#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineQuaternionWrap { public static void __Register(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Quaternion); Utils.BeginObjectRegister(type, L, translator, 2, 8, 6, 5); Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__mul", __MulMeta); Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Set", _m_Set); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLookRotation", _m_SetLookRotation); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToAngleAxis", _m_ToAngleAxis); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetFromToRotation", _m_SetFromToRotation); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Normalize", _m_Normalize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); Utils.RegisterFunc(L, Utils.GETTER_IDX, "eulerAngles", _g_get_eulerAngles); Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalized", _g_get_normalized); Utils.RegisterFunc(L, Utils.GETTER_IDX, "x", _g_get_x); Utils.RegisterFunc(L, Utils.GETTER_IDX, "y", _g_get_y); Utils.RegisterFunc(L, Utils.GETTER_IDX, "z", _g_get_z); Utils.RegisterFunc(L, Utils.GETTER_IDX, "w", _g_get_w); Utils.RegisterFunc(L, Utils.SETTER_IDX, "eulerAngles", _s_set_eulerAngles); Utils.RegisterFunc(L, Utils.SETTER_IDX, "x", _s_set_x); Utils.RegisterFunc(L, Utils.SETTER_IDX, "y", _s_set_y); Utils.RegisterFunc(L, Utils.SETTER_IDX, "z", _s_set_z); Utils.RegisterFunc(L, Utils.SETTER_IDX, "w", _s_set_w); Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 15, 1, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "FromToRotation", _m_FromToRotation_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Inverse", _m_Inverse_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Slerp", _m_Slerp_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SlerpUnclamped", _m_SlerpUnclamped_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Lerp", _m_Lerp_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LerpUnclamped", _m_LerpUnclamped_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AngleAxis", _m_AngleAxis_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LookRotation", _m_LookRotation_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Dot", _m_Dot_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Angle", _m_Angle_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Euler", _m_Euler_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateTowards", _m_RotateTowards_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Normalize", _m_Normalize_xlua_st_); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kEpsilon", UnityEngine.Quaternion.kEpsilon); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "identity", _g_get_identity); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { float _x = (float)LuaAPI.lua_tonumber(L, 2); float _y = (float)LuaAPI.lua_tonumber(L, 3); float _z = (float)LuaAPI.lua_tonumber(L, 4); float _w = (float)LuaAPI.lua_tonumber(L, 5); UnityEngine.Quaternion gen_ret = new UnityEngine.Quaternion(_x, _y, _z, _w); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } if (LuaAPI.lua_gettop(L) == 1) { translator.PushUnityEngineQuaternion(L, default(UnityEngine.Quaternion)); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Quaternion constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] public static int __CSIndexer(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if (translator.Assignable(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int index = LuaAPI.xlua_tointeger(L, 2); LuaAPI.lua_pushboolean(L, true); LuaAPI.lua_pushnumber(L, gen_to_be_invoked[index]); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.lua_pushboolean(L, false); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] public static int __NewIndexer(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); try { if (translator.Assignable(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int key = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked[key] = (float)LuaAPI.lua_tonumber(L, 3); LuaAPI.lua_pushboolean(L, true); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.lua_pushboolean(L, false); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __MulMeta(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if (translator.Assignable(L, 1) && translator.Assignable(L, 2)) { UnityEngine.Quaternion leftside;translator.Get(L, 1, out leftside); UnityEngine.Quaternion rightside;translator.Get(L, 2, out rightside); translator.PushUnityEngineQuaternion(L, leftside * rightside); return 1; } if (translator.Assignable(L, 1) && translator.Assignable(L, 2)) { UnityEngine.Quaternion leftside;translator.Get(L, 1, out leftside); UnityEngine.Vector3 rightside;translator.Get(L, 2, out rightside); translator.PushUnityEngineVector3(L, leftside * rightside); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to right hand of * operator, need UnityEngine.Quaternion!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __EqMeta(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if (translator.Assignable(L, 1) && translator.Assignable(L, 2)) { UnityEngine.Quaternion leftside;translator.Get(L, 1, out leftside); UnityEngine.Quaternion rightside;translator.Get(L, 2, out rightside); LuaAPI.lua_pushboolean(L, leftside == rightside); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Quaternion!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FromToRotation_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector3 _fromDirection;translator.Get(L, 1, out _fromDirection); UnityEngine.Vector3 _toDirection;translator.Get(L, 2, out _toDirection); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.FromToRotation( _fromDirection, _toDirection ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Inverse_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Quaternion _rotation;translator.Get(L, 1, out _rotation); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.Inverse( _rotation ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Slerp_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Quaternion _a;translator.Get(L, 1, out _a); UnityEngine.Quaternion _b;translator.Get(L, 2, out _b); float _t = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.Slerp( _a, _b, _t ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SlerpUnclamped_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Quaternion _a;translator.Get(L, 1, out _a); UnityEngine.Quaternion _b;translator.Get(L, 2, out _b); float _t = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.SlerpUnclamped( _a, _b, _t ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Lerp_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Quaternion _a;translator.Get(L, 1, out _a); UnityEngine.Quaternion _b;translator.Get(L, 2, out _b); float _t = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.Lerp( _a, _b, _t ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LerpUnclamped_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Quaternion _a;translator.Get(L, 1, out _a); UnityEngine.Quaternion _b;translator.Get(L, 2, out _b); float _t = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.LerpUnclamped( _a, _b, _t ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AngleAxis_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { float _angle = (float)LuaAPI.lua_tonumber(L, 1); UnityEngine.Vector3 _axis;translator.Get(L, 2, out _axis); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.AngleAxis( _angle, _axis ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LookRotation_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Vector3 _forward;translator.Get(L, 1, out _forward); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.LookRotation( _forward ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Vector3 _forward;translator.Get(L, 1, out _forward); UnityEngine.Vector3 _upwards;translator.Get(L, 2, out _upwards); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.LookRotation( _forward, _upwards ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Quaternion.LookRotation!