#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using System; using System.Collections.Generic; using System.Reflection; using UnityEngine; namespace XLua.CSObjectWrap { public class XLua_Gen_Initer_Register__ { static XLua_Gen_Initer_Register__() { XLua.LuaEnv.AddIniter(XLua.CSObjectWrap.XLua_Gen_Initer_Register__.Init); } static void wrapInit0(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(System.Type), SystemTypeWrap.__Register); translator.DelayWrapLoader(typeof(object), SystemObjectWrap.__Register); translator.DelayWrapLoader(typeof(System.Text.Encoding), SystemTextEncodingWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WWWForm), UnityEngineWWWFormWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Networking.UnityWebRequest), UnityEngineNetworkingUnityWebRequestWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Networking.UnityWebRequestAsyncOperation), UnityEngineNetworkingUnityWebRequestAsyncOperationWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AsyncOperation), UnityEngineAsyncOperationWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Rendering.CommandBuffer), UnityEngineRenderingCommandBufferWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Rendering.BuiltinRenderTextureType), UnityEngineRenderingBuiltinRenderTextureTypeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Rendering.CameraEvent), UnityEngineRenderingCameraEventWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Rendering.RenderTargetIdentifier), UnityEngineRenderingRenderTargetIdentifierWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Behaviour), UnityEngineBehaviourWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.MonoBehaviour), UnityEngineMonoBehaviourWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Component), UnityEngineComponentWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.GameObject), UnityEngineGameObjectWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SendMessageOptions), UnityEngineSendMessageOptionsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Transform), UnityEngineTransformWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera), UnityEngineCameraWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Light), UnityEngineLightWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Material), UnityEngineMaterialWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Texture), UnityEngineTextureWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Vector2), UnityEngineVector2Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Vector3), UnityEngineVector3Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RaycastHit), UnityEngineRaycastHitWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Vector4), UnityEngineVector4Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Quaternion), UnityEngineQuaternionWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Color), UnityEngineColorWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Ray), UnityEngineRayWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Bounds), UnityEngineBoundsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Ray2D), UnityEngineRay2DWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Time), UnityEngineTimeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Resources), UnityEngineResourcesWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.TextAsset), UnityEngineTextAssetWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Keyframe), UnityEngineKeyframeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimationCurve), UnityEngineAnimationCurveWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimationClip), UnityEngineAnimationClipWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Renderer), UnityEngineRendererWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Mathf), UnityEngineMathfWrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_SystemInt32_Wrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Debug), UnityEngineDebugWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Input), UnityEngineInputWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Rect), UnityEngineRectWrap.__Register); translator.DelayWrapLoader(typeof(NGUIMath), NGUIMathWrap.__Register); translator.DelayWrapLoader(typeof(UICamera), UICameraWrap.__Register); translator.DelayWrapLoader(typeof(UIEventListener), UIEventListenerWrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_ThousandtoCodeLogicItemBase_Wrap.__Register); translator.DelayWrapLoader(typeof(NGUITools), NGUIToolsWrap.__Register); translator.DelayWrapLoader(typeof(UIToggle), UIToggleWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.PlayerPrefs), UnityEnginePlayerPrefsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.SystemInfo), UnityEngineSystemInfoWrap.__Register); } static void wrapInit1(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(System.IO.File), SystemIOFileWrap.__Register); translator.DelayWrapLoader(typeof(System.Net.WebRequest), SystemNetWebRequestWrap.__Register); translator.DelayWrapLoader(typeof(System.Net.HttpWebRequest), SystemNetHttpWebRequestWrap.__Register); translator.DelayWrapLoader(typeof(System.Net.WebResponse), SystemNetWebResponseWrap.