#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineRectWrap { public static void __Register(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Rect); Utils.BeginObjectRegister(type, L, translator, 1, 6, 13, 13); Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Set", _m_Set); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Contains", _m_Contains); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Overlaps", _m_Overlaps); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); Utils.RegisterFunc(L, Utils.GETTER_IDX, "x", _g_get_x); Utils.RegisterFunc(L, Utils.GETTER_IDX, "y", _g_get_y); Utils.RegisterFunc(L, Utils.GETTER_IDX, "position", _g_get_position); Utils.RegisterFunc(L, Utils.GETTER_IDX, "center", _g_get_center); Utils.RegisterFunc(L, Utils.GETTER_IDX, "min", _g_get_min); Utils.RegisterFunc(L, Utils.GETTER_IDX, "max", _g_get_max); Utils.RegisterFunc(L, Utils.GETTER_IDX, "width", _g_get_width); Utils.RegisterFunc(L, Utils.GETTER_IDX, "height", _g_get_height); Utils.RegisterFunc(L, Utils.GETTER_IDX, "size", _g_get_size); Utils.RegisterFunc(L, Utils.GETTER_IDX, "xMin", _g_get_xMin); Utils.RegisterFunc(L, Utils.GETTER_IDX, "yMin", _g_get_yMin); Utils.RegisterFunc(L, Utils.GETTER_IDX, "xMax", _g_get_xMax); Utils.RegisterFunc(L, Utils.GETTER_IDX, "yMax", _g_get_yMax); Utils.RegisterFunc(L, Utils.SETTER_IDX, "x", _s_set_x); Utils.RegisterFunc(L, Utils.SETTER_IDX, "y", _s_set_y); Utils.RegisterFunc(L, Utils.SETTER_IDX, "position", _s_set_position); Utils.RegisterFunc(L, Utils.SETTER_IDX, "center", _s_set_center); Utils.RegisterFunc(L, Utils.SETTER_IDX, "min", _s_set_min); Utils.RegisterFunc(L, Utils.SETTER_IDX, "max", _s_set_max); Utils.RegisterFunc(L, Utils.SETTER_IDX, "width", _s_set_width); Utils.RegisterFunc(L, Utils.SETTER_IDX, "height", _s_set_height); Utils.RegisterFunc(L, Utils.SETTER_IDX, "size", _s_set_size); Utils.RegisterFunc(L, Utils.SETTER_IDX, "xMin", _s_set_xMin); Utils.RegisterFunc(L, Utils.SETTER_IDX, "yMin", _s_set_yMin); Utils.RegisterFunc(L, Utils.SETTER_IDX, "xMax", _s_set_xMax); Utils.RegisterFunc(L, Utils.SETTER_IDX, "yMax", _s_set_yMax); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 4, 1, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "MinMaxRect", _m_MinMaxRect_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "NormalizedToPoint", _m_NormalizedToPoint_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "PointToNormalized", _m_PointToNormalized_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "zero", _g_get_zero); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { float _x = (float)LuaAPI.lua_tonumber(L, 2); float _y = (float)LuaAPI.lua_tonumber(L, 3); float _width = (float)LuaAPI.lua_tonumber(L, 4); float _height = (float)LuaAPI.lua_tonumber(L, 5); UnityEngine.Rect gen_ret = new UnityEngine.Rect(_x, _y, _width, _height); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 3 && translator.Assignable(L, 2) && translator.Assignable(L, 3)) { UnityEngine.Vector2 _position;translator.Get(L, 2, out _position); UnityEngine.Vector2 _size;translator.Get(L, 3, out _size); UnityEngine.Rect gen_ret = new UnityEngine.Rect(_position, _size); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable(L, 2)) { UnityEngine.Rect _source;translator.Get(L, 2, out _source); UnityEngine.Rect gen_ret = new UnityEngine.Rect(_source); translator.Push(L, gen_ret); return 1; } if (LuaAPI.lua_gettop(L) == 1) { translator.Push(L, default(UnityEngine.Rect)); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Rect constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __EqMeta(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if (translator.Assignable(L, 1) && translator.Assignable(L, 2)) { UnityEngine.Rect leftside;translator.Get(L, 1, out leftside); UnityEngine.Rect rightside;translator.Get(L, 2, out rightside); LuaAPI.lua_pushboolean(L, leftside == rightside); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Rect!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MinMaxRect_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { float _xmin = (float)LuaAPI.lua_tonumber(L, 1); float _ymin = (float)LuaAPI.lua_tonumber(L, 2); float _xmax = (float)LuaAPI.lua_tonumber(L, 3); float _ymax = (float)LuaAPI.lua_tonumber(L, 4); UnityEngine.Rect gen_ret = UnityEngine.Rect.MinMaxRect( _xmin, _ymin, _xmax, _ymax ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Set(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { float _x = (float)LuaAPI.lua_tonumber(L, 2); float _y = (float)LuaAPI.lua_tonumber(L, 3); float _width = (float)LuaAPI.lua_tonumber(L, 4); float _height = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.Set( _x, _y, _width, _height ); translator.Update(L, 1, gen_to_be_invoked); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Contains(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Vector2 _point;translator.Get(L, 2, out _point); bool gen_ret = gen_to_be_invoked.Contains( _point ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Vector3 _point;translator.Get(L, 2, out _point); bool gen_ret = gen_to_be_invoked.Contains( _point ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.Vector3 _point;translator.Get(L, 2, out _point); bool _allowInverse = LuaAPI.lua_toboolean(L, 3); bool gen_ret = gen_to_be_invoked.Contains( _point, _allowInverse ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Rect.Contains!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Overlaps(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Rect _other;translator.Get(L, 2, out _other); bool gen_ret = gen_to_be_invoked.Overlaps( _other ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.Rect _other;translator.Get(L, 2, out _other); bool _allowInverse = LuaAPI.lua_toboolean(L, 3); bool gen_ret = gen_to_be_invoked.Overlaps( _other, _allowInverse ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Rect.Overlaps!