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Set(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { float _newX = (float)LuaAPI.lua_tonumber(L, 2); float _newY = (float)LuaAPI.lua_tonumber(L, 3); float _newZ = (float)LuaAPI.lua_tonumber(L, 4); float _newW = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.Set( _newX, _newY, _newZ, _newW ); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Dot_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Quaternion _a;translator.Get(L, 1, out _a); UnityEngine.Quaternion _b;translator.Get(L, 2, out _b); float gen_ret = UnityEngine.Quaternion.Dot( _a, _b ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetLookRotation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Vector3 _view;translator.Get(L, 2, out _view); gen_to_be_invoked.SetLookRotation( _view ); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.Vector3 _view;translator.Get(L, 2, out _view); UnityEngine.Vector3 _up;translator.Get(L, 3, out _up); gen_to_be_invoked.SetLookRotation( _view, _up ); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Quaternion.SetLookRotation!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Angle_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Quaternion _a;translator.Get(L, 1, out _a); UnityEngine.Quaternion _b;translator.Get(L, 2, out _b); float gen_ret = UnityEngine.Quaternion.Angle( _a, _b ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Euler_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { float _x = (float)LuaAPI.lua_tonumber(L, 1); float _y = (float)LuaAPI.lua_tonumber(L, 2); float _z = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.Euler( _x, _y, _z ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Vector3 _euler;translator.Get(L, 1, out _euler); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.Euler( _euler ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Quaternion.Euler!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ToAngleAxis(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { float _angle; UnityEngine.Vector3 _axis; gen_to_be_invoked.ToAngleAxis( out _angle, out _axis ); LuaAPI.lua_pushnumber(L, _angle); translator.PushUnityEngineVector3(L, _axis); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetFromToRotation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { UnityEngine.Vector3 _fromDirection;translator.Get(L, 2, out _fromDirection); UnityEngine.Vector3 _toDirection;translator.Get(L, 3, out _toDirection); gen_to_be_invoked.SetFromToRotation( _fromDirection, _toDirection ); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RotateTowards_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Quaternion _from;translator.Get(L, 1, out _from); UnityEngine.Quaternion _to;translator.Get(L, 2, out _to); float _maxDegreesDelta = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.RotateTowards( _from, _to, _maxDegreesDelta ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Normalize_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Quaternion _q;translator.Get(L, 1, out _q); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.Normalize( _q ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Normalize(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { gen_to_be_invoked.Normalize( ); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetHashCode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { int gen_ret = gen_to_be_invoked.GetHashCode( ); LuaAPI.xlua_pushinteger(L, gen_ret); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Equals(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { object _other = translator.GetObject(L, 2, typeof(object)); bool gen_ret = gen_to_be_invoked.Equals( _other ); LuaAPI.lua_pushboolean(L, gen_ret); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Quaternion _other;translator.Get(L, 2, out _other); bool gen_ret = gen_to_be_invoked.Equals( _other ); LuaAPI.lua_pushboolean(L, gen_ret); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Quaternion.Equals!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ToString(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { string gen_ret = gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, gen_ret); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _format = LuaAPI.lua_tostring(L, 2); string gen_ret = gen_to_be_invoked.ToString( _format ); LuaAPI.lua_pushstring(L, gen_ret); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); return 1; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _format = LuaAPI.lua_tostring(L, 2); System.IFormatProvider _formatProvider = (System.IFormatProvider)translator.GetObject(L, 3, typeof(System.IFormatProvider)); string gen_ret = gen_to_be_invoked.ToString( _format, _formatProvider ); LuaAPI.lua_pushstring(L, gen_ret); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Quaternion.ToString!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_identity(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.PushUnityEngineQuaternion(L, UnityEngine.Quaternion.identity); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_eulerAngles(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineVector3(L, gen_to_be_invoked.eulerAngles); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_normalized(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineQuaternion(L, gen_to_be_invoked.normalized); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_x(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.x); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_y(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.y); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_z(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.z); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_w(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.w); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_eulerAngles(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.eulerAngles = gen_value; translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_x(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.x = (float)LuaAPI.lua_tonumber(L, 2); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_y(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.y = (float)LuaAPI.lua_tonumber(L, 2); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_z(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.z = (float)LuaAPI.lua_tonumber(L, 2); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_w(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.w = (float)LuaAPI.lua_tonumber(L, 2); translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }