Files
Main/Assets/GameAssets/Resources/Lua/Logic/CustomChangeHeadSystem/CustomChangeHeadSystem.lua
2025-01-25 04:38:09 +08:00

39 lines
793 B
Lua

------------------------------------------------
--作者: gzy
--日期: 2021-08-11
--文件: CustomChangeHeadSystem.lua
--模块: CustomChangeHeadSystem
--描述: 自定义换头像系统类
------------------------------------------------
local CustomChangeHeadSystem = {
CurSelectIconId = nil,
CurSelectFrameId = nil,
}
function CustomChangeHeadSystem:Initialize()
end
function CustomChangeHeadSystem:UnInitialize()
end
function CustomChangeHeadSystem:GetTotalActiveList()
end
function CustomChangeHeadSystem:ReqPlayerSettingCustomHead(path , IsUseCustomHead)
local _msg = ReqMsg.MSG_Player.ReqPlayerSettingCustomHead:New()
_msg.customHeadPath = path
_msg.useCustomHead = IsUseCustomHead
_msg:Send()
end
return CustomChangeHeadSystem