__Register); translator.DelayWrapLoader(typeof(System.Net.HttpWebResponse), SystemNetHttpWebResponseWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RuntimePlatform), UnityEngineRuntimePlatformWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Physics), UnityEnginePhysicsWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIEventDefine), ThousandtoPluginsCommonUIEventDefineWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.LogicEventDefine), ThousandtoCodeGlobalLogicEventDefineWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.ImageTypeCode), ThousandtoCoreAssetImageTypeCodeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.AudioTypeCode), ThousandtoCoreAssetAudioTypeCodeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgBoxResultCode), ThousandtoCodeLogicMsgBoxResultCodeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgBoxIsSelect), ThousandtoCodeLogicMsgBoxIsSelectWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.KeyCode), UnityEngineKeyCodeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FSkinTypeCode), ThousandtoCodeLogicFSkinTypeCodeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.ModelTypeCode), ThousandtoCoreAssetModelTypeCodeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.AllBattleProp), ThousandtoCodeGlobalAllBattlePropWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.GuideTriggerType), ThousandtoCodeLogicGuideTriggerTypeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.FriendType), ThousandtoCodeGlobalFriendTypeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.PKMode), ThousandtoCodeGlobalPKModeWrap.__Register); translator.DelayWrapLoader(typeof(UITweener.Method), UITweenerMethodWrap.__Register); translator.DelayWrapLoader(typeof(UITweener.Style), UITweenerStyleWrap.__Register); translator.DelayWrapLoader(typeof(UIWidget.Pivot), UIWidgetPivotWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgBoxInfoTypeCode), ThousandtoCodeLogicMsgBoxInfoTypeCodeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.MapTypeDef), ThousandtoCodeGlobalMapTypeDefWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.SkillSelectFiledType), ThousandtoCodeLogicSkillSelectFiledTypeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ActionEventCode), ThousandtoCodeLogicActionEventCodeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.ItemType), ThousandtoCodeGlobalItemTypeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.ItemTypeCode), ThousandtoCodeGlobalItemTypeCodeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.ItemBigType), ThousandtoCodeGlobalItemBigTypeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.ItemOpertion), ThousandtoCodeGlobalItemOpertionWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.ContainerType), ThousandtoCodeGlobalContainerTypeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.QualityCode), ThousandtoCodeGlobalQualityCodeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.ItemTipsLocation), ThousandtoCodeGlobalItemTipsLocationWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIFormRegion), ThousandtoPluginsCommonUIFormRegionWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UINormalForm), ThousandtoPluginsCommonUINormalFormWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIBaseFormWidget), ThousandtoPluginsCommonUIBaseFormWidgetWrap.__Register); translator.DelayWrapLoader(typeof(UIButton), UIButtonWrap.__Register); translator.DelayWrapLoader(typeof(UISprite), UISpriteWrap.__Register); translator.DelayWrapLoader(typeof(UIAtlas), UIAtlasWrap.__Register); translator.DelayWrapLoader(typeof(UITexture), UITextureWrap.__Register); translator.DelayWrapLoader(typeof(UILabel), UILabelWrap.__Register); translator.DelayWrapLoader(typeof(UIScrollView), UIScrollViewWrap.__Register); translator.DelayWrapLoader(typeof(UIGrid), UIGridWrap.__Register); translator.DelayWrapLoader(typeof(UISlider), UISliderWrap.__Register); translator.DelayWrapLoader(typeof(TweenPosition), TweenPositionWrap.__Register); translator.DelayWrapLoader(typeof(TweenRotation), TweenRotationWrap.__Register); translator.DelayWrapLoader(typeof(TweenTransform), TweenTransformWrap.__Register); translator.DelayWrapLoader(typeof(UIWidget), UIWidgetWrap.__Register); translator.DelayWrapLoader(typeof(UIBasicSprite), UIBasicSpriteWrap.__Register); translator.DelayWrapLoader(typeof(UIRect), UIRectWrap.__Register); } static void wrapInit2(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIIconBase), ThousandtoGameUIFormUIIconBaseWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIIcon), ThousandtoGameUIFormUIIconWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UILoopScrollViewBase), ThousandtoPluginsCommonUILoopScrollViewBaseWrap.__Register); translator.DelayWrapLoader(typeof(UIRoot), UIRootWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIMoneyForm), ThousandtoGameUIFormUIMoneyFormWrap.__Register); translator.DelayWrapLoader(typeof(UISutureTexture), UISutureTextureWrap.__Register); translator.DelayWrapLoader(typeof(UISutureTextureData), UISutureTextureDataWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Center.GameCenter), ThousandtoCodeCenterGameCenterWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.TimeRecord), ThousandtoCodeLogicTimeRecordWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.Networker), ThousandtoPluginsCommonNetworkerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Base.TimeUtils), ThousandtoCoreBaseTimeUtilsWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIUtility), ThousandtoPluginsCommonUIUtilityWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIPolygonScript), ThousandtoGameUIFormUIPolygonScriptWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIPlayerLevelLabel), ThousandtoGameUIFormUIPlayerLevelLabelWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.MyTweenUISlider), ThousandtoPluginsCommonMyTweenUISliderWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.NetHandler), ThousandtoCodeLogicNetHandlerWrap.__Register); translator.DelayWrapLoader(typeof(EventDelegate), EventDelegateWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.AssetUtils), ThousandtoCoreAssetAssetUtilsWrap.__Register); translator.DelayWrapLoader(typeof(PathEditor.Proxy.Plugin.PathGirdData), PathEditorProxyPluginPathGirdDataWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.TextureManager), ThousandtoCoreAssetTextureManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RedPointSystem), ThousandtoCodeLogicRedPointSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ItemContianerSystem), ThousandtoCodeLogicItemContianerSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ItemContianerModel), ThousandtoCodeLogicItemContianerModelWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgPromptSystem), ThousandtoCodeLogicMsgPromptSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.GameSceneSystem), ThousandtoCodeLogicGameSceneSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.TextureInfo), ThousandtoCoreAssetTextureInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.PathSearchSystem), ThousandtoCodeLogicPathSearchSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.PathGrid.PathGridSystem), ThousandtoPluginsPathGridPathGridSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.PathGrid.PathLandSystem), ThousandtoPluginsPathGridPathLandSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIFormManager), ThousandtoPluginsCommonUIFormManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FormStateSystem), ThousandtoCodeLogicFormStateSystemWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.MD5Utils), UnityEngineGonbestMagicCubeMD5UtilsWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Center.GameUICenter), ThousandtoCodeCenterGameUICenterWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RedPointTaskCondition), ThousandtoCodeLogicRedPointTaskConditionWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RedPointLevelCondition), ThousandtoCodeLogicRedPointLevelConditionWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIListMenu), ThousandtoGameUIFormUIListMenuWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.FingerGesturesEventTrigger), ThousandtoPluginsCommonFingerGesturesEventTriggerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Base.IFingerGesturesEvent), ThousandtoCoreBaseIFingerGesturesEventWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.CharacterDeadInfo), ThousandtoCodeLogicCharacterDeadInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayer), ThousandtoCodeLogicLocalPlayerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Player), ThousandtoCodeLogicPlayerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.GameScene), ThousandtoCodeLogicGameSceneWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.EntityContainer), ThousandtoCoreAssetEntityContainerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UniScene.CameraControl), ThousandtoPluginsCommonUniSceneCameraControlWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UniScene.CameraManager), ThousandtoPluginsCommonUniSceneCameraManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.SkillVisualManager), ThousandtoCodeLogicSkillVisualManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.SkillVisualInfo), ThousandtoCodeLogicSkillVisualInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Idle), ThousandtoCodeLogicIdleWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.EntityFSM), ThousandtoCoreAssetEntityFSMWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.EntityFState), ThousandtoCoreAssetEntityFStateWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.PathMove), ThousandtoCodeLogicPathMoveWrap.__Register); } static void wrapInit3(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.PathMoveData), ThousandtoCodeLogicPathMoveDataWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIRoleSkinCompoent), ThousandtoGameUIFormUIRoleSkinCompoentWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.LayerUtils), ThousandtoCoreAssetLayerUtilsWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.CommonUtils), ThousandtoCodeLogicCommonUtilsWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.PathFinderSystem), ThousandtoCodeGlobalPathFinderSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.UIItemShow), ThousandtoCodeLogicUIItemShowWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ItemModel), ThousandtoCodeLogicItemModelWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerProperty), ThousandtoCodeLogicLocalPlayerPropertyWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIItem), ThousandtoGameUIFormUIItemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ItemMsgCondition), ThousandtoCodeLogicItemMsgConditionWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.BaseProperty), ThousandtoCodeLogicBasePropertyWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ItemBase), ThousandtoCodeLogicItemBaseWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MainFunctionSystem), ThousandtoCodeLogicMainFunctionSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MainFunctionInfo), ThousandtoCodeLogicMainFunctionInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ChatSystem), ThousandtoCodeLogicChatSystemWrap.__Register); translator.DelayWrapLoader(typeof(NatureVfxEffect), NatureVfxEffectWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIPlayerSkinCompoent), ThousandtoGameUIFormUIPlayerSkinCompoentWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.EquipmentSystem), ThousandtoCodeLogicEquipmentSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIAnimationModule), ThousandtoPluginsCommonUIAnimationModuleWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Equipment), ThousandtoCodeLogicEquipmentWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ImmortalEquip), ThousandtoCodeLogicImmortalEquipWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.GameSetting), ThousandtoCodeLogicGameSettingWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.GameSettingKeyCode), ThousandtoCodeLogicGameSettingKeyCodeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.HeartSystem), ThousandtoCodeLogicHeartSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.SDKSystem), ThousandtoCodeLogicSDKSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgInfoBase), ThousandtoCodeLogicMsgInfoBaseWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgPromptInfo), ThousandtoCodeLogicMsgPromptInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgBoxInfo), ThousandtoCodeLogicMsgBoxInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgBoxSelectInfo), ThousandtoCodeLogicMsgBoxSelectInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Character), ThousandtoCodeLogicCharacterWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.Entity), ThousandtoCoreAssetEntityWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Base.ForwardRoter), ThousandtoCoreBaseForwardRoterWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.TimerEventSystem), ThousandtoCodeLogicTimerEventSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LanguageConvertSystem), ThousandtoCodeLogicLanguageConvertSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.VariableSystem), ThousandtoCodeLogicVariableSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Base.HardwareManager), ThousandtoCoreBaseHardwareManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Base.IDeviceInfo), ThousandtoCoreBaseIDeviceInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Base.IDiskInfo), ThousandtoCoreBaseIDiskInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Base.IMemoryInfo), ThousandtoCoreBaseIMemoryInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MapPathInfo.Position), ThousandtoCodeLogicMapPathInfoPositionWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.TaskBD.TaskTargetType), ThousandtoCodeLogicLocalPlayerBTTaskBDTaskTargetTypeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.WrapMode), UnityEngineWrapModeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.AnimationPartType), ThousandtoCoreAssetAnimationPartTypeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimationCullingType), UnityEngineAnimationCullingTypeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.WordFilter), ThousandtoCodeLogicWordFilterWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.MyTweenPosition), ThousandtoPluginsCommonMyTweenPositionWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MonsterSoulEquipData), ThousandtoCodeLogicMonsterSoulEquipDataWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Buff), ThousandtoCodeLogicBuffWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.BuffSystem), ThousandtoCodeLogicBuffSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Base.TimeTicker), ThousandtoCoreBaseTimeTickerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.CoreSDK.FuncellSDK), ThousandtoCoreSDKFuncellSDKWrap.__Register); } static void wrapInit4(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FSkinModelConfig), ThousandtoCodeLogicFSkinModelConfigWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.PostEffect.PostEffectManager), ThousandtoCorePostEffectPostEffectManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.VideoManager), ThousandtoCoreAssetVideoManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.AnimationPlayer), ThousandtoCoreAssetAnimationPlayerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Animator), UnityEngineAnimatorWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIVideoPlayUtils), ThousandtoPluginsCommonUIVideoPlayUtilsWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.HolyEquip), ThousandtoCodeLogicHolyEquipWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.DynamicBlockerManager), ThousandtoCodeLogicDynamicBlockerManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIVfxSkinCompoent), ThousandtoGameUIFormUIVfxSkinCompoentWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.AudioPlayer), ThousandtoCoreAssetAudioPlayerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.UpdateSystem), ThousandtoCodeLogicUpdateSystemWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.AnimatorCullingMode), UnityEngineAnimatorCullingModeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RedPointCustomCondition), ThousandtoCodeLogicRedPointCustomConditionWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RedPointItemCondition), ThousandtoCodeLogicRedPointItemConditionWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RedPointEquipCondition), ThousandtoCodeLogicRedPointEquipConditionWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.EntityStateID), ThousandtoCoreAssetEntityStateIDWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.BattlePropTools), ThousandtoCodeLogicBattlePropToolsWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.VFXPlayState), ThousandtoCoreAssetVFXPlayStateWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Base.UnityUtils), ThousandtoCoreBaseUnityUtilsWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIFormType), ThousandtoPluginsCommonUIFormTypeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgInfoPriority), ThousandtoCodeLogicMsgInfoPriorityWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Global.RoleBaseAttribute), ThousandtoCodeGlobalRoleBaseAttributeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.PlayerPropetry), ThousandtoCodeLogicPlayerPropetryWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Screen), UnityEngineScreenWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.RenderTexture), UnityEngineRenderTextureWrap.__Register); translator.DelayWrapLoader(typeof(UITweener), UITweenerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MapLogicSwitch), ThousandtoCodeLogicMapLogicSwitchWrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_SystemString_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_EventDelegate_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_ThousandtoCodeLogicEquipment_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_MSG_EquipEquipPartInfo_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_MSG_EquipEquipWashInfo_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_UnityEngineGameObject_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_ThousandtoCodeLogicAttribuiteData_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_ThousandtoCodeLogicMonsterSoulEquipData_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_ThousandtoCodeLogicHolyEquip_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.List), SystemCollectionsGenericList_1_UnityEngineRenderer_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.Dictionary), SystemCollectionsGenericDictionary_2_SystemInt32SystemBoolean_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.Dictionary), SystemCollectionsGenericDictionary_2_SystemInt32SystemInt32_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.Dictionary), SystemCollectionsGenericDictionary_2_SystemStringSystemString_Wrap.__Register); translator.DelayWrapLoader(typeof(System.Collections.Generic.Dictionary), SystemCollectionsGenericDictionary_2_SystemStringUnityEngineGonbestMagicCubeAppAssetFileInfo_Wrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.CoreSDK.FuncellSDKDefault), ThousandtoCoreSDKFuncellSDKDefaultWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.WorldMapInfoManager), ThousandtoCodeLogicWorldMapInfoManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ImmortalResSystem), ThousandtoCodeLogicImmortalResSystemWrap.__Register); translator.DelayWrapLoader(typeof(UIInput), UIInputWrap.__Register); translator.DelayWrapLoader(typeof(UIPanel), UIPanelWrap.__Register); translator.DelayWrapLoader(typeof(UIButtonColor), UIButtonColorWrap.__Register); translator.DelayWrapLoader(typeof(UIWidgetContainer), UIWidgetContainerWrap.__Register); translator.DelayWrapLoader(typeof(MSG_Equip.ResEquipPartInfo), MSG_EquipResEquipPartInfoWrap.__Register); translator.DelayWrapLoader(typeof(MSG_Equip.EquipPartInfo), MSG_EquipEquipPartInfoWrap.__Register); translator.DelayWrapLoader(typeof(MSG_Equip.EquipStrengthInfo), MSG_EquipEquipStrengthInfoWrap.__Register); } static void wrapInit5(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(Thousandto.Cfg.Data.DeclareEquip), ThousandtoCfgDataDeclareEquipWrap.__Register); translator.DelayWrapLoader(typeof(MSG_Equip.gemPartInfo), MSG_EquipgemPartInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.AnimListBaseScript), ThousandtoCoreAssetAnimListBaseScriptWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UniScene.BaseScene), ThousandtoPluginsCommonUniSceneBaseSceneWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIBaseFormAnimation), ThousandtoPluginsCommonUIBaseFormAnimationWrap.__Register); translator.DelayWrapLoader(typeof(UITable), UITableWrap.__Register); translator.DelayWrapLoader(typeof(UISpriteAnimation), UISpriteAnimationWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIFrameAnimation), ThousandtoGameUIFormUIFrameAnimationWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.MonoCacheBase), ThousandtoPluginsCommonMonoCacheBaseWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.AttribuiteData), ThousandtoCodeLogicAttribuiteDataWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Cfg.Data.DeclareSoulBeasts), ThousandtoCfgDataDeclareSoulBeastsWrap.__Register); translator.DelayWrapLoader(typeof(SpringPanel), SpringPanelWrap.__Register); translator.DelayWrapLoader(typeof(System.Enum), SystemEnumWrap.__Register); translator.DelayWrapLoader(typeof(System.ValueType), SystemValueTypeWrap.__Register); translator.DelayWrapLoader(typeof(UIProgressBar), UIProgressBarWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Cfg.Data.DeclareItem), ThousandtoCfgDataDeclareItemWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera.MonoOrStereoscopicEye), UnityEngineCameraMonoOrStereoscopicEyeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera.StereoscopicEye), UnityEngineCameraStereoscopicEyeWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera.GateFitParameters), UnityEngineCameraGateFitParametersWrap.__Register); translator.DelayWrapLoader(typeof(EventDelegate.Parameter), EventDelegateParameterWrap.__Register); translator.DelayWrapLoader(typeof(UIWidget.AspectRatioSource), UIWidgetAspectRatioSourceWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Camera.GateFitMode), UnityEngineCameraGateFitModeWrap.__Register); translator.DelayWrapLoader(typeof(UILabel.Crispness), UILabelCrispnessWrap.__Register); translator.DelayWrapLoader(typeof(UILabel.Overflow), UILabelOverflowWrap.__Register); translator.DelayWrapLoader(typeof(UILabel.Effect), UILabelEffectWrap.__Register); translator.DelayWrapLoader(typeof(UIInput.OnReturnKey), UIInputOnReturnKeyWrap.__Register); translator.DelayWrapLoader(typeof(UIInput.KeyboardType), UIInputKeyboardTypeWrap.__Register); translator.DelayWrapLoader(typeof(UIInput.Validation), UIInputValidationWrap.__Register); translator.DelayWrapLoader(typeof(UIInput.InputType), UIInputInputTypeWrap.__Register); translator.DelayWrapLoader(typeof(UIPanel.RenderQueue), UIPanelRenderQueueWrap.__Register); translator.DelayWrapLoader(typeof(UIButtonColor.State), UIButtonColorStateWrap.__Register); translator.DelayWrapLoader(typeof(UIBasicSprite.Flip), UIBasicSpriteFlipWrap.__Register); translator.DelayWrapLoader(typeof(UIBasicSprite.AdvancedType), UIBasicSpriteAdvancedTypeWrap.__Register); translator.DelayWrapLoader(typeof(UIBasicSprite.FillDirection), UIBasicSpriteFillDirectionWrap.__Register); translator.DelayWrapLoader(typeof(UIBasicSprite.Type), UIBasicSpriteTypeWrap.__Register); translator.DelayWrapLoader(typeof(UIRect.AnchorUpdate), UIRectAnchorUpdateWrap.__Register); translator.DelayWrapLoader(typeof(UITable.Sorting), UITableSortingWrap.__Register); translator.DelayWrapLoader(typeof(UITable.Direction), UITableDirectionWrap.__Register); translator.DelayWrapLoader(typeof(UIGrid.Sorting), UIGridSortingWrap.__Register); translator.DelayWrapLoader(typeof(UIGrid.Arrangement), UIGridArrangementWrap.__Register); translator.DelayWrapLoader(typeof(UIScrollView.ShowCondition), UIScrollViewShowConditionWrap.__Register); translator.DelayWrapLoader(typeof(UIScrollView.DragEffect), UIScrollViewDragEffectWrap.__Register); translator.DelayWrapLoader(typeof(UIScrollView.Movement), UIScrollViewMovementWrap.__Register); translator.DelayWrapLoader(typeof(UICamera.EventType), UICameraEventTypeWrap.__Register); translator.DelayWrapLoader(typeof(UICamera.ClickNotification), UICameraClickNotificationWrap.__Register); translator.DelayWrapLoader(typeof(UICamera.ControlScheme), UICameraControlSchemeWrap.__Register); translator.DelayWrapLoader(typeof(UIProgressBar.FillDirection), UIProgressBarFillDirectionWrap.__Register); translator.DelayWrapLoader(typeof(UICamera.Touch), UICameraTouchWrap.__Register); translator.DelayWrapLoader(typeof(UICamera.MouseOrTouch), UICameraMouseOrTouchWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgBoxButton), ThousandtoCodeLogicMsgBoxButtonWrap.__Register); translator.DelayWrapLoader(typeof(UISpriteData), UISpriteDataWrap.__Register); } static void wrapInit6(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ChatPrivateSystem), ThousandtoCodeLogicChatPrivateSystemWrap.__Register); translator.DelayWrapLoader(typeof(TweenAlpha), TweenAlphaWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.BoxCollider), UnityEngineBoxColliderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Collider), UnityEngineColliderWrap.__Register); translator.DelayWrapLoader(typeof(System.Runtime.CompilerServices.ExtensionAttribute), SystemRuntimeCompilerServicesExtensionAttributeWrap.__Register); translator.DelayWrapLoader(typeof(System.ParamArrayAttribute), SystemParamArrayAttributeWrap.__Register); translator.DelayWrapLoader(typeof(System.ObsoleteAttribute), SystemObsoleteAttributeWrap.__Register); translator.DelayWrapLoader(typeof(System.Nullable), SystemNullableWrap.__Register); translator.DelayWrapLoader(typeof(System.Array), SystemArrayWrap.__Register); translator.DelayWrapLoader(typeof(decimal), SystemDecimalWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Cfg.Data.DeclareFunctionStart), ThousandtoCfgDataDeclareFunctionStartWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgMarqueeInfo), ThousandtoCodeLogicMsgMarqueeInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Npc), ThousandtoCodeLogicNpcWrap.__Register); translator.DelayWrapLoader(typeof(UIRect.AnchorPoint), UIRectAnchorPointWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.SlotUtils), ThousandtoCoreAssetSlotUtilsWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.Slot), ThousandtoCoreAssetSlotWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.SlotNameDefine), ThousandtoCoreAssetSlotNameDefineWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.PreLoadAssetInfo), ThousandtoCodeLogicPreLoadAssetInfoWrap.__Register); translator.DelayWrapLoader(typeof(UIShandowPlane), UIShandowPlaneWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIPanelShadowTexture), ThousandtoGameUIFormUIPanelShadowTextureWrap.__Register); translator.DelayWrapLoader(typeof(CacheSceneSystem), CacheSceneSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LogicAdaptor), ThousandtoCodeLogicLogicAdaptorWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ReconnectSystem), ThousandtoCodeLogicReconnectSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.PlayerBT), ThousandtoCodeLogicLocalPlayerBTPlayerBTWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.BISystem), ThousandtoCodeLogicBISystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UISceneManager), ThousandtoPluginsCommonUISceneManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.IUIScene), ThousandtoGameUIFormIUISceneWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.TimelineInfo), ThousandtoCoreAssetTimelineInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.TimelinePlayer), ThousandtoCoreAssetTimelinePlayerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.TimelineSystem), ThousandtoCodeLogicTimelineSystemWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Playables.PlayableDirector), UnityEnginePlayablesPlayableDirectorWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.TimelinePlayState), ThousandtoCoreAssetTimelinePlayStateWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Playables.PlayableAsset), UnityEnginePlayablesPlayableAssetWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.CastList), ThousandtoCoreAssetCastListWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.PrefabAssetManager), ThousandtoCoreAssetPrefabAssetManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.UIPoolAssetsLoader), ThousandtoCoreAssetUIPoolAssetsLoaderWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Launcher.Form.UIClearCachePanelScript), ThousandtoLauncherFormUIClearCachePanelScriptWrap.__Register); translator.DelayWrapLoader(typeof(MSG_Friend.CommonInfo), MSG_FriendCommonInfoWrap.__Register); translator.DelayWrapLoader(typeof(iTween), iTweenWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FAssetBase), ThousandtoCoreAssetFAssetBaseWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FGameObjectBase), ThousandtoCoreAssetFGameObjectBaseWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FGameObject), ThousandtoCoreAssetFGameObjectWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FGameObjectModel), ThousandtoCoreAssetFGameObjectModelWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FGameObjectAnim), ThousandtoCoreAssetFGameObjectAnimWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FGameObjectVFX), ThousandtoCoreAssetFGameObjectVFXWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FSkinBase), ThousandtoCoreAssetFSkinBaseWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FSkinModel), ThousandtoCodeLogicFSkinModelWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FSkinPartBase), ThousandtoCoreAssetFSkinPartBaseWrap.