32 lines
950 B
C#
32 lines
950 B
C#
using ProtoBuf;
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using Thousandto.Plugins.Common;
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using Thousandto.Code.Center;
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namespace Thousandto.Code.Logic.Network
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{
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/// <summary>
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/// 实现消息的回调方法
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/// </summary>
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public partial class HandleMsgResult : IHandleMsgResult
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{
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public void GS2U_ResOpenMeltingRes( MSG_Melting.ResOpenMeltingRes result )
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{
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//GameCenter.MeltingSystem.ResOpenMeltingRes(result);
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}
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public void GS2U_ResResetMaterialRes( MSG_Melting.ResResetMaterialRes result )
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{
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//GameCenter.MeltingSystem.ResResetMaterialRes(result);
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}
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public void GS2U_ResUpdateCount( MSG_Melting.ResUpdateCount result )
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{
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//GameCenter.MeltingSystem.ResUpdateCount(result);
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}
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public void GS2U_ResSendMaterialRes( MSG_Melting.ResSendMaterialRes result )
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{
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//GameCenter.MeltingSystem.ResSendMaterialRes(result);
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}
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}
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}
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