.3378,106.5637"/>
<Object type="Object"
name="Bip001 L Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.20737,3.605017,107.291,15.47981,206.3378,69.8248"/>
<Object type="Object"
name="Bip001 L Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.262,3.487436,107.3003,15.4798,206.3378,39.88446"/>
<Object type="Object"
name="Bip001 L Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.39737,3.377877,107.2671,15.4798,206.3378,39.88446"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.18549,3.724323,107.0855,13.46772,199.6245,106.0891"/>
<Object type="Object"
name="Bip001 L Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.15855,3.588882,107.1295,13.46772,199.6245,58.85704"/>
<Object type="Object"
name="Bip001 L Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.22757,3.485205,107.1313,13.46772,199.6245,29.64134"/>
<Object type="Object"
name="Bip001 L Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.36431,3.408489,107.102,13.46772,199.6245,29.64134"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.14981,5.054774,107.0311,63.49155,240.078,57.25289"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.48082,4.920027,106.9975,14.0447,243.1054,80.10942"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.62164,4.45738,106.9757,14.0447,243.1054,100.4393"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.67885,4.040392,107.0935,351.2321,325.3218,109.0106"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.56528,3.957461,107.2108,342.1732,236.1352,159.3285"/>
<Object type="Object"
name="Bip001 R Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.50789,3.925899,107.2781,342.1732,236.1352,150.2534"/>
<Object type="Object"
name="Bip001 R Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.41055,3.850516,107.3797,342.1732,236.1352,111.5669"/>
<Object type="Object"
name="Bip001 R Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.33995,3.708857,107.4031,342.1732,236.1352,291.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.6947,3.767187,107.3604,339.7166,331.78,122.3769"/>
<Object type="Object"
name="Bip001 R Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.74084,3.657556,107.4311,339.7166,331.78,86.52791"/>
<Object type="Object"
name="Bip001 R Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.71185,3.532447,107.468,339.7166,331.78,54.95499"/>
<Object type="Object"
name="Bip001 R Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.59903,3.397112,107.4642,339.7166,331.78,234.955"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.76812,3.764464,107.2296,344.5203,333.662,106.5638"/>
<Object type="Object"
name="Bip001 R Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.79263,3.605019,107.291,344.5203,333.662,69.82495"/>
<Object type="Object"
name="Bip001 R Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.73801,3.487437,107.3003,344.5203,333.662,39.88459"/>
<Object type="Object"
name="Bip001 R Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.60263,3.377877,107.2671,344.5203,333.662,219.8846"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.81451,3.724324,107.0855,346.5323,340.3753,106.0892"/>
<Object type="Object"
name="Bip001 R Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.84145,3.588884,107.1296,346.5323,340.3753,58.85716"/>
<Object type="Object"
name="Bip001 R Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.77244,3.485207,107.1313,346.5323,340.3753,29.64149"/>
<Object type="Object"
name="Bip001 R Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20.63569,3.408491,107.1021,346.5323,340.3753,209.6415"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20,4.843887,107.4615,5.805661E-05,270.0001,279.9559"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_420">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20,2.996019,107.3,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="20,2.996019,107.3,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (9)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.3,1.05676,127.4,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="420"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_420"
valueType="System.String"/>
<m_id type="Atom"
value="13701"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_420(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.3,1.05676,127.4,0,0,0"/>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<CurPlayClip type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<AnimList type="List"
count="8"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.3,2.157781,126.9855,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.3,2.157781,126.9855,0,269.9998,269.9999"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.3,2.254263,127.0205,9.903774E-05,270.0001,260.3269"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.0308,2.15778,126.9855,0.9658551,84.88708,59.41233"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.00208,1.744336,127.2283,0.9658567,84.88708,91.34881"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.99502,1.263908,127.2163,-7.683963E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.99502,1.053819,127.5836,-7.832474E-05,89.99993,7.832483E-05"/>
<Object type="Object"
name="Bip001 L Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.99502,1.053819,127.6005,-7.727474E-05,89.99993,180.0001"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.56919,2.157781,126.9855,359.034,95.11277,59.41231"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.59792,1.744337,127.2283,359.034,95.11277,91.3488"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.60498,1.263909,127.2163,-8.196227E-05,89.99992,90.00008"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.60498,1.05382,127.5836,-7.762687E-05,89.99993,8.245663E-05"/>
<Object type="Object"
name="Bip001 R Toe0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.60498,1.05382,127.6005,-7.762687E-05,89.99993,8.245663E-05"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.3,2.543083,127.0693,0.0001195283,270.0001,255.9832"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.3,3.155645,127.2518,0.0002049057,270,218.7906"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.29999,3.396885,127.2939,0.0002324499,269.9999,179.8903"/>
<Object type="Object"
name="Bip001 HeadNub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.29999,3.396082,127.7134,0.0002324499,269.9999,179.8903"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.15018,3.115515,127.1311,296.5086,299.9217,57.25309"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.81918,2.980767,127.0975,345.9554,296.8944,80.1095"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.67835,2.51812,127.0757,345.9554,296.8944,100.4394"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.62115,2.101132,127.1935,8.767941,214.678,109.0104"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.73471,2.018201,127.3108,17.82692,303.8647,159.3286"/>
<Object type="Object"
name="Bip001 L Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.79211,1.986639,127.3781,17.82692,303.8647,150.2534"/>
<Object type="Object"
