Files
Main/Assets/Code/Logic/_NetMessage/Messages/GodWeaponEx.cs
2025-01-25 04:38:09 +08:00

424 lines
14 KiB
C#

using System.Collections.Generic;
using Thousandto.Plugins.Common;
using Thousandto.Code.Logic.Network;
namespace MSG_GodWeapon
{
public partial class godWeaponInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
groupId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2 :
curLevel = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3 :
quality = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4 :
prss = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5 :
if(modelid == null)
{
modelid = new List<int>();
}
modelid.Add(ProtoBufUtils.ReadInt32(ref readPos));
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt32(1,groupId);
ProtoBufUtils.WriteInt32(2,curLevel);
ProtoBufUtils.WriteInt32(3,quality);
ProtoBufUtils.WriteInt32(4,prss);
for (int i = 0; i < modelid.Count; i++)
{
ProtoBufUtils.WriteInt32(5,modelid[i]);
}
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
groupId = 0;
curLevel = 0;
quality = 0;
prss = 0;
if(modelid != null)
{
modelid.Clear();
}
}
public int groupId;
public int curLevel;
public int quality;
public int prss;
public List<int> modelid = new List<int>();
}
public partial class ReqGodWeaponInit : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 177201;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ResGodWeaponInit : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGodWeaponInit(this);
}
public const uint MsgID = 177101;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(info == null)
{
info = new List<godWeaponInfo>();
}
info.Add(new godWeaponInfo());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
info[info.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 2:
headPartId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
bodyPartId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4:
vfxPartId = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(info != null)
{
info.Clear();
}
headPartId = 0;
bodyPartId = 0;
vfxPartId = 0;
}
public List<godWeaponInfo> info = new List<godWeaponInfo>();
public int headPartId;
public int bodyPartId;
public int vfxPartId;
}
public partial class ReqGodWeaponLevelUp : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 177202;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,groupId);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
groupId = 0;
}
public int groupId;
}
public partial class ResGodWeaponLevelUp : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGodWeaponLevelUp(this);
}
public const uint MsgID = 177102;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
groupId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
curLevel = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
prss = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
groupId = 0;
curLevel = 0;
prss = 0;
}
public int groupId;
public int curLevel;
public int prss;
}
public partial class ReqGodWeaponQualityUp : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 177203;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,groupId);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
groupId = 0;
}
public int groupId;
}
public partial class ResGodWeaponQualityUp : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGodWeaponQualityUp(this);
}
public const uint MsgID = 177103;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
groupId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
quality = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
groupId = 0;
quality = 0;
}
public int groupId;
public int quality;
}
public partial class ReqGodWeaponEquipPartOrActive : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 177204;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,groupId);
ProtoBufUtils.WriteInt32(2,modelId);
ProtoBufUtils.WriteInt32(3,type);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
groupId = 0;
modelId = 0;
type = 0;
}
public int groupId;
public int modelId;
public int type;
}
public partial class ResGodWeaponEquipPartOrActive : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGodWeaponEquipPartOrActive(this);
}
public const uint MsgID = 177104;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
groupId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
modelId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
type = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
groupId = 0;
modelId = 0;
type = 0;
}
public int groupId;
public int modelId;
public int type;
}
public partial class ResSceneGodWeaponEquipPart : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResSceneGodWeaponEquipPart(this);
}
public const uint MsgID = 177105;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
part = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
modelId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
playerid = ProtoBufUtils.ReadUint64(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
part = 0;
modelId = 0;
playerid = 0;
}
public int part;
public int modelId;
public ulong playerid;
}
}