140 lines
4.0 KiB
Lua
140 lines
4.0 KiB
Lua
--文件是自动生成,请勿手动修改.来自数据文件:HuaxingFlySword_skill
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local L_CompressMaxColumn = 2
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local L_CompressData = {
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29413127872170113,53503,
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--1,剑灵·恢复,90019,1,1_4,[00ff00]轩辕剑灵[-]培养至[00ff00]4阶[-]可以激活,,
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22235034929973410,53504,
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--2,剑灵·攻击,90020,2,2_7,[00ff00]任意2个剑灵[-]都培养到[00ff00]7阶[-]可以激活,,
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29414845859612867,53506,
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--3,剑灵·暴击,90021,2,3_10,[00ff00]任意3个剑灵[-]都培养到[00ff00]10阶[-]可以激活,,
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8584598071658724,53507,
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--4,剑灵·破甲,90022,2,4_12,[00ff00]任意4个剑灵[-]都培养到[00ff00]12阶[-]可以激活,,
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29416495127578885,53509,
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--5,剑灵·灵攻,90023,2,5_15,[00ff00]任意5个剑灵[-]都培养到[00ff00]15阶[-]可以激活,,
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8718188734957862,53510,
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--6,剑灵·豁免,90024,2,6_18,[00ff00]任意6个剑灵[-]都培养到[00ff00]18阶[-]可以激活,,
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}
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local L_MainKeyDic = {
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[1]=1,[2]=2,[3]=3,[4]=4,[5]=5,[6]=6,}
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local L_NamesByNum = {
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Id = 1,
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PassiveSkill = 3,
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Type = 4,
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}
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local L_NamesByString = {
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Name = 2,
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ActivePram = 5,
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Des = 6,
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}
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local L_ColNameIndexs = {
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Id = 0,
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Name = 1,
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PassiveSkill = 2,
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Type = 3,
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ActivePram = 4,
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Des = 5,
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}
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--local L_ColumnUseBitCount = {4,14,18,3,17,17,}
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--local L_ColumnList = {1,1,1,1,1,2,}
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--local L_ShiftDataList = {0,4,18,36,39,0,}
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--local L_AndDataList = {7,8191,131071,3,65535,65535,}
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local L_ColumnShiftAndList = {1,0,7,1,4,8191,1,18,131071,1,36,3,1,39,65535,2,0,65535,}
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local L_ColNum = 6;
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local L_UseDataK = setmetatable({ },{ __mode = 'k'});
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local L_UseDataV = setmetatable({ },{ __mode = 'v'});
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local L_UseDataRow = setmetatable({ },{ __mode = 'v'});
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local L_IsCache = false;
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local mt = {}
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local function GetData(row, column)
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local startIndex = (column - 1) * 3
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local _compressData = L_CompressData[(row - 1)*L_CompressMaxColumn+L_ColumnShiftAndList[startIndex + 1]]
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local _tempData = _compressData >> L_ColumnShiftAndList[startIndex + 2]
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local _data = _tempData & L_ColumnShiftAndList[startIndex + 3]
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local _andSign = L_ColumnShiftAndList[startIndex + 3] + 1
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local _isMinus = (_andSign & _tempData) == _andSign
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return _isMinus and -_data or _data;
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end
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mt.__index = function (t,key)
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local _key = L_UseDataK[t];
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local _row = L_MainKeyDic[_key];
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local _column = L_NamesByNum[key];
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if _column ~= nil then
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if L_IsCache then
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local _data = L_UseDataRow[_row * L_ColNum + _column]
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if not _data then
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_data = GetData(_row, _column)
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L_UseDataRow[_row * L_ColNum + _column] = _data
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end
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return _data
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else
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return GetData(_row, _column)
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end
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end
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_column = L_NamesByString[key]
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if _column ~= nil then
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return StringDefines[GetData(_row, _column)]
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end
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if string.find(key, '_') then
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local _newKey = string.gsub(key, '_', '')
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_column = L_NamesByString[_newKey]
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if _column ~= nil then
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return GetData(_row, _column)
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end
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end
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if key ~= '_OnCopyAfter_' then
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return
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end
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end
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local M = {
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_CompressData_ = L_CompressData,
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_ColumnShiftAndList_ = L_ColumnShiftAndList,
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_CompressMaxColumn_ = L_CompressMaxColumn,
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_ColumnNameIndexs_ = L_ColNameIndexs,
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Count = 6
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}
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function M:Foreach(func)
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for i=1,M.Count do
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local _key = GetData(i, 1)
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func(_key, M[_key])
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end
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end
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function M:ForeachCanBreak(func)
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for i = 1,M.Count do
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local _key = GetData(i, 1)
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if func(_key, M[_key]) then
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break
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end
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end
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end
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function M:GetByIndex(index)
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return M[GetData(index, 1)];
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end
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function M:IsContainKey(key)
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return not(not L_MainKeyDic[key]);
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end
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function M:SetIsCache(isCh)
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L_IsCache = isCh;
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end
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setmetatable(M, {__index = function(t, key)
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if not L_MainKeyDic[key] then
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return;
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end
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local _t = L_UseDataV[key];
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if not _t then
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_t = setmetatable({}, mt);
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L_UseDataV[key] = _t;
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L_UseDataK[_t] = key;
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end
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return _t
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end})
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return M
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