#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineDebugWrap { public static void __Register(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Debug); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 20, 4, 2); Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawLine", _m_DrawLine_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawRay", _m_DrawRay_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Break", _m_Break_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DebugBreak", _m_DebugBreak_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Log", _m_Log_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LogFormat", _m_LogFormat_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LogError", _m_LogError_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LogErrorFormat", _m_LogErrorFormat_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ClearDeveloperConsole", _m_ClearDeveloperConsole_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LogException", _m_LogException_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LogWarning", _m_LogWarning_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LogWarningFormat", _m_LogWarningFormat_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Assert", _m_Assert_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AssertFormat", _m_AssertFormat_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LogAssertion", _m_LogAssertion_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LogAssertionFormat", _m_LogAssertionFormat_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RetrieveStartupLogs", _m_RetrieveStartupLogs_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "CheckIntegrity", _m_CheckIntegrity_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "IsValidationLevelEnabled", _m_IsValidationLevelEnabled_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "unityLogger", _g_get_unityLogger); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "developerConsoleEnabled", _g_get_developerConsoleEnabled); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "developerConsoleVisible", _g_get_developerConsoleVisible); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "isDebugBuild", _g_get_isDebugBuild); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "developerConsoleEnabled", _s_set_developerConsoleEnabled); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "developerConsoleVisible", _s_set_developerConsoleVisible); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { UnityEngine.Debug gen_ret = new UnityEngine.Debug(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DrawLine_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); UnityEngine.Vector3 _end;translator.Get(L, 2, out _end); UnityEngine.Debug.DrawLine( _start, _end ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); UnityEngine.Vector3 _end;translator.Get(L, 2, out _end); UnityEngine.Color _color;translator.Get(L, 3, out _color); UnityEngine.Debug.DrawLine( _start, _end, _color ); return 0; } if(gen_param_count == 4&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); UnityEngine.Vector3 _end;translator.Get(L, 2, out _end); UnityEngine.Color _color;translator.Get(L, 3, out _color); float _duration = (float)LuaAPI.lua_tonumber(L, 4); UnityEngine.Debug.DrawLine( _start, _end, _color, _duration ); return 0; } if(gen_param_count == 5&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) { UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); UnityEngine.Vector3 _end;translator.Get(L, 2, out _end); UnityEngine.Color _color;translator.Get(L, 3, out _color); float _duration = (float)LuaAPI.lua_tonumber(L, 4); bool _depthTest = LuaAPI.lua_toboolean(L, 5); UnityEngine.Debug.DrawLine( _start, _end, _color, _duration, _depthTest ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.DrawLine!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DrawRay_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir); UnityEngine.Debug.DrawRay( _start, _dir ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir); UnityEngine.Color _color;translator.Get(L, 3, out _color); UnityEngine.Debug.DrawRay( _start, _dir, _color ); return 0; } if(gen_param_count == 4&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir); UnityEngine.Color _color;translator.Get(L, 3, out _color); float _duration = (float)LuaAPI.lua_tonumber(L, 4); UnityEngine.Debug.DrawRay( _start, _dir, _color, _duration ); return 0; } if(gen_param_count == 5&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) { UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir); UnityEngine.Color _color;translator.Get(L, 3, out _color); float _duration = (float)LuaAPI.lua_tonumber(L, 4); bool _depthTest = LuaAPI.lua_toboolean(L, 5); UnityEngine.Debug.DrawRay( _start, _dir, _color, _duration, _depthTest ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.DrawRay!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Break_xlua_st_(RealStatePtr L) { try { { UnityEngine.Debug.Break( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DebugBreak_xlua_st_(RealStatePtr L) { try { { UnityEngine.Debug.DebugBreak( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Log_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { object _message = translator.GetObject(L, 1, typeof(object)); UnityEngine.Debug.Log( _message ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { object _message = translator.GetObject(L, 1, typeof(object)); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); UnityEngine.Debug.Log( _message, _context ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.Log!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogFormat_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count >= 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable(L, 2))) { string _format = LuaAPI.lua_tostring(L, 1); object[] _args = translator.GetParams(L, 2); UnityEngine.Debug.LogFormat( _format, _args ); return 0; } if(gen_param_count >= 2&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable(L, 3))) { UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); string _format = LuaAPI.lua_tostring(L, 2); object[] _args = translator.GetParams(L, 3); UnityEngine.Debug.LogFormat( _context, _format, _args ); return 0; } if(gen_param_count >= 4&& (translator.Assignable(L, 1)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))&& (translator.Assignable(L, 2)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))&& translator.Assignable(L, 3)&& (LuaAPI.lua_isnil(L, 4) || LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 5) || translator.Assignable(L, 5))) { UnityEngine.LogType _logType;if (LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TNUMBER)_logType = (UnityEngine.LogType)LuaAPI.lua_tonumber(L, 1);else translator.Get(L, 1, out _logType); UnityEngine.LogOption _logOptions;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_logOptions = (UnityEngine.LogOption)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _logOptions); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object)); string _format = LuaAPI.lua_tostring(L, 4); object[] _args = translator.GetParams(L, 5); UnityEngine.Debug.LogFormat( _logType, _logOptions, _context, _format, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogFormat!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogError_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { object _message = translator.GetObject(L, 1, typeof(object)); UnityEngine.Debug.LogError( _message ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { object _message = translator.GetObject(L, 1, typeof(object)); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); UnityEngine.Debug.LogError( _message, _context ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogError!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogErrorFormat_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count >= 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable(L, 2))) { string _format = LuaAPI.lua_tostring(L, 1); object[] _args = translator.GetParams(L, 2); UnityEngine.Debug.LogErrorFormat( _format, _args ); return 0; } if(gen_param_count >= 2&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable(L, 3))) { UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); string _format = LuaAPI.lua_tostring(L, 2); object[] _args = translator.GetParams(L, 3); UnityEngine.Debug.LogErrorFormat( _context, _format, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogErrorFormat!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearDeveloperConsole_xlua_st_(RealStatePtr L) { try { { UnityEngine.Debug.ClearDeveloperConsole( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogException_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { System.Exception _exception = (System.Exception)translator.GetObject(L, 1, typeof(System.Exception)); UnityEngine.Debug.LogException( _exception ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { System.Exception _exception = (System.Exception)translator.GetObject(L, 1, typeof(System.Exception)); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); UnityEngine.Debug.LogException( _exception, _context ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogException!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogWarning_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { object _message = translator.GetObject(L, 1, typeof(object)); UnityEngine.Debug.LogWarning( _message ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { object _message = translator.GetObject(L, 1, typeof(object)); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); UnityEngine.Debug.LogWarning( _message, _context ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogWarning!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogWarningFormat_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count >= 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable(L, 2))) { string _format = LuaAPI.lua_tostring(L, 1); object[] _args = translator.GetParams(L, 2); UnityEngine.Debug.LogWarningFormat( _format, _args ); return 0; } if(gen_param_count >= 2&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable(L, 3))) { UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); string _format = LuaAPI.lua_tostring(L, 2); object[] _args = translator.GetParams(L, 3); UnityEngine.Debug.LogWarningFormat( _context, _format, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogWarningFormat!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Assert_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)) { bool _condition = LuaAPI.lua_toboolean(L, 1); UnityEngine.Debug.Assert( _condition ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& translator.Assignable(L, 2)) { bool _condition = LuaAPI.lua_toboolean(L, 1); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); UnityEngine.Debug.Assert( _condition, _context ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& translator.Assignable(L, 2)) { bool _condition = LuaAPI.lua_toboolean(L, 1); object _message = translator.GetObject(L, 2, typeof(object)); UnityEngine.Debug.Assert( _condition, _message ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { bool _condition = LuaAPI.lua_toboolean(L, 1); string _message = LuaAPI.lua_tostring(L, 2); UnityEngine.Debug.Assert( _condition, _message ); return 0; } if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { bool _condition = LuaAPI.lua_toboolean(L, 1); object _message = translator.GetObject(L, 2, typeof(object)); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object)); UnityEngine.Debug.Assert( _condition, _message, _context ); return 0; } if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { bool _condition = LuaAPI.lua_toboolean(L, 1); string _message = LuaAPI.lua_tostring(L, 2); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object)); UnityEngine.Debug.Assert( _condition, _message, _context ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.Assert!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AssertFormat_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count >= 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable(L, 3))) { bool _condition = LuaAPI.lua_toboolean(L, 1); string _format = LuaAPI.lua_tostring(L, 2); object[] _args = translator.GetParams(L, 3); UnityEngine.Debug.AssertFormat( _condition, _format, _args ); return 0; } if(gen_param_count >= 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& translator.Assignable(L, 2)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 4) || translator.Assignable(L, 4))) { bool _condition = LuaAPI.lua_toboolean(L, 1); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); string _format = LuaAPI.lua_tostring(L, 3); object[] _args = translator.GetParams(L, 4); UnityEngine.Debug.AssertFormat( _condition, _context, _format, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.AssertFormat!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogAssertion_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { object _message = translator.GetObject(L, 1, typeof(object)); UnityEngine.Debug.LogAssertion( _message ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { object _message = translator.GetObject(L, 1, typeof(object)); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); UnityEngine.Debug.LogAssertion( _message, _context ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogAssertion!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogAssertionFormat_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count >= 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable(L, 2))) { string _format = LuaAPI.lua_tostring(L, 1); object[] _args = translator.GetParams(L, 2); UnityEngine.Debug.LogAssertionFormat( _format, _args ); return 0; } if(gen_param_count >= 2&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable(L, 3))) { UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); string _format = LuaAPI.lua_tostring(L, 2); object[] _args = translator.GetParams(L, 3); UnityEngine.Debug.LogAssertionFormat( _context, _format, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogAssertionFormat!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RetrieveStartupLogs_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Debug.StartupLog[] gen_ret = UnityEngine.Debug.RetrieveStartupLogs( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CheckIntegrity_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.IntegrityCheckLevel _level;if (LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TNUMBER)_level = (UnityEngine.IntegrityCheckLevel)LuaAPI.lua_tonumber(L, 1);else translator.Get(L, 1, out _level); string gen_ret = UnityEngine.Debug.CheckIntegrity( _level ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsValidationLevelEnabled_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.ValidationLevel _level;if (LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TNUMBER)_level = (UnityEngine.ValidationLevel)LuaAPI.lua_tonumber(L, 1);else translator.Get(L, 1, out _level); bool gen_ret = UnityEngine.Debug.IsValidationLevelEnabled( _level ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_unityLogger(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.PushAny(L, UnityEngine.Debug.unityLogger); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_developerConsoleEnabled(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Debug.developerConsoleEnabled); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_developerConsoleVisible(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Debug.developerConsoleVisible); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isDebugBuild(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Debug.isDebugBuild); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_developerConsoleEnabled(RealStatePtr L) { try { UnityEngine.Debug.developerConsoleEnabled = LuaAPI.lua_toboolean(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_developerConsoleVisible(RealStatePtr L) { try { UnityEngine.Debug.developerConsoleVisible = LuaAPI.lua_toboolean(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }