Files
Main/Assets/GameAssets/Resources/Lua/Config/Data/DataRechargeDailyCangzhenge.lua
2025-01-25 04:38:09 +08:00

163 lines
4.1 KiB
Lua

--文件是自动生成,请勿手动修改.来自数据文件:recharge_daily_cangzhenge
local L_CompressMaxColumn = 1
local L_CompressData = {
18934408961381,
--101,1,1069_10_1_9,10000,0,1,0,,
88855638802790,
--102,1,16196_1_1_9,6666,0,1,1,,
92359128172903,
--103,1,17011_1_1_9,1,1,1,1,,
92359128170856,
--104,1,15014_1_1_9,1,1,1,1,,
92359148967273,
--105,1,19007_1_1_9,1,1,1,1,,
87961077645674,
--106,1,16196_1_1_9,1,0,1,1,,
18934408962411,
--107,1,1069_15_1_9,10000,0,1,0,,
88855638820204,
--108,1,16197_1_1_9,6666,0,1,1,,
18934408963437,
--109,1,1069_20_1_9,10000,0,1,0,,
88855638828398,
--110,1,16198_1_1_9,6666,0,1,1,,
89303153142127,
--111,1,1069_25_1_9,10000,0,1,1,,
88855638837616,
--112,1,16199_1_1_9,6666,0,1,1,,
89303153143153,
--113,1,1069_30_1_9,10000,0,1,1,,
88855671239026,
--114,1,16200_1_1_9,6666,0,1,1,,
89303153145203,
--115,1,1069_50_1_9,10000,0,1,1,,
18486927063412,
--116,1,18001_10_1_9,6666,0,1,0,,
}
local L_MainKeyDic = {
[101]=1,[102]=2,[103]=3,[104]=4,[105]=5,[106]=6,[107]=7,[108]=8,[109]=9,[110]=10,[111]=11,[112]=12,[113]=13,[114]=14,[115]=15,
[116]=16,}
local L_NamesByNum = {
ID = 1,
Times = 2,
Probability = 4,
Superreward = 5,
End = 6,
Record = 7,
}
local L_NamesByString = {
Reward = 3,
}
local L_ColNameIndexs = {
ID = 0,
Times = 1,
Reward = 2,
Probability = 3,
Superreward = 4,
End = 5,
Record = 6,
}
--local L_ColumnUseBitCount = {8,2,17,15,2,2,2,}
--local L_ColumnList = {1,1,1,1,1,1,1,}
--local L_ShiftDataList = {0,8,10,27,42,44,46,}
--local L_AndDataList = {127,1,65535,16383,1,1,1,}
local L_ColumnShiftAndList = {1,0,127,1,8,1,1,10,65535,1,27,16383,1,42,1,1,44,1,1,46,1,}
local L_ColNum = 7;
local L_UseDataK = setmetatable({ },{ __mode = 'k'});
local L_UseDataV = setmetatable({ },{ __mode = 'v'});
local L_UseDataRow = setmetatable({ },{ __mode = 'v'});
local L_IsCache = false;
local mt = {}
local function GetData(row, column)
local startIndex = (column - 1) * 3
local _compressData = L_CompressData[row]
local _tempData = _compressData >> L_ColumnShiftAndList[startIndex + 2]
local _data = _tempData & L_ColumnShiftAndList[startIndex + 3]
local _andSign = L_ColumnShiftAndList[startIndex + 3] + 1
local _isMinus = (_andSign & _tempData) == _andSign
return _isMinus and -_data or _data;
end
mt.__index = function (t,key)
local _key = L_UseDataK[t];
local _row = L_MainKeyDic[_key];
local _column = L_NamesByNum[key];
if _column ~= nil then
if L_IsCache then
local _data = L_UseDataRow[_row * L_ColNum + _column]
if not _data then
_data = GetData(_row, _column)
L_UseDataRow[_row * L_ColNum + _column] = _data
end
return _data
else
return GetData(_row, _column)
end
end
_column = L_NamesByString[key]
if _column ~= nil then
return StringDefines[GetData(_row, _column)]
end
if string.find(key, '_') then
local _newKey = string.gsub(key, '_', '')
_column = L_NamesByString[_newKey]
if _column ~= nil then
return GetData(_row, _column)
end
end
if key ~= '_OnCopyAfter_' then
return
end
end
local M = {
_CompressData_ = L_CompressData,
_ColumnShiftAndList_ = L_ColumnShiftAndList,
_CompressMaxColumn_ = L_CompressMaxColumn,
_ColumnNameIndexs_ = L_ColNameIndexs,
Count = 16
}
function M:Foreach(func)
for i=1,M.Count do
local _key = GetData(i, 1)
func(_key, M[_key])
end
end
function M:ForeachCanBreak(func)
for i = 1,M.Count do
local _key = GetData(i, 1)
if func(_key, M[_key]) then
break
end
end
end
function M:GetByIndex(index)
return M[GetData(index, 1)];
end
function M:IsContainKey(key)
return not(not L_MainKeyDic[key]);
end
function M:SetIsCache(isCh)
L_IsCache = isCh;
end
setmetatable(M, {__index = function(t, key)
if not L_MainKeyDic[key] then
return;
end
local _t = L_UseDataV[key];
if not _t then
_t = setmetatable({}, mt);
L_UseDataV[key] = _t;
L_UseDataK[_t] = key;
end
return _t
end})
return M