Files
Main/Assets/Code/Logic/_NetMessage/Messages/CommunityEx.cs
2025-01-25 04:38:09 +08:00

1224 lines
43 KiB
C#

using System.Collections.Generic;
using Thousandto.Plugins.Common;
using Thousandto.Code.Logic.Network;
namespace MSG_Community
{
public partial class ReqPlayerCommunityInfoSetting : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 194201;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,settingType);
if(playerCommunityInfoSettingInfo != null)
{
playerCommunityInfoSettingInfo.WriteMessage(2);
}
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
settingType = 0;
if(playerCommunityInfoSettingInfo != null)
{
playerCommunityInfoSettingInfo.Clear();
}
}
public int settingType;
public PlayerCommunityInfoSettingInfo playerCommunityInfoSettingInfo;
}
public partial class PlayerCommunityInfoSettingInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
decorate = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2 :
pendan = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3 :
sign = ProtoBufUtils.ReadString(ref readPos);
break;
case 4 :
brith = ProtoBufUtils.ReadString(ref readPos);
break;
case 5 :
isNotFriendLeaveMsg = ProtoBufUtils.ReadBoolean(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt32(1,decorate);
ProtoBufUtils.WriteInt32(2,pendan);
ProtoBufUtils.WriteString(3,sign);
ProtoBufUtils.WriteString(4,brith);
ProtoBufUtils.WriteBoolean(5,isNotFriendLeaveMsg);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
decorate = 0;
pendan = 0;
sign = null;
brith = null;
isNotFriendLeaveMsg = false;
}
public int decorate;
public int pendan;
public string sign;
public string brith;
public bool isNotFriendLeaveMsg;
}
public partial class ResPlayerCommunityInfoSetting : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResPlayerCommunityInfoSetting(this);
}
public const uint MsgID = 194101;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
settingType = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
isSettingSucceed = ProtoBufUtils.ReadBoolean(ref readPos);
break;
case 3:
if(playerCommunityInfoSettingInfo == null)
{
playerCommunityInfoSettingInfo = new PlayerCommunityInfoSettingInfo();
}
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
playerCommunityInfoSettingInfo.ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
settingType = 0;
isSettingSucceed = false;
if(playerCommunityInfoSettingInfo != null)
{
playerCommunityInfoSettingInfo.Clear();
}
}
public int settingType;
public bool isSettingSucceed;
public PlayerCommunityInfoSettingInfo playerCommunityInfoSettingInfo;
}
public partial class ReqPlayerCommunityInfo : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 194202;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt64(1,roleId);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
roleId = 0;
}
public long roleId;
}
public partial class PlayerCommunityInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
roleId = ProtoBufUtils.ReadUint64(ref readPos);
break;
case 2 :
roleName = ProtoBufUtils.ReadString(ref readPos);
break;
case 3 :
roleLv = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4 :
career = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5 :
fightpower = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 6 :
guildName = ProtoBufUtils.ReadString(ref readPos);
break;
case 7 :
serverId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 8 :
if(facade == null)
{
facade = new MSG_Common.FacadeAttribute();
}
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
facade.ReadMessage(ref readPos, totalCount);
break;
case 9 :
stateLv = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 10 :
if(playerCommunityInfoSettingInfo == null)
{
playerCommunityInfoSettingInfo = new PlayerCommunityInfoSettingInfo();
}
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
playerCommunityInfoSettingInfo.ReadMessage(ref readPos, totalCount);
break;
case 11 :
if(head == null)
{
head = new MSG_Common.HeadAttribute();
}
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
head.ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteUint64(1,roleId);
ProtoBufUtils.WriteString(2,roleName);
ProtoBufUtils.WriteInt32(3,roleLv);
ProtoBufUtils.WriteInt32(4,career);
ProtoBufUtils.WriteInt64(5,fightpower);
ProtoBufUtils.WriteString(6,guildName);
ProtoBufUtils.WriteInt32(7,serverId);
if(facade != null)
{
facade.WriteMessage(8);
}
ProtoBufUtils.WriteInt32(9,stateLv);
if(playerCommunityInfoSettingInfo != null)
{
playerCommunityInfoSettingInfo.WriteMessage(10);
}
if(head != null)
{
head.WriteMessage(11);
}
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
roleId = 0;
roleName = null;
roleLv = 0;
career = 0;
fightpower = 0;
guildName = null;
serverId = 0;
if(facade != null)
{
facade.Clear();
}
stateLv = 0;
if(playerCommunityInfoSettingInfo != null)
{
playerCommunityInfoSettingInfo.Clear();
}
if(head != null)
{
head.Clear();
}
}
public ulong roleId;
public string roleName;
public int roleLv;
public int career;
public long fightpower;
public string guildName;
public int serverId;
public MSG_Common.FacadeAttribute facade;
public int stateLv;
public PlayerCommunityInfoSettingInfo playerCommunityInfoSettingInfo;
public MSG_Common.HeadAttribute head;
}
public partial class ResPlayerCommunityInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResPlayerCommunityInfo(this);
}
public const uint MsgID = 194102;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(playerCommunityInfo == null)
{
playerCommunityInfo = new PlayerCommunityInfo();
}
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