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_NormalizedToPoint_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Rect _rectangle;translator.Get(L, 1, out _rectangle); UnityEngine.Vector2 _normalizedRectCoordinates;translator.Get(L, 2, out _normalizedRectCoordinates); UnityEngine.Vector2 gen_ret = UnityEngine.Rect.NormalizedToPoint( _rectangle, _normalizedRectCoordinates ); translator.PushUnityEngineVector2(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PointToNormalized_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Rect _rectangle;translator.Get(L, 1, out _rectangle); UnityEngine.Vector2 _point;translator.Get(L, 2, out _point); UnityEngine.Vector2 gen_ret = UnityEngine.Rect.PointToNormalized( _rectangle, _point ); translator.PushUnityEngineVector2(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetHashCode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { int gen_ret = gen_to_be_invoked.GetHashCode( ); LuaAPI.xlua_pushinteger(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Equals(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { object _other = translator.GetObject(L, 2, typeof(object)); bool gen_ret = gen_to_be_invoked.Equals( _other ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Rect _other;translator.Get(L, 2, out _other); bool gen_ret = gen_to_be_invoked.Equals( _other ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Rect.Equals!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ToString(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { string gen_ret = gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _format = LuaAPI.lua_tostring(L, 2); string gen_ret = gen_to_be_invoked.ToString( _format ); LuaAPI.lua_pushstring(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _format = LuaAPI.lua_tostring(L, 2); System.IFormatProvider _formatProvider = (System.IFormatProvider)translator.GetObject(L, 3, typeof(System.IFormatProvider)); string gen_ret = gen_to_be_invoked.ToString( _format, _formatProvider ); LuaAPI.lua_pushstring(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Rect.ToString!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_zero(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Rect.zero); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_x(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.x); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_y(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.y); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_position(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineVector2(L, gen_to_be_invoked.position); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_center(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineVector2(L, gen_to_be_invoked.center); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_min(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineVector2(L, gen_to_be_invoked.min); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_max(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineVector2(L, gen_to_be_invoked.max); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_width(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.width); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_height(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.height); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_size(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineVector2(L, gen_to_be_invoked.size); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_xMin(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.xMin); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_yMin(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.yMin); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_xMax(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.xMax); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_yMax(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.yMax); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_x(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.x = (float)LuaAPI.lua_tonumber(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_y(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.y = (float)LuaAPI.lua_tonumber(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_position(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.position = gen_value; translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_center(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.center = gen_value; translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_min(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.min = gen_value; translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_max(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.max = gen_value; translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_width(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.width = (float)LuaAPI.lua_tonumber(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_height(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.height = (float)LuaAPI.lua_tonumber(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_size(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.size = gen_value; translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_xMin(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.xMin = (float)LuaAPI.lua_tonumber(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_yMin(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.yMin = (float)LuaAPI.lua_tonumber(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_xMax(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.xMax = (float)LuaAPI.lua_tonumber(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_yMax(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Rect gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.yMax = (float)LuaAPI.lua_tonumber(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }