#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineCameraWrap { public static void __Register(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Camera); Utils.BeginObjectRegister(type, L, translator, 0, 43, 67, 53); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Reset", _m_Reset); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetTransparencySortSettings", _m_ResetTransparencySortSettings); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetAspect", _m_ResetAspect); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetCullingMatrix", _m_ResetCullingMatrix); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetReplacementShader", _m_SetReplacementShader); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetReplacementShader", _m_ResetReplacementShader); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGateFittedFieldOfView", _m_GetGateFittedFieldOfView); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGateFittedLensShift", _m_GetGateFittedLensShift); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTargetBuffers", _m_SetTargetBuffers); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetWorldToCameraMatrix", _m_ResetWorldToCameraMatrix); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetProjectionMatrix", _m_ResetProjectionMatrix); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateObliqueMatrix", _m_CalculateObliqueMatrix); Utils.RegisterFunc(L, Utils.METHOD_IDX, "WorldToScreenPoint", _m_WorldToScreenPoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "WorldToViewportPoint", _m_WorldToViewportPoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ViewportToWorldPoint", _m_ViewportToWorldPoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ScreenToWorldPoint", _m_ScreenToWorldPoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ScreenToViewportPoint", _m_ScreenToViewportPoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ViewportToScreenPoint", _m_ViewportToScreenPoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ViewportPointToRay", _m_ViewportPointToRay); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ScreenPointToRay", _m_ScreenPointToRay); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateFrustumCorners", _m_CalculateFrustumCorners); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetStereoNonJitteredProjectionMatrix", _m_GetStereoNonJitteredProjectionMatrix); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetStereoViewMatrix", _m_GetStereoViewMatrix); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CopyStereoDeviceProjectionMatrixToNonJittered", _m_CopyStereoDeviceProjectionMatrixToNonJittered); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetStereoProjectionMatrix", _m_GetStereoProjectionMatrix); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetStereoProjectionMatrix", _m_SetStereoProjectionMatrix); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetStereoProjectionMatrices", _m_ResetStereoProjectionMatrices); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetStereoViewMatrix", _m_SetStereoViewMatrix); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetStereoViewMatrices", _m_ResetStereoViewMatrices); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RenderToCubemap", _m_RenderToCubemap); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Render", _m_Render); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RenderWithShader", _m_RenderWithShader); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RenderDontRestore", _m_RenderDontRestore); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CopyFrom", _m_CopyFrom); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveCommandBuffers", _m_RemoveCommandBuffers); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveAllCommandBuffers", _m_RemoveAllCommandBuffers); Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddCommandBuffer", _m_AddCommandBuffer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddCommandBufferAsync", _m_AddCommandBufferAsync); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveCommandBuffer", _m_RemoveCommandBuffer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCommandBuffers", _m_GetCommandBuffers); Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetCullingParameters", _m_TryGetCullingParameters); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSides", _m_GetSides); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetWorldCorners", _m_GetWorldCorners); Utils.RegisterFunc(L, Utils.GETTER_IDX, "nearClipPlane", _g_get_nearClipPlane); Utils.RegisterFunc(L, Utils.GETTER_IDX, "farClipPlane", _g_get_farClipPlane); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fieldOfView", _g_get_fieldOfView); Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderingPath", _g_get_renderingPath); Utils.RegisterFunc(L, Utils.GETTER_IDX, "actualRenderingPath", _g_get_actualRenderingPath); Utils.RegisterFunc(L, Utils.GETTER_IDX, "allowHDR", _g_get_allowHDR); Utils.RegisterFunc(L, Utils.GETTER_IDX, "allowMSAA", _g_get_allowMSAA); Utils.RegisterFunc(L, Utils.GETTER_IDX, "allowDynamicResolution", _g_get_allowDynamicResolution); Utils.RegisterFunc(L, Utils.GETTER_IDX, "forceIntoRenderTexture", _g_get_forceIntoRenderTexture); Utils.RegisterFunc(L, Utils.GETTER_IDX, "orthographicSize", _g_get_orthographicSize); Utils.RegisterFunc(L, Utils.GETTER_IDX, "orthographic", _g_get_orthographic); Utils.RegisterFunc(L, Utils.GETTER_IDX, "opaqueSortMode", _g_get_opaqueSortMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "transparencySortMode", _g_get_transparencySortMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "transparencySortAxis", _g_get_transparencySortAxis); Utils.RegisterFunc(L, Utils.GETTER_IDX, "depth", _g_get_depth); Utils.RegisterFunc(L, Utils.GETTER_IDX, "aspect", _g_get_aspect); Utils.RegisterFunc(L, Utils.GETTER_IDX, "velocity", _g_get_velocity); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cullingMask", _g_get_cullingMask); Utils.RegisterFunc(L, Utils.GETTER_IDX, "eventMask", _g_get_eventMask); Utils.RegisterFunc(L, Utils.GETTER_IDX, "layerCullSpherical", _g_get_layerCullSpherical); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cameraType", _g_get_cameraType); Utils.RegisterFunc(L, Utils.GETTER_IDX, "overrideSceneCullingMask", _g_get_overrideSceneCullingMask); Utils.RegisterFunc(L, Utils.GETTER_IDX, "layerCullDistances", _g_get_layerCullDistances); Utils.RegisterFunc(L, Utils.GETTER_IDX, "useOcclusionCulling", _g_get_useOcclusionCulling); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cullingMatrix", _g_get_cullingMatrix); Utils.RegisterFunc(L, Utils.GETTER_IDX, "backgroundColor", _g_get_backgroundColor); Utils.RegisterFunc(L, Utils.GETTER_IDX, "clearFlags", _g_get_clearFlags); Utils.RegisterFunc(L, Utils.GETTER_IDX, "depthTextureMode", _g_get_depthTextureMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "clearStencilAfterLightingPass", _g_get_clearStencilAfterLightingPass); Utils.RegisterFunc(L, Utils.GETTER_IDX, "usePhysicalProperties", _g_get_usePhysicalProperties); Utils.RegisterFunc(L, Utils.GETTER_IDX, "iso", _g_get_iso); Utils.RegisterFunc(L, Utils.GETTER_IDX, "shutterSpeed", _g_get_shutterSpeed); Utils.RegisterFunc(L, Utils.GETTER_IDX, "aperture", _g_get_aperture); Utils.RegisterFunc(L, Utils.GETTER_IDX, "focusDistance", _g_get_focusDistance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "focalLength", _g_get_focalLength); Utils.RegisterFunc(L, Utils.GETTER_IDX, "bladeCount", _g_get_bladeCount); Utils.RegisterFunc(L, Utils.GETTER_IDX, "curvature", _g_get_curvature); Utils.RegisterFunc(L, Utils.GETTER_IDX, "barrelClipping", _g_get_barrelClipping); Utils.RegisterFunc(L, Utils.GETTER_IDX, "anamorphism", _g_get_anamorphism); Utils.RegisterFunc(L, Utils.GETTER_IDX, "sensorSize", _g_get_sensorSize); Utils.RegisterFunc(L, Utils.GETTER_IDX, "lensShift", _g_get_lensShift); Utils.RegisterFunc(L, Utils.GETTER_IDX, "gateFit", _g_get_gateFit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rect", _g_get_rect); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pixelRect", _g_get_pixelRect); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pixelWidth", _g_get_pixelWidth); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pixelHeight", _g_get_pixelHeight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "scaledPixelWidth", _g_get_scaledPixelWidth); Utils.RegisterFunc(L, Utils.GETTER_IDX, "scaledPixelHeight", _g_get_scaledPixelHeight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetTexture", _g_get_targetTexture); Utils.RegisterFunc(L, Utils.GETTER_IDX, "activeTexture", _g_get_activeTexture); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetDisplay", _g_get_targetDisplay); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cameraToWorldMatrix", _g_get_cameraToWorldMatrix); Utils.RegisterFunc(L, Utils.GETTER_IDX, "worldToCameraMatrix", _g_get_worldToCameraMatrix); Utils.RegisterFunc(L, Utils.GETTER_IDX, "projectionMatrix", _g_get_projectionMatrix); Utils.RegisterFunc(L, Utils.GETTER_IDX, "nonJitteredProjectionMatrix", _g_get_nonJitteredProjectionMatrix); Utils.RegisterFunc(L, Utils.GETTER_IDX, "useJitteredProjectionMatrixForTransparentRendering", _g_get_useJitteredProjectionMatrixForTransparentRendering); Utils.RegisterFunc(L, Utils.GETTER_IDX, "previousViewProjectionMatrix", _g_get_previousViewProjectionMatrix); Utils.RegisterFunc(L, Utils.GETTER_IDX, "scene", _g_get_scene); Utils.RegisterFunc(L, Utils.GETTER_IDX, "stereoEnabled", _g_get_stereoEnabled); Utils.RegisterFunc(L, Utils.GETTER_IDX, "stereoSeparation", _g_get_stereoSeparation); Utils.RegisterFunc(L, Utils.GETTER_IDX, "stereoConvergence", _g_get_stereoConvergence); Utils.RegisterFunc(L, Utils.GETTER_IDX, "areVRStereoViewMatricesWithinSingleCullTolerance", _g_get_areVRStereoViewMatricesWithinSingleCullTolerance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "stereoTargetEye", _g_get_stereoTargetEye); Utils.RegisterFunc(L, Utils.GETTER_IDX, "stereoActiveEye", _g_get_stereoActiveEye); Utils.RegisterFunc(L, Utils.GETTER_IDX, "sceneViewFilterMode", _g_get_sceneViewFilterMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderCloudsInSceneView", _g_get_renderCloudsInSceneView); Utils.RegisterFunc(L, Utils.GETTER_IDX, "commandBufferCount", _g_get_commandBufferCount); Utils.RegisterFunc(L, Utils.SETTER_IDX, "nearClipPlane", _s_set_nearClipPlane); Utils.RegisterFunc(L, Utils.SETTER_IDX, "farClipPlane", _s_set_farClipPlane); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fieldOfView", _s_set_fieldOfView); Utils.RegisterFunc(L, Utils.SETTER_IDX, "renderingPath", _s_set_renderingPath); Utils.RegisterFunc(L, Utils.SETTER_IDX, "allowHDR", _s_set_allowHDR); Utils.RegisterFunc(L, Utils.SETTER_IDX, "allowMSAA", _s_set_allowMSAA); Utils.RegisterFunc(L, Utils.SETTER_IDX, "allowDynamicResolution", _s_set_allowDynamicResolution); Utils.RegisterFunc(L, Utils.SETTER_IDX, "forceIntoRenderTexture", _s_set_forceIntoRenderTexture); Utils.RegisterFunc(L, Utils.SETTER_IDX, "orthographicSize", _s_set_orthographicSize); Utils.RegisterFunc(L, Utils.SETTER_IDX, "orthographic", _s_set_orthographic); Utils.RegisterFunc(L, Utils.SETTER_IDX, "opaqueSortMode", _s_set_opaqueSortMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "transparencySortMode", _s_set_transparencySortMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "transparencySortAxis", _s_set_transparencySortAxis); Utils.RegisterFunc(L, Utils.SETTER_IDX, "depth", _s_set_depth); Utils.RegisterFunc(L, Utils.SETTER_IDX, "aspect", _s_set_aspect); Utils.RegisterFunc(L, Utils.SETTER_IDX, "cullingMask", _s_set_cullingMask); Utils.RegisterFunc(L, Utils.SETTER_IDX, "eventMask", _s_set_eventMask); Utils.RegisterFunc(L, Utils.SETTER_IDX, "layerCullSpherical", _s_set_layerCullSpherical); Utils.RegisterFunc(L, Utils.SETTER_IDX, "cameraType", _s_set_cameraType); Utils.RegisterFunc(L, Utils.SETTER_IDX, "overrideSceneCullingMask", _s_set_overrideSceneCullingMask); Utils.RegisterFunc(L, Utils.SETTER_IDX, "layerCullDistances", _s_set_layerCullDistances); Utils.RegisterFunc(L, Utils.SETTER_IDX, "useOcclusionCulling", _s_set_useOcclusionCulling); Utils.RegisterFunc(L, Utils.SETTER_IDX, "cullingMatrix", _s_set_cullingMatrix); Utils.RegisterFunc(L, Utils.SETTER_IDX, "backgroundColor", _s_set_backgroundColor); Utils.RegisterFunc(L, Utils.SETTER_IDX, "clearFlags", _s_set_clearFlags); Utils.RegisterFunc(L, Utils.SETTER_IDX, "depthTextureMode", _s_set_depthTextureMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "clearStencilAfterLightingPass", _s_set_clearStencilAfterLightingPass); Utils.RegisterFunc(L, Utils.SETTER_IDX, "usePhysicalProperties", _s_set_usePhysicalProperties); Utils.RegisterFunc(L, Utils.SETTER_IDX, "iso", _s_set_iso); Utils.RegisterFunc(L, Utils.SETTER_IDX, "shutterSpeed", _s_set_shutterSpeed); Utils.RegisterFunc(L, Utils.SETTER_IDX, "aperture", _s_set_aperture); Utils.RegisterFunc(L, Utils.SETTER_IDX, "focusDistance", _s_set_focusDistance); Utils.RegisterFunc(L, Utils.SETTER_IDX, "focalLength", _s_set_focalLength); Utils.RegisterFunc(L, Utils.SETTER_IDX, "bladeCount", _s_set_bladeCount); Utils.RegisterFunc(L, Utils.SETTER_IDX, "curvature", _s_set_curvature); Utils.RegisterFunc(L, Utils.SETTER_IDX, "barrelClipping", _s_set_barrelClipping); Utils.RegisterFunc(L, Utils.SETTER_IDX, "anamorphism", _s_set_anamorphism); Utils.RegisterFunc(L, Utils.SETTER_IDX, "sensorSize", _s_set_sensorSize); Utils.RegisterFunc(L, Utils.SETTER_IDX, "lensShift", _s_set_lensShift); Utils.RegisterFunc(L, Utils.SETTER_IDX, "gateFit", _s_set_gateFit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "rect", _s_set_rect); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pixelRect", _s_set_pixelRect); Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetTexture", _s_set_targetTexture); Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetDisplay", _s_set_targetDisplay); Utils.RegisterFunc(L, Utils.SETTER_IDX, "worldToCameraMatrix", _s_set_worldToCameraMatrix); Utils.RegisterFunc(L, Utils.SETTER_IDX, "projectionMatrix", _s_set_projectionMatrix); Utils.RegisterFunc(L, Utils.SETTER_IDX, "nonJitteredProjectionMatrix", _s_set_nonJitteredProjectionMatrix); Utils.RegisterFunc(L, Utils.SETTER_IDX, "useJitteredProjectionMatrixForTransparentRendering", _s_set_useJitteredProjectionMatrixForTransparentRendering); Utils.RegisterFunc(L, Utils.SETTER_IDX, "scene", _s_set_scene); Utils.RegisterFunc(L, Utils.SETTER_IDX, "stereoSeparation", _s_set_stereoSeparation); Utils.RegisterFunc(L, Utils.SETTER_IDX, "stereoConvergence", _s_set_stereoConvergence); Utils.RegisterFunc(L, Utils.SETTER_IDX, "stereoTargetEye", _s_set_stereoTargetEye); Utils.RegisterFunc(L, Utils.SETTER_IDX, "renderCloudsInSceneView", _s_set_renderCloudsInSceneView); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 12, 7, 3); Utils.RegisterFunc(L, Utils.CLS_IDX, "CalculateProjectionMatrixFromPhysicalProperties", _m_CalculateProjectionMatrixFromPhysicalProperties_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "FocalLengthToFieldOfView", _m_FocalLengthToFieldOfView_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "FieldOfViewToFocalLength", _m_FieldOfViewToFocalLength_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "HorizontalToVerticalFieldOfView", _m_HorizontalToVerticalFieldOfView_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "VerticalToHorizontalFieldOfView", _m_VerticalToHorizontalFieldOfView_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetAllCameras", _m_GetAllCameras_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetupCurrent", _m_SetupCurrent_xlua_st_); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kMinAperture", UnityEngine.Camera.kMinAperture); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kMaxAperture", UnityEngine.Camera.kMaxAperture); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kMinBladeCount", UnityEngine.Camera.kMinBladeCount); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kMaxBladeCount", UnityEngine.Camera.kMaxBladeCount); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "main", _g_get_main); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "current", _g_get_current); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "allCamerasCount", _g_get_allCamerasCount); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "allCameras", _g_get_allCameras); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "onPreCull", _g_get_onPreCull); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "onPreRender", _g_get_onPreRender); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "onPostRender", _g_get_onPostRender); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "onPreCull", _s_set_onPreCull); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "onPreRender", _s_set_onPreRender); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "onPostRender", _s_set_onPostRender); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { UnityEngine.Camera gen_ret = new UnityEngine.Camera(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Reset(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Reset( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetTransparencySortSettings(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ResetTransparencySortSettings( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetAspect(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ResetAspect( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetCullingMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ResetCullingMatrix( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetReplacementShader(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Shader _shader = (UnityEngine.Shader)translator.GetObject(L, 2, typeof(UnityEngine.Shader)); string _replacementTag = LuaAPI.lua_tostring(L, 3); gen_to_be_invoked.SetReplacementShader( _shader, _replacementTag ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetReplacementShader(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ResetReplacementShader( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetGateFittedFieldOfView(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { float gen_ret = gen_to_be_invoked.GetGateFittedFieldOfView( ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetGateFittedLensShift(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 gen_ret = gen_to_be_invoked.GetGateFittedLensShift( ); translator.PushUnityEngineVector2(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetTargetBuffers(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable<UnityEngine.RenderBuffer>(L, 2)&& translator.Assignable<UnityEngine.RenderBuffer>(L, 3)) { UnityEngine.RenderBuffer _colorBuffer;translator.Get(L, 2, out _colorBuffer); UnityEngine.RenderBuffer _depthBuffer;translator.Get(L, 3, out _depthBuffer); gen_to_be_invoked.SetTargetBuffers( _colorBuffer, _depthBuffer ); return 0; } if(gen_param_count == 3&& translator.Assignable<UnityEngine.RenderBuffer[]>(L, 2)&& translator.Assignable<UnityEngine.RenderBuffer>(L, 3)) { UnityEngine.RenderBuffer[] _colorBuffer = (UnityEngine.RenderBuffer[])translator.GetObject(L, 2, typeof(UnityEngine.RenderBuffer[])); UnityEngine.RenderBuffer _depthBuffer;translator.Get(L, 3, out _depthBuffer); gen_to_be_invoked.SetTargetBuffers( _colorBuffer, _depthBuffer ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.SetTargetBuffers!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetWorldToCameraMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ResetWorldToCameraMatrix( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetProjectionMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ResetProjectionMatrix( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CalculateObliqueMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Vector4 _clipPlane;translator.Get(L, 2, out _clipPlane); UnityEngine.Matrix4x4 gen_ret = gen_to_be_invoked.CalculateObliqueMatrix( _clipPlane ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_WorldToScreenPoint(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) { UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.WorldToScreenPoint( _position ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 3)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))) { UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 3);else translator.Get(L, 3, out _eye); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.WorldToScreenPoint( _position, _eye ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.WorldToScreenPoint!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_WorldToViewportPoint(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) { UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.WorldToViewportPoint( _position ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 3)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))) { UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 3);else translator.Get(L, 3, out _eye); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.WorldToViewportPoint( _position, _eye ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.WorldToViewportPoint!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ViewportToWorldPoint(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) { UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ViewportToWorldPoint( _position ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 3)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))) { UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 3);else translator.Get(L, 3, out _eye); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ViewportToWorldPoint( _position, _eye ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.ViewportToWorldPoint!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ScreenToWorldPoint(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) { UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ScreenToWorldPoint( _position ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 3)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))) { UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 3);else translator.Get(L, 3, out _eye); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ScreenToWorldPoint( _position, _eye ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.ScreenToWorldPoint!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ScreenToViewportPoint(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ScreenToViewportPoint( _position ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ViewportToScreenPoint(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ViewportToScreenPoint( _position ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ViewportPointToRay(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) { UnityEngine.Vector3 _pos;translator.Get(L, 2, out _pos); UnityEngine.Ray gen_ret = gen_to_be_invoked.ViewportPointToRay( _pos ); translator.PushUnityEngineRay(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 3)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))) { UnityEngine.Vector3 _pos;translator.Get(L, 2, out _pos); UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 3);else translator.Get(L, 3, out _eye); UnityEngine.Ray gen_ret = gen_to_be_invoked.ViewportPointToRay( _pos, _eye ); translator.PushUnityEngineRay(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.ViewportPointToRay!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ScreenPointToRay(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) { UnityEngine.Vector3 _pos;translator.Get(L, 2, out _pos); UnityEngine.Ray gen_ret = gen_to_be_invoked.ScreenPointToRay( _pos ); translator.PushUnityEngineRay(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 3)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))) { UnityEngine.Vector3 _pos;translator.Get(L, 2, out _pos); UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 3);else translator.Get(L, 3, out _eye); UnityEngine.Ray gen_ret = gen_to_be_invoked.ScreenPointToRay( _pos, _eye ); translator.PushUnityEngineRay(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.ScreenPointToRay!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CalculateFrustumCorners(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Rect _viewport;translator.Get(L, 2, out _viewport); float _z = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 4);else translator.Get(L, 4, out _eye); UnityEngine.Vector3[] _outCorners = (UnityEngine.Vector3[])translator.GetObject(L, 5, typeof(UnityEngine.Vector3[])); gen_to_be_invoked.CalculateFrustumCorners( _viewport, _z, _eye, _outCorners ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CalculateProjectionMatrixFromPhysicalProperties_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& translator.Assignable<UnityEngine.Vector2>(L, 2)&& translator.Assignable<UnityEngine.Vector2>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& translator.Assignable<UnityEngine.Camera.GateFitParameters>(L, 6)) { UnityEngine.Matrix4x4 _output; float _focalLength = (float)LuaAPI.lua_tonumber(L, 1); UnityEngine.Vector2 _sensorSize;translator.Get(L, 2, out _sensorSize); UnityEngine.Vector2 _lensShift;translator.Get(L, 3, out _lensShift); float _nearClip = (float)LuaAPI.lua_tonumber(L, 4); float _farClip = (float)LuaAPI.lua_tonumber(L, 5); UnityEngine.Camera.GateFitParameters _gateFitParameters;translator.Get(L, 6, out _gateFitParameters); UnityEngine.Camera.CalculateProjectionMatrixFromPhysicalProperties( out _output, _focalLength, _sensorSize, _lensShift, _nearClip, _farClip, _gateFitParameters ); translator.Push(L, _output); return 1; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& translator.Assignable<UnityEngine.Vector2>(L, 2)&& translator.Assignable<UnityEngine.Vector2>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { UnityEngine.Matrix4x4 _output; float _focalLength = (float)LuaAPI.lua_tonumber(L, 1); UnityEngine.Vector2 _sensorSize;translator.Get(L, 2, out _sensorSize); UnityEngine.Vector2 _lensShift;translator.Get(L, 3, out _lensShift); float _nearClip = (float)LuaAPI.lua_tonumber(L, 4); float _farClip = (float)LuaAPI.lua_tonumber(L, 5); UnityEngine.Camera.CalculateProjectionMatrixFromPhysicalProperties( out _output, _focalLength, _sensorSize, _lensShift, _nearClip, _farClip ); translator.Push(L, _output); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.CalculateProjectionMatrixFromPhysicalProperties!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FocalLengthToFieldOfView_xlua_st_(RealStatePtr L) { try { { float _focalLength = (float)LuaAPI.lua_tonumber(L, 1); float _sensorSize = (float)LuaAPI.lua_tonumber(L, 2); float gen_ret = UnityEngine.Camera.FocalLengthToFieldOfView( _focalLength, _sensorSize ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FieldOfViewToFocalLength_xlua_st_(RealStatePtr L) { try { { float _fieldOfView = (float)LuaAPI.lua_tonumber(L, 1); float _sensorSize = (float)LuaAPI.lua_tonumber(L, 2); float gen_ret = UnityEngine.Camera.FieldOfViewToFocalLength( _fieldOfView, _sensorSize ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HorizontalToVerticalFieldOfView_xlua_st_(RealStatePtr L) { try { { float _horizontalFieldOfView = (float)LuaAPI.lua_tonumber(L, 1); float _aspectRatio = (float)LuaAPI.lua_tonumber(L, 2); float gen_ret = UnityEngine.Camera.HorizontalToVerticalFieldOfView( _horizontalFieldOfView, _aspectRatio ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_VerticalToHorizontalFieldOfView_xlua_st_(RealStatePtr L) { try { { float _verticalFieldOfView = (float)LuaAPI.lua_tonumber(L, 1); float _aspectRatio = (float)LuaAPI.lua_tonumber(L, 2); float gen_ret = UnityEngine.Camera.VerticalToHorizontalFieldOfView( _verticalFieldOfView, _aspectRatio ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetStereoNonJitteredProjectionMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Camera.StereoscopicEye _eye;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.StereoscopicEye)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _eye); UnityEngine.Matrix4x4 gen_ret = gen_to_be_invoked.GetStereoNonJitteredProjectionMatrix( _eye ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetStereoViewMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Camera.StereoscopicEye _eye;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.StereoscopicEye)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _eye); UnityEngine.Matrix4x4 gen_ret = gen_to_be_invoked.GetStereoViewMatrix( _eye ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CopyStereoDeviceProjectionMatrixToNonJittered(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Camera.StereoscopicEye _eye;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.StereoscopicEye)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _eye); gen_to_be_invoked.CopyStereoDeviceProjectionMatrixToNonJittered( _eye ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetStereoProjectionMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Camera.StereoscopicEye _eye;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.StereoscopicEye)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _eye); UnityEngine.Matrix4x4 gen_ret = gen_to_be_invoked.GetStereoProjectionMatrix( _eye ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetStereoProjectionMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Camera.StereoscopicEye _eye;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.StereoscopicEye)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _eye); UnityEngine.Matrix4x4 _matrix;translator.Get(L, 3, out _matrix); gen_to_be_invoked.SetStereoProjectionMatrix( _eye, _matrix ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetStereoProjectionMatrices(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ResetStereoProjectionMatrices( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetStereoViewMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Camera.StereoscopicEye _eye;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.StereoscopicEye)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _eye); UnityEngine.Matrix4x4 _matrix;translator.Get(L, 3, out _matrix); gen_to_be_invoked.SetStereoViewMatrix( _eye, _matrix ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetStereoViewMatrices(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ResetStereoViewMatrices( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAllCameras_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Camera[] _cameras = (UnityEngine.Camera[])translator.GetObject(L, 1, typeof(UnityEngine.Camera[])); int gen_ret = UnityEngine.Camera.GetAllCameras( _cameras ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RenderToCubemap(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable<UnityEngine.Cubemap>(L, 2)) { UnityEngine.Cubemap _cubemap = (UnityEngine.Cubemap)translator.GetObject(L, 2, typeof(UnityEngine.Cubemap)); bool gen_ret = gen_to_be_invoked.RenderToCubemap( _cubemap ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable<UnityEngine.RenderTexture>(L, 2)) { UnityEngine.RenderTexture _cubemap = (UnityEngine.RenderTexture)translator.GetObject(L, 2, typeof(UnityEngine.RenderTexture)); bool gen_ret = gen_to_be_invoked.RenderToCubemap( _cubemap ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable<UnityEngine.Cubemap>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.Cubemap _cubemap = (UnityEngine.Cubemap)translator.GetObject(L, 2, typeof(UnityEngine.Cubemap)); int _faceMask = LuaAPI.xlua_tointeger(L, 3); bool gen_ret = gen_to_be_invoked.RenderToCubemap( _cubemap, _faceMask ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable<UnityEngine.RenderTexture>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.RenderTexture _cubemap = (UnityEngine.RenderTexture)translator.GetObject(L, 2, typeof(UnityEngine.RenderTexture)); int _faceMask = LuaAPI.xlua_tointeger(L, 3); bool gen_ret = gen_to_be_invoked.RenderToCubemap( _cubemap, _faceMask ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 4&& translator.Assignable<UnityEngine.RenderTexture>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 4)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))) { UnityEngine.RenderTexture _cubemap = (UnityEngine.RenderTexture)translator.GetObject(L, 2, typeof(UnityEngine.RenderTexture)); int _faceMask = LuaAPI.xlua_tointeger(L, 3); UnityEngine.Camera.MonoOrStereoscopicEye _stereoEye;if (LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TNUMBER)_stereoEye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 4);else translator.Get(L, 4, out _stereoEye); bool gen_ret = gen_to_be_invoked.RenderToCubemap( _cubemap, _faceMask, _stereoEye ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.RenderToCubemap!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Render(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Render( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RenderWithShader(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Shader _shader = (UnityEngine.Shader)translator.GetObject(L, 2, typeof(UnityEngine.Shader)); string _replacementTag = LuaAPI.lua_tostring(L, 3); gen_to_be_invoked.RenderWithShader( _shader, _replacementTag ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RenderDontRestore(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.RenderDontRestore( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetupCurrent_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Camera _cur = (UnityEngine.Camera)translator.GetObject(L, 1, typeof(UnityEngine.Camera)); UnityEngine.Camera.SetupCurrent( _cur ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CopyFrom(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Camera _other = (UnityEngine.Camera)translator.GetObject(L, 2, typeof(UnityEngine.Camera)); gen_to_be_invoked.CopyFrom( _other ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RemoveCommandBuffers(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Rendering.CameraEvent _evt;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_evt = (UnityEngine.Rendering.CameraEvent)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _evt); gen_to_be_invoked.RemoveCommandBuffers( _evt ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RemoveAllCommandBuffers(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.RemoveAllCommandBuffers( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddCommandBuffer(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Rendering.CameraEvent _evt;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_evt = (UnityEngine.Rendering.CameraEvent)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _evt); UnityEngine.Rendering.CommandBuffer _buffer = (UnityEngine.Rendering.CommandBuffer)translator.GetObject(L, 3, typeof(UnityEngine.Rendering.CommandBuffer)); gen_to_be_invoked.AddCommandBuffer( _evt, _buffer ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddCommandBufferAsync(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Rendering.CameraEvent _evt;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_evt = (UnityEngine.Rendering.CameraEvent)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _evt); UnityEngine.Rendering.CommandBuffer _buffer = (UnityEngine.Rendering.CommandBuffer)translator.GetObject(L, 3, typeof(UnityEngine.Rendering.CommandBuffer)); UnityEngine.Rendering.ComputeQueueType _queueType;if (LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TNUMBER)_queueType = (UnityEngine.Rendering.ComputeQueueType)LuaAPI.lua_tonumber(L, 4);else translator.Get(L, 4, out _queueType); gen_to_be_invoked.AddCommandBufferAsync( _evt, _buffer, _queueType ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RemoveCommandBuffer(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Rendering.CameraEvent _evt;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_evt = (UnityEngine.Rendering.CameraEvent)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _evt); UnityEngine.Rendering.CommandBuffer _buffer = (UnityEngine.Rendering.CommandBuffer)translator.GetObject(L, 3, typeof(UnityEngine.Rendering.CommandBuffer)); gen_to_be_invoked.RemoveCommandBuffer( _evt, _buffer ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCommandBuffers(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); { UnityEngine.Rendering.CameraEvent _evt;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_evt = (UnityEngine.Rendering.CameraEvent)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _evt); UnityEngine.Rendering.CommandBuffer[] gen_ret = gen_to_be_invoked.GetCommandBuffers( _evt ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_TryGetCullingParameters(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { UnityEngine.Rendering.ScriptableCullingParameters _cullingParameters; bool gen_ret = gen_to_be_invoked.TryGetCullingParameters( out _cullingParameters ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Push(L, _cullingParameters); return 2; } if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { bool _stereoAware = LuaAPI.lua_toboolean(L, 2); UnityEngine.Rendering.ScriptableCullingParameters _cullingParameters; bool gen_ret = gen_to_be_invoked.TryGetCullingParameters( _stereoAware, out _cullingParameters ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Push(L, _cullingParameters); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.TryGetCullingParameters!