name="Bip001 L Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.88945,1.911256,127.4797,17.8269,303.8647,111.567"/>
<Object type="Object"
name="Bip001 L Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.96005,1.769598,127.5031,17.8269,303.8647,111.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.6053,1.827926,127.4604,20.2835,208.2198,122.3767"/>
<Object type="Object"
name="Bip001 L Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.55916,1.718295,127.5311,20.28351,208.2198,86.52777"/>
<Object type="Object"
name="Bip001 L Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.58815,1.593187,127.568,20.28351,208.2198,54.95486"/>
<Object type="Object"
name="Bip001 L Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.70097,1.457852,127.5642,20.28351,208.2198,54.95486"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.53188,1.825203,127.3296,15.4798,206.3378,106.5637"/>
<Object type="Object"
name="Bip001 L Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.50737,1.665758,127.391,15.47981,206.3378,69.8248"/>
<Object type="Object"
name="Bip001 L Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.56199,1.548176,127.4003,15.4798,206.3378,39.88446"/>
<Object type="Object"
name="Bip001 L Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.69737,1.438617,127.3671,15.4798,206.3378,39.88446"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.48549,1.785064,127.1855,13.46772,199.6245,106.0891"/>
<Object type="Object"
name="Bip001 L Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.45855,1.649623,127.2295,13.46772,199.6245,58.85704"/>
<Object type="Object"
name="Bip001 L Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.52757,1.545946,127.2313,13.46772,199.6245,29.64134"/>
<Object type="Object"
name="Bip001 L Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.66431,1.46923,127.202,13.46772,199.6245,29.64134"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.44981,3.115515,127.1311,63.49155,240.078,57.25289"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.78082,2.980768,127.0975,14.0447,243.1054,80.10942"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.92165,2.518121,127.0757,14.0447,243.1054,100.4393"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.97885,2.101133,127.1935,351.2321,325.3218,109.0106"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.86528,2.018202,127.3108,342.1732,236.1352,159.3285"/>
<Object type="Object"
name="Bip001 R Finger01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.80789,1.986639,127.3781,342.1732,236.1352,150.2534"/>
<Object type="Object"
name="Bip001 R Finger02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.71055,1.911256,127.4797,342.1732,236.1352,111.5669"/>
<Object type="Object"
name="Bip001 R Finger0Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.63995,1.769598,127.5031,342.1732,236.1352,291.567"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.9947,1.827927,127.4604,339.7166,331.78,122.3769"/>
<Object type="Object"
name="Bip001 R Finger11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="34.04084,1.718296,127.5311,339.7166,331.78,86.52791"/>
<Object type="Object"
name="Bip001 R Finger12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="34.01184,1.593188,127.568,339.7166,331.78,54.95499"/>
<Object type="Object"
name="Bip001 R Finger1Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.89902,1.457853,127.5642,339.7166,331.78,234.955"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="34.06812,1.825205,127.3296,344.5203,333.662,106.5638"/>
<Object type="Object"
name="Bip001 R Finger21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="34.09263,1.665759,127.391,344.5203,333.662,69.82495"/>
<Object type="Object"
name="Bip001 R Finger22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="34.03801,1.548178,127.4003,344.5203,333.662,39.88459"/>
<Object type="Object"
name="Bip001 R Finger2Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.90263,1.438618,127.3671,344.5203,333.662,219.8846"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Finger3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="34.11451,1.785065,127.1855,346.5323,340.3753,106.0892"/>
<Object type="Object"
name="Bip001 R Finger31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="34.14145,1.649625,127.2296,346.5323,340.3753,58.85716"/>
<Object type="Object"
name="Bip001 R Finger32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="34.07244,1.545948,127.2313,346.5323,340.3753,29.64149"/>
<Object type="Object"
name="Bip001 R Finger3Nub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.93569,1.469232,127.202,346.5323,340.3753,209.6415"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.3,2.904628,127.5615,5.805661E-05,270.0001,279.9559"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_420">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.3,1.05676,127.4,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="33.3,1.05676,127.4,0,0,0"/>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="[WayPoint]">
<component type="Transform"
valueType="UnityEngine.Transform"
value="0,0,0,0,0,0"/>
<Object type="Object"
name="WayPoint">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.58,5.500629,80.93,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint"
valueType="System.String"/>
<m_id type="Atom"
value="0"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.36,5.046436,87.66,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint1"
valueType="System.String"/>
<m_id type="Atom"
value="1"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.54,4.878142,95.21999,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint2"
valueType="System.String"/>
<m_id type="Atom"
value="2"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.75,3.191355,105.82,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint68"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint3"
valueType="System.String"/>
<m_id type="Atom"
value="3"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint4">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.6,2.923435,118.09,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint3"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint4"
valueType="System.String"/>
<m_id type="Atom"
value="4"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint5">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.65923,1.339987,126.52,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint4"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint46"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint5"
valueType="System.String"/>
<m_id type="Atom"
value="5"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint6">
<component type="Transform"
valueType="UnityEngine.Transform"
value="54.6852,1.272188,126.58,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint5"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint6"
valueType="System.String"/>
<m_id type="Atom"
value="6"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint7">
<component type="Transform"
valueType="UnityEngine.Transform"
