55 lines
1.5 KiB
C#
55 lines
1.5 KiB
C#
using ProtoBuf;
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using Thousandto.Plugins.Common;
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using Thousandto.Code.Center;
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namespace Thousandto.Code.Logic.Network
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{
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/// <summary>
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/// 实现消息的回调方法 --- 组队协议
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/// </summary>
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public partial class HandleMsgResult : IHandleMsgResult
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{
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public void GS2U_ResTeamInfo(MSG_Team.ResTeamInfo result)
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{
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}
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public void GS2U_ResUpdateTeamMemberInfo(MSG_Team.ResUpdateTeamMemberInfo result)
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{
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}
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public void GS2U_ResFreedomList(MSG_Team.ResFreedomList result)
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{
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}
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public void GS2U_ResInviteInfo(MSG_Team.ResInviteInfo result)
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{
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}
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public void GS2U_ResApplyList(MSG_Team.ResApplyList result)
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{
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}
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public void GS2U_ResAddApplyer(MSG_Team.ResAddApplyer result)
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{
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}
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public void GS2U_ResWaitList(MSG_Team.ResWaitList result)
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{
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}
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public void GS2U_ResDeleteTeamMember(MSG_Team.ResDeleteTeamMember result)
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{
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}
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public void GS2U_ResCallAllMemberRes(MSG_Team.ResCallAllMemberRes result)
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{
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}
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public void GS2U_ResUpdateHPAndMapKey(MSG_Team.ResUpdateHPAndMapKey result)
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{
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}
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public void GS2U_ResMatchAll(MSG_Team.ResMatchAll result)
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{
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}
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public void GS2U_ResTeamLeaderOpenState(MSG_Team.ResTeamLeaderOpenState result)
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{
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}
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public void GS2U_ResBecomeLeader( MSG_Team.ResBecomeLeader result )
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{
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}
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}
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}
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