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSides(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetSides( ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _depth = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetSides( _depth ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform>(L, 2)) { UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetSides( _relativeTo ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.Transform>(L, 3)) { float _depth = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 3, typeof(UnityEngine.Transform)); UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetSides( _depth, _relativeTo ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.GetSides!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetWorldCorners(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetWorldCorners( ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _depth = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetWorldCorners( _depth ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform>(L, 2)) { UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetWorldCorners( _relativeTo ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.Transform>(L, 3)) { float _depth = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 3, typeof(UnityEngine.Transform)); UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetWorldCorners( _depth, _relativeTo ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.GetWorldCorners!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_nearClipPlane(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.nearClipPlane); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_farClipPlane(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.farClipPlane); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fieldOfView(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.fieldOfView); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_renderingPath(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.renderingPath); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_actualRenderingPath(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.actualRenderingPath); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_allowHDR(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.allowHDR); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_allowMSAA(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.allowMSAA); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_allowDynamicResolution(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.allowDynamicResolution); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_forceIntoRenderTexture(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.forceIntoRenderTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_orthographicSize(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.orthographicSize); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_orthographic(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.orthographic); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_opaqueSortMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.opaqueSortMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_transparencySortMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.transparencySortMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_transparencySortAxis(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.transparencySortAxis); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_depth(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.depth); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_aspect(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.aspect); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_velocity(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.velocity); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cullingMask(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.cullingMask); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_eventMask(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.eventMask); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_layerCullSpherical(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.layerCullSpherical); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cameraType(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.cameraType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_overrideSceneCullingMask(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, gen_to_be_invoked.overrideSceneCullingMask); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_layerCullDistances(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.layerCullDistances); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_useOcclusionCulling(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useOcclusionCulling); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cullingMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.cullingMatrix); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_backgroundColor(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.PushUnityEngineColor(L, gen_to_be_invoked.backgroundColor); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_clearFlags(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.clearFlags); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_depthTextureMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.depthTextureMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_clearStencilAfterLightingPass(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.clearStencilAfterLightingPass); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_usePhysicalProperties(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.usePhysicalProperties); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_iso(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.iso); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_shutterSpeed(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.shutterSpeed); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_aperture(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.aperture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_focusDistance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.focusDistance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_focalLength(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.focalLength); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_bladeCount(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.bladeCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_curvature(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.curvature); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_barrelClipping(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.barrelClipping); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_anamorphism(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.anamorphism); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_sensorSize(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.sensorSize); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_lensShift(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.lensShift); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_gateFit(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.PushUnityEngineCameraGateFitMode(L, gen_to_be_invoked.gateFit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rect(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.rect); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pixelRect(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.pixelRect); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pixelWidth(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.pixelWidth); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pixelHeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.pixelHeight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_scaledPixelWidth(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.scaledPixelWidth); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_scaledPixelHeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.scaledPixelHeight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetTexture(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.targetTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_activeTexture(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.activeTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetDisplay(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.targetDisplay); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cameraToWorldMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.cameraToWorldMatrix); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_worldToCameraMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.worldToCameraMatrix); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_projectionMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.projectionMatrix); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_nonJitteredProjectionMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.nonJitteredProjectionMatrix); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_useJitteredProjectionMatrixForTransparentRendering(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useJitteredProjectionMatrixForTransparentRendering); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_previousViewProjectionMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.previousViewProjectionMatrix); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_main(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Camera.main); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_current(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Camera.current); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_scene(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.scene); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_stereoEnabled(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.stereoEnabled); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_stereoSeparation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.stereoSeparation); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_stereoConvergence(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.stereoConvergence); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_areVRStereoViewMatricesWithinSingleCullTolerance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.areVRStereoViewMatricesWithinSingleCullTolerance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_stereoTargetEye(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.stereoTargetEye); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_stereoActiveEye(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.PushUnityEngineCameraMonoOrStereoscopicEye(L, gen_to_be_invoked.stereoActiveEye); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_allCamerasCount(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, UnityEngine.Camera.allCamerasCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_allCameras(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Camera.allCameras); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_sceneViewFilterMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.sceneViewFilterMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_renderCloudsInSceneView(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.renderCloudsInSceneView); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_commandBufferCount(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.commandBufferCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_onPreCull(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Camera.onPreCull); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_onPreRender(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Camera.onPreRender); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_onPostRender(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Camera.onPostRender); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_nearClipPlane(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.nearClipPlane = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_farClipPlane(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.farClipPlane = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fieldOfView(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fieldOfView = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_renderingPath(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.RenderingPath gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.RenderingPath)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value); gen_to_be_invoked.renderingPath = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_allowHDR(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.allowHDR = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_allowMSAA(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.allowMSAA = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_allowDynamicResolution(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.allowDynamicResolution = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_forceIntoRenderTexture(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.forceIntoRenderTexture = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_orthographicSize(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.orthographicSize = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_orthographic(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.orthographic = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_opaqueSortMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.Rendering.OpaqueSortMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.Rendering.OpaqueSortMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value); gen_to_be_invoked.opaqueSortMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_transparencySortMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.TransparencySortMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.TransparencySortMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value); gen_to_be_invoked.transparencySortMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_transparencySortAxis(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.transparencySortAxis = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_depth(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.depth = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_aspect(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.aspect = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_cullingMask(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.cullingMask = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_eventMask(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.eventMask = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_layerCullSpherical(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.layerCullSpherical = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_cameraType(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.CameraType gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.CameraType)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value); gen_to_be_invoked.cameraType = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_overrideSceneCullingMask(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.overrideSceneCullingMask = LuaAPI.lua_touint64(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_layerCullDistances(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.layerCullDistances = (float[])translator.GetObject(L, 2, typeof(float[])); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_useOcclusionCulling(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.useOcclusionCulling = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_cullingMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.Matrix4x4 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.cullingMatrix = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_backgroundColor(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.backgroundColor = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_clearFlags(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.CameraClearFlags gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.CameraClearFlags)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value); gen_to_be_invoked.clearFlags = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_depthTextureMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.DepthTextureMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.DepthTextureMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value); gen_to_be_invoked.depthTextureMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_clearStencilAfterLightingPass(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.clearStencilAfterLightingPass = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_usePhysicalProperties(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.usePhysicalProperties = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_iso(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.iso = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_shutterSpeed(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.shutterSpeed = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_aperture(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.aperture = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_focusDistance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.focusDistance = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_focalLength(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.focalLength = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_bladeCount(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.bladeCount = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_curvature(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.curvature = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_barrelClipping(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.barrelClipping = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_anamorphism(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.anamorphism = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_sensorSize(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.sensorSize = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_lensShift(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.lensShift = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_gateFit(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.Camera.GateFitMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.Camera.GateFitMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value); gen_to_be_invoked.gateFit = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_rect(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.Rect gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.rect = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pixelRect(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.Rect gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.pixelRect = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_targetTexture(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.targetTexture = (UnityEngine.RenderTexture)translator.GetObject(L, 2, typeof(UnityEngine.RenderTexture)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_targetDisplay(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.targetDisplay = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_worldToCameraMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.Matrix4x4 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.worldToCameraMatrix = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_projectionMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.Matrix4x4 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.projectionMatrix = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_nonJitteredProjectionMatrix(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.Matrix4x4 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.nonJitteredProjectionMatrix = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_useJitteredProjectionMatrixForTransparentRendering(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.useJitteredProjectionMatrixForTransparentRendering = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_scene(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.SceneManagement.Scene gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.scene = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_stereoSeparation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.stereoSeparation = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_stereoConvergence(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.stereoConvergence = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_stereoTargetEye(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); UnityEngine.StereoTargetEyeMask gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.StereoTargetEyeMask)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value); gen_to_be_invoked.stereoTargetEye = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_renderCloudsInSceneView(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1); gen_to_be_invoked.renderCloudsInSceneView = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_onPreCull(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera.onPreCull = translator.GetDelegate<UnityEngine.Camera.CameraCallback>(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_onPreRender(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera.onPreRender = translator.GetDelegate<UnityEngine.Camera.CameraCallback>(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_onPostRender(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Camera.onPostRender = translator.GetDelegate<UnityEngine.Camera.CameraCallback>(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }