Files
Main/Assets/Code/Logic/_NetMessage/Handlers/HandleMsgResult_MSG_Boss.cs
2025-01-25 04:38:09 +08:00

59 lines
2.2 KiB
C#

using ProtoBuf;
using Thousandto.Plugins.Common;
using Thousandto.Code.Center;
using Thousandto.Code.Global;
namespace Thousandto.Code.Logic.Network
{
/// <summary>
/// 实现消息的回调方法
/// </summary>
public partial class HandleMsgResult : IHandleMsgResult
{
public void GS2U_ResOpenDreamBoss(MSG_Boss.ResOpenDreamBoss result)
{
}
public void GS2U_ResBossKilledInfo(MSG_Boss.ResBossKilledInfo result)
{
// if (result.bossType == 5)
//{
// GameCenter.ZhongShenBossSystem.ResBossKilledInfo(result);
//}
}
public void GS2U_ResFollowBoss(MSG_Boss.ResFollowBoss result)
{
//if (result.bossType == 5)
//{
// GameCenter.ZhongShenBossSystem.ResFollowBoss(result);
//}
}
public void GS2U_ResBossRefreshInfo(MSG_Boss.ResBossRefreshInfo result)
{
}
public void GS2U_ResBossRefreshTip(MSG_Boss.ResBossRefreshTip result)
{
}
public void GS2U_ResSuitGemBossPanel(MSG_Boss.ResSuitGemBossPanel result)
{
}
public void GS2U_ResSuitGemBossEndTime(MSG_Boss.ResSuitGemBossEndTime result)
{
}
public void GS2U_ResSuitGemBossScourge(MSG_Boss.ResSuitGemBossScourge result)
{
}
public void GS2U_ResMySelfBossRemainTime(MSG_Boss.ResMySelfBossRemainTime result) { }
public void GS2U_ResMySelfBossCopyInfo(MSG_Boss.ResMySelfBossCopyInfo result) { }
public void GS2U_ResMySelfBossStage(MSG_Boss.ResMySelfBossStage result) { }
public void GS2U_ResSynHarmRank(MSG_Boss.ResSynHarmRank result) { }
public void GS2U_ResMySelfBossItemInfo(MSG_Boss.ResMySelfBossItemInfo result) { }
public void GS2U_ResWuXianBossOCTime(MSG_Boss.ResWuXianBossOCTime result) { }
public void GS2U_ResUpDateWorldBossReMainRankCount(MSG_Boss.ResUpDateWorldBossReMainRankCount result) { }
public void GS2U_ResAddWorldBossRankCount(MSG_Boss.ResAddWorldBossRankCount result) { }
public void GS2U_ResRankCountTips(MSG_Boss.ResRankCountTips result) { }
public void GS2U_ResNoobBossPannel(MSG_Boss.ResNoobBossPannel result) { }
}
}