#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineMonoBehaviourWrap { public static void __Register(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.MonoBehaviour); Utils.BeginObjectRegister(type, L, translator, 0, 7, 4, 1); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsInvoking", _m_IsInvoking); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CancelInvoke", _m_CancelInvoke); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Invoke", _m_Invoke); Utils.RegisterFunc(L, Utils.METHOD_IDX, "InvokeRepeating", _m_InvokeRepeating); Utils.RegisterFunc(L, Utils.METHOD_IDX, "StartCoroutine", _m_StartCoroutine); Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopCoroutine", _m_StopCoroutine); Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopAllCoroutines", _m_StopAllCoroutines); Utils.RegisterFunc(L, Utils.GETTER_IDX, "destroyCancellationToken", _g_get_destroyCancellationToken); Utils.RegisterFunc(L, Utils.GETTER_IDX, "useGUILayout", _g_get_useGUILayout); Utils.RegisterFunc(L, Utils.GETTER_IDX, "didStart", _g_get_didStart); Utils.RegisterFunc(L, Utils.GETTER_IDX, "didAwake", _g_get_didAwake); Utils.RegisterFunc(L, Utils.SETTER_IDX, "useGUILayout", _s_set_useGUILayout); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "print", _m_print_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { UnityEngine.MonoBehaviour gen_ret = new UnityEngine.MonoBehaviour(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsInvoking(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { bool gen_ret = gen_to_be_invoked.IsInvoking( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _methodName = LuaAPI.lua_tostring(L, 2); bool gen_ret = gen_to_be_invoked.IsInvoking( _methodName ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour.IsInvoking!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CancelInvoke(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { gen_to_be_invoked.CancelInvoke( ); return 0; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _methodName = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.CancelInvoke( _methodName ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour.CancelInvoke!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Invoke(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); { string _methodName = LuaAPI.lua_tostring(L, 2); float _time = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.Invoke( _methodName, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_InvokeRepeating(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); { string _methodName = LuaAPI.lua_tostring(L, 2); float _time = (float)LuaAPI.lua_tonumber(L, 3); float _repeatRate = (float)LuaAPI.lua_tonumber(L, 4); gen_to_be_invoked.InvokeRepeating( _methodName, _time, _repeatRate ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StartCoroutine(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _methodName = LuaAPI.lua_tostring(L, 2); UnityEngine.Coroutine gen_ret = gen_to_be_invoked.StartCoroutine( _methodName ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { System.Collections.IEnumerator _routine = (System.Collections.IEnumerator)translator.GetObject(L, 2, typeof(System.Collections.IEnumerator)); UnityEngine.Coroutine gen_ret = gen_to_be_invoked.StartCoroutine( _routine ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _methodName = LuaAPI.lua_tostring(L, 2); object _value = translator.GetObject(L, 3, typeof(object)); UnityEngine.Coroutine gen_ret = gen_to_be_invoked.StartCoroutine( _methodName, _value ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour.StartCoroutine!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StopCoroutine(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { System.Collections.IEnumerator _routine = (System.Collections.IEnumerator)translator.GetObject(L, 2, typeof(System.Collections.IEnumerator)); gen_to_be_invoked.StopCoroutine( _routine ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Coroutine _routine = (UnityEngine.Coroutine)translator.GetObject(L, 2, typeof(UnityEngine.Coroutine)); gen_to_be_invoked.StopCoroutine( _routine ); return 0; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _methodName = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.StopCoroutine( _methodName ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour.StopCoroutine!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StopAllCoroutines(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.StopAllCoroutines( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_print_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { object _message = translator.GetObject(L, 1, typeof(object)); UnityEngine.MonoBehaviour.print( _message ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_destroyCancellationToken(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.destroyCancellationToken); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_useGUILayout(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useGUILayout); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_didStart(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.didStart); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_didAwake(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.didAwake); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_useGUILayout(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); gen_to_be_invoked.useGUILayout = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }