Main/Assets/Code/Logic/_NetMessage/Handlers/HandleMsgResult_MSG_Soul.cs
2025-01-25 04:38:09 +08:00

28 lines
767 B
C#

using ProtoBuf;
using Thousandto.Plugins.Common;
using Thousandto.Code.Center;
namespace Thousandto.Code.Logic.Network
{
/// <summary>
/// 实现消息的回调方法
/// </summary>
public partial class HandleMsgResult : IHandleMsgResult
{
public void GS2U_ResUpdateSoul( MSG_Soul.ResUpdateSoul result )
{
//GameCenter.FightSoulSystem.OnResUpdateSoul(result);
}
public void GS2U_ResUpdateHunterLevel( MSG_Soul.ResUpdateHunterLevel result )
{
//GameCenter.FightSoulSystem.OnResUpdateHunterLevel(result);
}
public void GS2U_ResDeleteSoul(MSG_Soul.ResDeleteSoul result)
{
//GameCenter.FightSoulSystem.OnResDeleteSoul(result);
}
}
}