playerCommunityInfo.ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(playerCommunityInfo != null)
{
playerCommunityInfo.Clear();
}
}
public PlayerCommunityInfo playerCommunityInfo;
}
public partial class G2SReqPlayerCommunityInfoSetting : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2SReqPlayerCommunityInfoSetting(this);
}
public const uint MsgID = 194303;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
settingType = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
if(playerCommunityInfoSettingInfo == null)
{
playerCommunityInfoSettingInfo = new PlayerCommunityInfoSettingInfo();
}
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
playerCommunityInfoSettingInfo.ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
settingType = 0;
if(playerCommunityInfoSettingInfo != null)
{
playerCommunityInfoSettingInfo.Clear();
}
}
public int settingType;
public PlayerCommunityInfoSettingInfo playerCommunityInfoSettingInfo;
}
public partial class G2SReqPlayerCommunityInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2SReqPlayerCommunityInfo(this);
}
public const uint MsgID = 194304;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
roleId = 0;
}
public long roleId;
}
public partial class CommunityLeaveMessageInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
leaveMessageId = ProtoBufUtils.ReadUint64(ref readPos);
break;
case 2 :
chatername = ProtoBufUtils.ReadString(ref readPos);
break;
case 3 :
condition = ProtoBufUtils.ReadString(ref readPos);
break;
case 4 :
time = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5 :
level = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 6 :
chaterSid = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 7 :
career = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 8 :
roleId = ProtoBufUtils.ReadUint64(ref readPos);
break;
case 9 :
if(head == null)
{
head = new MSG_Common.HeadAttribute();
}
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
head.ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteUint64(1,leaveMessageId);
ProtoBufUtils.WriteString(2,chatername);
ProtoBufUtils.WriteString(3,condition);
ProtoBufUtils.WriteInt32(4,time);
ProtoBufUtils.WriteInt32(5,level);
ProtoBufUtils.WriteInt32(6,chaterSid);
ProtoBufUtils.WriteInt32(7,career);
ProtoBufUtils.WriteUint64(8,roleId);
if(head != null)
{
head.WriteMessage(9);
}
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
leaveMessageId = 0;
chatername = null;
condition = null;
time = 0;
level = 0;
chaterSid = 0;
career = 0;
roleId = 0;
if(head != null)
{
head.Clear();
}
}
public ulong leaveMessageId;
public string chatername;
public string condition;
public int time;
public int level;
public int chaterSid;
public int career;
public ulong roleId;
public MSG_Common.HeadAttribute head;
}
public partial class ReqCommunityLeaveMessage : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 194205;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt64(1,roleId);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
roleId = 0;
}
public long roleId;
}
public partial class G2SReqCommunityLeaveMessage : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2SReqCommunityLeaveMessage(this);
}
public const uint MsgID = 194305;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
roleId = 0;
}
public long roleId;
}
public partial class ResCommunityLeaveMessage : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResCommunityLeaveMessage(this);
}
public const uint MsgID = 194105;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(communityLeaveMessageInfoList == null)
{
communityLeaveMessageInfoList = new List<CommunityLeaveMessageInfo>();
}
communityLeaveMessageInfoList.Add(new CommunityLeaveMessageInfo());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
communityLeaveMessageInfoList[communityLeaveMessageInfoList.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(communityLeaveMessageInfoList != null)
{
communityLeaveMessageInfoList.Clear();
}
}
public List<CommunityLeaveMessageInfo> communityLeaveMessageInfoList = new List<CommunityLeaveMessageInfo>();
}
public partial class ReqAddCommunityLeaveMessage : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 194206;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt64(1,roleId);
ProtoBufUtils.WriteString(2,condition);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
roleId = 0;
condition = null;
}
public long roleId;
public string condition;
}
public partial class G2SReqAddCommunityLeaveMessage : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2SReqAddCommunityLeaveMessage(this);
}
public const uint MsgID = 194306;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2:
condition = ProtoBufUtils.ReadString(ref readPos);
break;
case 3:
isFriend = ProtoBufUtils.ReadBoolean(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
roleId = 0;
condition = null;
isFriend = false;
}
public long roleId;
public string condition;
public bool isFriend;
}
public partial class ReqDeleteCommunityLeaveMessage : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 194207;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt64(1,roleId);
ProtoBufUtils.WriteUint64(2,leaveMessageId);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
roleId = 0;
leaveMessageId = 0;
}
public long roleId;
public ulong leaveMessageId;
}
public partial class G2SReqDeleteCommunityLeaveMessage : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2SReqDeleteCommunityLeaveMessage(this);
}
public const uint MsgID = 194307;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2:
leaveMessageId = ProtoBufUtils.ReadUint64(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
roleId = 0;
leaveMessageId = 0;
}
public long roleId;
public ulong leaveMessageId;
}
public partial class ReqFriendCircle : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 194208;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt64(1,roleId);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
roleId = 0;
}
public long roleId;
}
public partial class G2SReqFriendCircle : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2SReqFriendCircle(this);
}
public const uint MsgID = 194308;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
roleId = 0;
}
public long roleId;
}
public partial class FriendCircleLeaveMessageInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
chatername = ProtoBufUtils.ReadString(ref readPos);
break;
case 2 :
condition = ProtoBufUtils.ReadString(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteString(1,chatername);
ProtoBufUtils.WriteString(2,condition);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
chatername = null;
condition = null;
}
public string chatername;
public string condition;
}
public partial class FriendCircleInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
friendCircleId = ProtoBufUtils.ReadUint64(ref readPos);
break;
case 3 :
condition = ProtoBufUtils.ReadString(ref readPos);
break;
case 10 :
if(friendCircleLeaveMessageInfo == null)
{
friendCircleLeaveMessageInfo = new List<FriendCircleLeaveMessageInfo>();
}
friendCircleLeaveMessageInfo.Add(new FriendCircleLeaveMessageInfo());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
friendCircleLeaveMessageInfo[friendCircleLeaveMessageInfo.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteUint64(1,friendCircleId);
ProtoBufUtils.WriteString(3,condition);
for (int i = 0; i < friendCircleLeaveMessageInfo.Count; i++)
{
if(friendCircleLeaveMessageInfo != null)
{
friendCircleLeaveMessageInfo[i].WriteMessage(10);
}
}
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
friendCircleId = 0;
condition = null;
if(friendCircleLeaveMessageInfo != null)
{
friendCircleLeaveMessageInfo.Clear();
}
}
public ulong friendCircleId;
public string condition;
public List<FriendCircleLeaveMessageInfo> friendCircleLeaveMessageInfo = new List<FriendCircleLeaveMessageInfo>();
}
public partial class ResFriendCircleList : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResFriendCircleList(this);
}
public const uint MsgID = 194108;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
type = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
if(friendCircleInfo == null)
{
friendCircleInfo = new List<FriendCircleInfo>();
}
friendCircleInfo.Add(new FriendCircleInfo());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
friendCircleInfo[friendCircleInfo.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
type = 0;
if(friendCircleInfo != null)
{
friendCircleInfo.Clear();
}
}
public int type;
public List<FriendCircleInfo> friendCircleInfo = new List<FriendCircleInfo>();
}
public partial class ReqSendFriendCircle : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 194209;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt64(1,roleId);
ProtoBufUtils.WriteString(2,condition);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
roleId = 0;
condition = null;
}
public long roleId;
public string condition;
}
public partial class G2SReqSendFriendCircle : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2SReqSendFriendCircle(this);
}
public const uint MsgID = 194309;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2:
condition = ProtoBufUtils.ReadString(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
roleId = 0;
condition = null;
}
public long roleId;
public string condition;
}
public partial class ReqDeleteFriendCircle : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 194210;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteUint64(1,friendCircleId);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
friendCircleId = 0;
}
public ulong friendCircleId;
}
public partial class G2SReqDeleteFriendCircle : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2SReqDeleteFriendCircle(this);
}
public const uint MsgID = 194310;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2:
friendCircleId = ProtoBufUtils.ReadUint64(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
roleId = 0;
friendCircleId = 0;
}
public long roleId;
public ulong friendCircleId;
}
public partial class ReqCommentFriendCircle : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 194211;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt64(1,targetRoleId);
ProtoBufUtils.WriteUint64(2,friendCircleId);
ProtoBufUtils.WriteString(3,commentCondition);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
targetRoleId = 0;
friendCircleId = 0;
commentCondition = null;
}
public long targetRoleId;
public ulong friendCircleId;
public string commentCondition;
}
public partial class G2SReqCommentFriendCircle : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2SReqCommentFriendCircle(this);
}
public const uint MsgID = 194311;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
targetRoleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2:
friendCircleId = ProtoBufUtils.ReadUint64(ref readPos);
break;
case 3:
commentCondition = ProtoBufUtils.ReadString(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
targetRoleId = 0;
friendCircleId = 0;
commentCondition = null;
}
public long targetRoleId;
public ulong friendCircleId;
public string commentCondition;
}
}