__Register); translator.DelayWrapLoader(typeof(MSG_BI.Device), MSG_BIDeviceWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.CoreSDK.SDKCacheData), ThousandtoCoreSDKSDKCacheDataWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.CoroutinePool), UnityEngineGonbestMagicCubeCoroutinePoolWrap.__Register); } static void wrapInit7(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.LuaCoroutineUtils), ThousandtoPluginsCommonLuaCoroutineUtilsWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerRoot), ThousandtoCodeLogicLocalPlayerRootWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.CombatUtil), ThousandtoCodeLogicCombatUtilWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Support.FrameMonitor), ThousandtoCoreSupportFrameMonitorWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.DropAscriptionSystem), ThousandtoCodeLogicDropAscriptionSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ITaskManager), ThousandtoCodeLogicITaskManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ITaskController), ThousandtoCodeLogicITaskControllerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.SkillSelectFiledManager), ThousandtoCodeLogicSkillSelectFiledManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.InputSystem), ThousandtoCodeLogicInputSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.JoystickHandler), ThousandtoCodeLogicJoystickHandlerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RollDodgeHandler), ThousandtoCodeLogicRollDodgeHandlerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Base.MathLib), ThousandtoCoreBaseMathLibWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FPlayerAnimRelation), ThousandtoCodeLogicFPlayerAnimRelationWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Monster), ThousandtoCodeLogicMonsterWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Collection), ThousandtoCodeLogicCollectionWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FlySword), ThousandtoCodeLogicFlySwordWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalFlySword), ThousandtoCodeLogicLocalFlySwordWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Pet), ThousandtoCodeLogicPetWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPet), ThousandtoCodeLogicLocalPetWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RemotePlayer), ThousandtoCodeLogicRemotePlayerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RemotePlayerProperty), ThousandtoCodeLogicRemotePlayerPropertyWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.NpcProperty), ThousandtoCodeLogicNpcPropertyWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MonsterProperty), ThousandtoCodeLogicMonsterPropertyWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FlySwordProperty), ThousandtoCodeLogicFlySwordPropertyWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.CollectionPropterty), ThousandtoCodeLogicCollectionProptertyWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.PetProperty), ThousandtoCodeLogicPetPropertyWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.ShaderManager), ThousandtoCoreAssetShaderManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.IPlayerVisualInfo), ThousandtoCodeLogicIPlayerVisualInfoWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Base.SpawnPoolNameCode), ThousandtoCoreBaseSpawnPoolNameCodeWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.SkillManager), ThousandtoCodeLogicSkillManagerWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.PlayerBDState), ThousandtoCodeLogicLocalPlayerBTPlayerBDStateWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.UseSkillBD), ThousandtoCodeLogicLocalPlayerBTUseSkillBDWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.TaskBD), ThousandtoCodeLogicLocalPlayerBTTaskBDWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.StrideMapMoveBD), ThousandtoCodeLogicLocalPlayerBTStrideMapMoveBDWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.TalkToNpcBD), ThousandtoCodeLogicLocalPlayerBTTalkToNpcBDWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.CollectBD), ThousandtoCodeLogicLocalPlayerBTCollectBDWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.FightBossBD), ThousandtoCodeLogicLocalPlayerBTFightBossBDWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.CrossMapBD), ThousandtoCodeLogicLocalPlayerBTCrossMapBDWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Center.SceneRestoreSystem), ThousandtoCodeCenterSceneRestoreSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.IGuideSystem), ThousandtoCodeLogicIGuideSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.IBlockingUpPromptSystem), ThousandtoCodeLogicIBlockingUpPromptSystemWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.RootSystem.MessageDef), ThousandtoCoreRootSystemMessageDefWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.RootSystem.Message), ThousandtoCoreRootSystemMessageWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.RootSystem.MessageId), ThousandtoCoreRootSystemMessageIdWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.MaterialManager), ThousandtoCoreAssetMaterialManagerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Shader), UnityEngineShaderWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.TexSyncUtils), ThousandtoPluginsCommonTexSyncUtilsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.PathUtils), UnityEngineGonbestMagicCubePathUtilsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.FLogUploader), UnityEngineGonbestMagicCubeFLogUploaderWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.FLanguage), UnityEngineGonbestMagicCubeFLanguageWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.EventConstDefine), UnityEngineGonbestMagicCubeEventConstDefineWrap.