Main/Assets/Code/Logic/GuideSystem/GuideSystemDefine.cs
2025-01-25 04:38:09 +08:00

31 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace Thousandto.Code.Logic
{
//引导触发类型
public static class GuideTriggerType
{
public const int None = 0;
public const int SystemOpen = 1; //功能开启
public const int LevelUp = 2; //等级达到多少级
public const int TaskEnd = 3; //任务完成
public const int EnterMap = 4; //进入地图
public const int MainUIGuide = 5; //开启主界面引导
public const int GetItem = 6; //获取新物品的时候开启引导
public const int FindedPet = 7; //发现宠物引导
public const int CheckEquip = 8; //获得新装备查看引导
public const int OfflineExp = 9; //打开离线经验不足界面
public const int ChickOpenUITask = 10; //点击打开UI任务的引导
public const int TaskAccept = 11; //接受任务触发的引导
public const int GetNewSkill = 12; //获取新技能触发的引导
public const int ClickRealmTask = 13; //点击境界任务前往按钮
}
}