Files
Main/Assets/Code/Logic/_NetMessage/Handlers/IHandleMsgResult_MSG_Auction.cs
2025-01-25 04:38:09 +08:00

24 lines
1.0 KiB
C#

using ProtoBuf;
using Thousandto.Plugins.Common;
namespace Thousandto.Code.Logic.Network
{
/// <summary>
/// 定义消息的回调方法,便于实现
/// </summary>
public partial interface IHandleMsgResult
{
void GS2U_ResAuctionInfoList(MSG_Auction.ResAuctionInfoList result);
void GS2U_ResAuctionInfoPutSuccess(MSG_Auction.ResAuctionInfoPutSuccess result);
void GS2U_ResAuctionInfoOut(MSG_Auction.ResAuctionInfoOut result);
void GS2U_ResAuctionInfoPur(MSG_Auction.ResAuctionInfoPur result);
void GS2U_ResAuctionInfo(MSG_Auction.ResAuctionInfo result);
void GS2U_ResPersonAuctionRecordList(MSG_Auction.ResPersonAuctionRecordList result);
void GS2U_ResWorldAuctionRecordList(MSG_Auction.ResWorldAuctionRecordList result);
void GS2U_ResAuctionPur(MSG_Auction.ResAuctionPur result);
void GS2U_ResAuctionUpdate(MSG_Auction.ResAuctionUpdate result);
void GS2U_ResAuctionDelete(MSG_Auction.ResAuctionDelete result);
}
}