__Register); } static void wrapInit8(LuaEnv luaenv, ObjectTranslator translator) { translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.AppPersistData), UnityEngineGonbestMagicCubeAppPersistDataWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.MachineUUID), UnityEngineGonbestMagicCubeMachineUUIDWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.AppManager), UnityEngineGonbestMagicCubeAppManagerWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.AppAssetFileInfo), UnityEngineGonbestMagicCubeAppAssetFileInfoWrap.__Register); translator.DelayWrapLoader(typeof(BestHTTP.HTTPRequest), BestHTTPHTTPRequestWrap.__Register); translator.DelayWrapLoader(typeof(BestHTTP.HTTPResponse), BestHTTPHTTPResponseWrap.__Register); translator.DelayWrapLoader(typeof(System.Uri), SystemUriWrap.__Register); translator.DelayWrapLoader(typeof(BestHTTP.HTTPMethods), BestHTTPHTTPMethodsWrap.__Register); translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.AssemblyUtils), UnityEngineGonbestMagicCubeAssemblyUtilsWrap.__Register); translator.DelayWrapLoader(typeof(LuaUnityUtility), LuaUnityUtilityWrap.__Register); translator.DelayWrapLoader(typeof(LuaAssetUtils), LuaAssetUtilsWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaBehaviour), ThousandtoPluginsLuaTypeLuaBehaviourWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaUISutureTextureData), ThousandtoPluginsLuaTypeLuaUISutureTextureDataWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UILuaForm), ThousandtoGameUIFormUILuaFormWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIExtendLuaForm), ThousandtoGameUIFormUIExtendLuaFormWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaFGameObjectVFX), ThousandtoPluginsLuaTypeLuaFGameObjectVFXWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaFGameObjectModel), ThousandtoPluginsLuaTypeLuaFGameObjectModelWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaFGameObjectAnim), ThousandtoPluginsLuaTypeLuaFGameObjectAnimWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaFSkinModel), ThousandtoPluginsLuaTypeLuaFSkinModelWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaFSkinPartBase), ThousandtoPluginsLuaTypeLuaFSkinPartBaseWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LuaCharacter), ThousandtoCodeLogicLuaCharacterWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LuaCharStateData), ThousandtoCodeLogicLuaCharStateDataWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LuaCharState), ThousandtoCodeLogicLuaCharStateWrap.__Register); translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LuaItemBase), ThousandtoCodeLogicLuaItemBaseWrap.__Register); translator.DelayWrapLoader(typeof(System.Reflection.MemberInfo), SystemReflectionMemberInfoWrap.__Register); translator.DelayWrapLoader(typeof(System.Reflection.MethodInfo), SystemReflectionMethodInfoWrap.__Register); translator.DelayWrapLoader(typeof(System.Reflection.PropertyInfo), SystemReflectionPropertyInfoWrap.__Register); translator.DelayWrapLoader(typeof(System.Reflection.FieldInfo), SystemReflectionFieldInfoWrap.__Register); translator.DelayWrapLoader(typeof(System.Reflection.BindingFlags), SystemReflectionBindingFlagsWrap.__Register); translator.DelayWrapLoader(typeof(Tutorial.BaseClass), TutorialBaseClassWrap.__Register); translator.DelayWrapLoader(typeof(Tutorial.TestEnum), TutorialTestEnumWrap.__Register); translator.DelayWrapLoader(typeof(Tutorial.DerivedClass), TutorialDerivedClassWrap.__Register); translator.DelayWrapLoader(typeof(Tutorial.ICalc), TutorialICalcWrap.__Register); translator.DelayWrapLoader(typeof(Tutorial.DerivedClassExtensions), TutorialDerivedClassExtensionsWrap.__Register); translator.DelayWrapLoader(typeof(Tutorial.DerivedClass.TestEnumInner), TutorialDerivedClassTestEnumInnerWrap.__Register); } public static void Init(LuaEnv luaenv, ObjectTranslator translator) { wrapInit0(luaenv, translator); wrapInit1(luaenv, translator); wrapInit2(luaenv, translator); wrapInit3(luaenv, translator); wrapInit4(luaenv, translator); wrapInit5(luaenv, translator); wrapInit6(luaenv, translator); wrapInit7(luaenv, translator); wrapInit8(luaenv, translator); translator.AddInterfaceBridgeCreator(typeof(System.Collections.IEnumerator), SystemCollectionsIEnumeratorBridge.__Create); translator.AddInterfaceBridgeCreator(typeof(Thousandto.Code.Logic.IBlockingUpPromptSystem), ThousandtoCodeLogicIBlockingUpPromptSystemBridge.__Create); translator.AddInterfaceBridgeCreator(typeof(Thousandto.Code.Logic.IGuideSystem), ThousandtoCodeLogicIGuideSystemBridge.__Create); translator.AddInterfaceBridgeCreator(typeof(Thousandto.Code.Logic.ITaskController), ThousandtoCodeLogicITaskControllerBridge.__Create); translator.AddInterfaceBridgeCreator(typeof(Thousandto.Code.Logic.ITaskManager), ThousandtoCodeLogicITaskManagerBridge.__Create); translator.AddInterfaceBridgeCreator(typeof(Thousandto.Code.Logic.IPlayerVisualInfo), ThousandtoCodeLogicIPlayerVisualInfoBridge.__Create); translator.AddInterfaceBridgeCreator(typeof(Tutorial.CSCallLua.ItfD), TutorialCSCallLuaItfDBridge.__Create); } } } namespace XLua { internal partial class InternalGlobalsChild:InternalGlobals { private delegate bool TryArrayGet(Type type, RealStatePtr L, ObjectTranslator translator, object obj, int index); private delegate bool TryArraySet(Type type, RealStatePtr L, ObjectTranslator translator, object obj, int array_idx, int obj_idx); private static void Init( out Dictionary> extensionMethodMap, out TryArrayGet genTryArrayGetPtr, out TryArraySet genTryArraySetPtr) { XLua.LuaEnv.AddIniter(XLua.CSObjectWrap.XLua_Gen_Initer_Register__.Init); extensionMethodMap = new Dictionary>() { }; genTryArrayGetPtr = StaticLuaCallbacksChild.__tryArrayGet; genTryArraySetPtr = StaticLuaCallbacksChild.__tryArraySet; } } }