value="48.09,1.05676,126.38,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint6"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint7"
valueType="System.String"/>
<m_id type="Atom"
value="7"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint8">
<component type="Transform"
valueType="UnityEngine.Transform"
value="40.81,1.05676,126.56,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint7"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint8"
valueType="System.String"/>
<m_id type="Atom"
value="8"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint9">
<component type="Transform"
valueType="UnityEngine.Transform"
value="31.90408,1.05676,126.55,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint8"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint9"
valueType="System.String"/>
<m_id type="Atom"
value="9"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint10">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.64,1.05676,126.58,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint9"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint10"
valueType="System.String"/>
<m_id type="Atom"
value="10"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.47,1.263128,118.05,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint10"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint11"
valueType="System.String"/>
<m_id type="Atom"
value="11"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.61,2.996019,105.9,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint11"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint12"
valueType="System.String"/>
<m_id type="Atom"
value="12"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint13">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.79,2.950638,95.85001,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint12"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint13"
valueType="System.String"/>
<m_id type="Atom"
value="13"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint14">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.6,4.931814,82.65,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint13"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint14"
valueType="System.String"/>
<m_id type="Atom"
value="14"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint15">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.97,4.640427,74.07,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint14"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint74"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint15"
valueType="System.String"/>
<m_id type="Atom"
value="15"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint16">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.6,2.856849,62.38,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint15"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint16"
valueType="System.String"/>
<m_id type="Atom"
value="16"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint17">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.51,2.856849,54.94,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint16"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint17"
valueType="System.String"/>
<m_id type="Atom"
value="17"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint18">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.65,2.9184,49.1,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint17"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint18"
valueType="System.String"/>
<m_id type="Atom"
value="18"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint19">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.47,4.839132,41.97,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint18"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint19"
valueType="System.String"/>
<m_id type="Atom"
value="19"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint20">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.38,4.839132,33.16045,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint19"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint20"
valueType="System.String"/>
<m_id type="Atom"
value="20"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.38,4.856463,24.62,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint20"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint21"
valueType="System.String"/>
<m_id type="Atom"
value="21"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="19.56,7.089654,11.65513,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint21"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint22"
valueType="System.String"/>
<m_id type="Atom"
value="22"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint23">
<component type="Transform"
valueType="UnityEngine.Transform"
value="31.75,7.089655,11.29,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint22"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint23"
valueType="System.String"/>
<m_id type="Atom"
value="23"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint24">
<component type="Transform"
valueType="UnityEngine.Transform"
value="47.1366,11.3402,11.02,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint23"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint24"
valueType="System.String"/>
<m_id type="Atom"
value="24"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint25">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.52,11.43682,13.53,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint24"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint25"
valueType="System.String"/>
<m_id type="Atom"
value="25"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint26">
<component type="Transform"
valueType="UnityEngine.Transform"
value="76.08434,11.09265,11.15,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint25"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint26"
valueType="System.String"/>
<m_id type="Atom"
value="26"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint27">
<component type="Transform"
valueType="UnityEngine.Transform"
value="89.65,8.577926,11.06,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint26"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint27"
valueType="System.String"/>
<m_id type="Atom"
value="27"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint28">
<component type="Transform"
valueType="UnityEngine.Transform"
value="100.88,8.595256,11.24,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint27"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint28"
valueType="System.String"/>
<m_id type="Atom"
value="28"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint29">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.76,8.577922,11.38,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint28"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint29"
valueType="System.String"/>
<m_id type="Atom"
value="29"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint30">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.85,8.784293,19.92,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint29"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint30"
valueType="System.String"/>
<m_id type="Atom"
value="30"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.76,8.784293,27.36174,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint30"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint31"
valueType="System.String"/>
<m_id type="Atom"
value="31"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.71,8.784293,35.63,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint31"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint32"
valueType="System.String"/>
<m_id type="Atom"
value="32"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint33">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.89,8.784294,44.21,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint32"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint33"
valueType="System.String"/>
<m_id type="Atom"
value="33"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint34">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.85,8.784293,52.43,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint33"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint34"
valueType="System.String"/>
<m_id type="Atom"
value="34"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint35">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.89,8.784293,60.42,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint34"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint35"
valueType="System.String"/>
<m_id type="Atom"
value="35"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint36">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.08,8.725035,68,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint35"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint36"
valueType="System.String"/>
<m_id type="Atom"
value="36"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint37">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.58,9.099354,77.36,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint36"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint66"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint37"
valueType="System.String"/>
<m_id type="Atom"
value="37"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint38">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.4,8.725029,86.95,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint37"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint38"
valueType="System.String"/>
<m_id type="Atom"
value="38"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint39">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.7578,4.620899,98.27,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint38"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint39"
valueType="System.String"/>
<m_id type="Atom"
value="39"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint40">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.03,4.620899,106.7624,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint39"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint40"
valueType="System.String"/>
<m_id type="Atom"
value="40"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint41">
<component type="Transform"
valueType="UnityEngine.Transform"
value="115.21,4.620899,115.2549,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint40"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint41"
valueType="System.String"/>
<m_id type="Atom"
value="41"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint42">
<component type="Transform"
valueType="UnityEngine.Transform"
value="114.39,1.056759,126.12,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint41"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint42"
valueType="System.String"/>
<m_id type="Atom"
value="42"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint43">
<component type="Transform"
valueType="UnityEngine.Transform"
value="104.12,1.056759,126.48,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint42"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint43"
valueType="System.String"/>
<m_id type="Atom"
value="43"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint44">
<component type="Transform"
valueType="UnityEngine.Transform"
value="92.78156,1.05676,126.52,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint43"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint44"
valueType="System.String"/>
<m_id type="Atom"
value="44"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint45">
<component type="Transform"
valueType="UnityEngine.Transform"
value="83.65,1.05676,126.57,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint44"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint45"
valueType="System.String"/>
<m_id type="Atom"
value="45"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint46">
<component type="Transform"
valueType="UnityEngine.Transform"
value="73.66,1.845761,126.61,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint45"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint46"
valueType="System.String"/>
<m_id type="Atom"
value="46"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint47">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.98891,4.762976,69.72985,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint47"
valueType="System.String"/>
<m_id type="Atom"
value="47"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint48">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.63,4.936488,57.44,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint47"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint48"
valueType="System.String"/>
<m_id type="Atom"
value="48"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint49">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.68,5.11508,50.43,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint48"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint49"
valueType="System.String"/>
<m_id type="Atom"
value="49"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint50">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.86,4.90616,43.19,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint49"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint50"
valueType="System.String"/>
<m_id type="Atom"
value="50"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint51">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.59,8.586334,34.32,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint50"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint51"
valueType="System.String"/>
<m_id type="Atom"
value="51"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint52">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.54,9.753239,25.68,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint51"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint52"
valueType="System.String"/>
<m_id type="Atom"
value="52"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint53">
<component type="Transform"
valueType="UnityEngine.Transform"
value="61.41,11.35683,19.12379,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint52"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint25"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint53"
valueType="System.String"/>
<m_id type="Atom"
value="53"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint54">
<component type="Transform"
valueType="UnityEngine.Transform"
value="29.79,2.85685,48.82,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint18"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint54"
valueType="System.String"/>
<m_id type="Atom"
value="54"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint55">
<component type="Transform"
valueType="UnityEngine.Transform"
value="37.52,2.897651,49.31287,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint54"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint55"
valueType="System.String"/>
<m_id type="Atom"
value="55"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint56">
<component type="Transform"
valueType="UnityEngine.Transform"
value="38.01,2.862249,40.73459,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint55"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint56"
valueType="System.String"/>
<m_id type="Atom"
value="56"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint57">
<component type="Transform"
valueType="UnityEngine.Transform"
value="37.34,3.040299,34.36,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint56"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint57"
valueType="System.String"/>
<m_id type="Atom"
value="57"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint58">
<component type="Transform"
valueType="UnityEngine.Transform"
value="68.47,4.915038,51.64,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint49"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint58"
valueType="System.String"/>
<m_id type="Atom"
value="58"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint59">
<component type="Transform"
valueType="UnityEngine.Transform"
value="80.58788,2.940245,51.47,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint58"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint59"
valueType="System.String"/>
<m_id type="Atom"
value="59"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint60">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.61507,2.933307,106.04,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint3"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint60"
valueType="System.String"/>
<m_id type="Atom"
value="60"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint61">
<component type="Transform"
valueType="UnityEngine.Transform"
value="85.11,5.516596,105.62,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint60"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint61"
valueType="System.String"/>
<m_id type="Atom"
value="61"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint62">
<component type="Transform"
valueType="UnityEngine.Transform"
value="91.52,5.446982,106.04,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint61"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint62"
valueType="System.String"/>
<m_id type="Atom"
value="62"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint63">
<component type="Transform"
valueType="UnityEngine.Transform"
value="89.46,5.447003,99.93,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint62"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint63"
valueType="System.String"/>
<m_id type="Atom"
value="63"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint64">
<component type="Transform"
valueType="UnityEngine.Transform"
value="89.68999,7.000889,85.43,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint63"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint64"
valueType="System.String"/>
<m_id type="Atom"
value="64"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint65">
<component type="Transform"
valueType="UnityEngine.Transform"
value="91.16,6.838531,78.21999,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint64"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint65"
valueType="System.String"/>
<m_id type="Atom"
value="65"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint66">
<component type="Transform"
valueType="UnityEngine.Transform"
value="101.73,8.16123,77.45,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint65"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint66"
valueType="System.String"/>
<m_id type="Atom"
value="66"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint67">
<component type="Transform"
valueType="UnityEngine.Transform"
value="32.75,3.32798,106.35,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint12"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint67"
valueType="System.String"/>
<m_id type="Atom"
value="67"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint68">
<component type="Transform"
valueType="UnityEngine.Transform"
value="45.73,2.932053,106.46,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint67"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint68"
valueType="System.String"/>
<m_id type="Atom"
value="68"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint69">
<component type="Transform"
valueType="UnityEngine.Transform"
value="55.18,5.046402,81.12296,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint69"
valueType="System.String"/>
<m_id type="Atom"
value="69"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint70">
<component type="Transform"
valueType="UnityEngine.Transform"
value="46.77,4.83434,80.45,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint69"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint70"
valueType="System.String"/>
<m_id type="Atom"
value="70"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint71">
<component type="Transform"
valueType="UnityEngine.Transform"
value="42.51,4.75,77.54,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint70"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint71"
valueType="System.String"/>
<m_id type="Atom"
value="71"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint72">
<component type="Transform"
valueType="UnityEngine.Transform"
value="36.54,4.75,76.04,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint71"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint72"
valueType="System.String"/>
<m_id type="Atom"
value="72"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint73">
<component type="Transform"
valueType="UnityEngine.Transform"
value="30.93,4.75,74.94,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint72"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint73"
valueType="System.String"/>
<m_id type="Atom"
value="73"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint74">
<component type="Transform"
valueType="UnityEngine.Transform"
value="25.94754,5.162612,73.54,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint73"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint74"
valueType="System.String"/>
<m_id type="Atom"
value="74"
valueType="System.Int32"/>
</component>
</Object>
</Object>
</Object>