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Main/Assets/GameAssets/RawResources/shader/Ares/Animation/AlphaScrollingTwoUV_Add.shader
2025-01-25 04:38:09 +08:00

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Shader "Ares/Animation/AlphaScrollingTwoUV_Add"
{
Properties
{
_Color( "Tint Color", Color ) = (1, 1, 1, 1)
_ColorMultiplier("Color Multipler",range(0,10)) = 1
_MainTex( "Texture 1", 2D ) = "(0,0,0,0)" {}
_DetailTex( "Texture 2", 2D ) = "(0,0,0,0)" {}
_ScrollSpeed ("Tex1(x,y),Tex2(z,w)", Vector) = (2,2,2,2)
_UseClip("UseClip",float) = 0
_ClipRect("ClipRect",Vector)= (-50000,-50000,50000,50000)
}
SubShader
{
Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" "GonbestBloomType"="BloomMask"}
UsePass "Gonbest/Legacy/ScrollUVHelper/TWO&ADD"
}
Fallback "Gonbest/FallBack/FBNothing"
}