36 lines
861 B
C#
36 lines
861 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace PolyReduction
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{
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/// <summary>
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/// 所有菜单项都从这里出口
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/// </summary>
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public class MenuItemsComine
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{
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//任务配置检测的菜单
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[MenuItem("Funcell/TestCombine", false, 108)]
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public static void Start()
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{
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//GameObject root = GameObject.Find("TestCombine");
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//if (root == null)
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// return;
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//MeshCombineTest script = root.GetComponent<MeshCombineTest>();
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//if (script != null)
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//{
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// script.Begin();
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//}
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//else
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//{
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// script = root.AddComponent<MeshCombineTest>();
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// script.Begin();
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//}
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}
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}
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}
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