#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineAnimatorWrap { public static void __Register(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Animator); Utils.BeginObjectRegister(type, L, translator, 0, 55, 46, 21); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFloat", _m_GetFloat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetFloat", _m_SetFloat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBool", _m_GetBool); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBool", _m_SetBool); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetInteger", _m_GetInteger); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetInteger", _m_SetInteger); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTrigger", _m_SetTrigger); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetTrigger", _m_ResetTrigger); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsParameterControlledByCurve", _m_IsParameterControlledByCurve); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetIKPosition", _m_GetIKPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetIKPosition", _m_SetIKPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetIKRotation", _m_GetIKRotation); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetIKRotation", _m_SetIKRotation); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetIKPositionWeight", _m_GetIKPositionWeight); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetIKPositionWeight", _m_SetIKPositionWeight); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetIKRotationWeight", _m_GetIKRotationWeight); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetIKRotationWeight", _m_SetIKRotationWeight); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetIKHintPosition", _m_GetIKHintPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetIKHintPosition", _m_SetIKHintPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetIKHintPositionWeight", _m_GetIKHintPositionWeight); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetIKHintPositionWeight", _m_SetIKHintPositionWeight); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLookAtPosition", _m_SetLookAtPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLookAtWeight", _m_SetLookAtWeight); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBoneLocalRotation", _m_SetBoneLocalRotation); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBehaviours", _m_GetBehaviours); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLayerName", _m_GetLayerName); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLayerIndex", _m_GetLayerIndex); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLayerWeight", _m_GetLayerWeight); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLayerWeight", _m_SetLayerWeight); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCurrentAnimatorStateInfo", _m_GetCurrentAnimatorStateInfo); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetNextAnimatorStateInfo", _m_GetNextAnimatorStateInfo); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAnimatorTransitionInfo", _m_GetAnimatorTransitionInfo); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCurrentAnimatorClipInfoCount", _m_GetCurrentAnimatorClipInfoCount); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetNextAnimatorClipInfoCount", _m_GetNextAnimatorClipInfoCount); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCurrentAnimatorClipInfo", _m_GetCurrentAnimatorClipInfo); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetNextAnimatorClipInfo", _m_GetNextAnimatorClipInfo); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsInTransition", _m_IsInTransition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetParameter", _m_GetParameter); Utils.RegisterFunc(L, Utils.METHOD_IDX, "MatchTarget", _m_MatchTarget); Utils.RegisterFunc(L, Utils.METHOD_IDX, "InterruptMatchTarget", _m_InterruptMatchTarget); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CrossFadeInFixedTime", _m_CrossFadeInFixedTime); Utils.RegisterFunc(L, Utils.METHOD_IDX, "WriteDefaultValues", _m_WriteDefaultValues); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CrossFade", _m_CrossFade); Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayInFixedTime", _m_PlayInFixedTime); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Play", _m_Play); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTarget", _m_SetTarget); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBoneTransform", _m_GetBoneTransform); Utils.RegisterFunc(L, Utils.METHOD_IDX, "StartPlayback", _m_StartPlayback); Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopPlayback", _m_StopPlayback); Utils.RegisterFunc(L, Utils.METHOD_IDX, "StartRecording", _m_StartRecording); Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopRecording", _m_StopRecording); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasState", _m_HasState); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Update", _m_Update); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Rebind", _m_Rebind); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ApplyBuiltinRootMotion", _m_ApplyBuiltinRootMotion); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isOptimizable", _g_get_isOptimizable); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isHuman", _g_get_isHuman); Utils.RegisterFunc(L, Utils.GETTER_IDX, "hasRootMotion", _g_get_hasRootMotion); Utils.RegisterFunc(L, Utils.GETTER_IDX, "humanScale", _g_get_humanScale); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isInitialized", _g_get_isInitialized); Utils.RegisterFunc(L, Utils.GETTER_IDX, "deltaPosition", _g_get_deltaPosition); Utils.RegisterFunc(L, Utils.GETTER_IDX, "deltaRotation", _g_get_deltaRotation); Utils.RegisterFunc(L, Utils.GETTER_IDX, "velocity", _g_get_velocity); Utils.RegisterFunc(L, Utils.GETTER_IDX, "angularVelocity", _g_get_angularVelocity); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rootPosition", _g_get_rootPosition); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rootRotation", _g_get_rootRotation); Utils.RegisterFunc(L, Utils.GETTER_IDX, "applyRootMotion", _g_get_applyRootMotion); Utils.RegisterFunc(L, Utils.GETTER_IDX, "animatePhysics", _g_get_animatePhysics); Utils.RegisterFunc(L, Utils.GETTER_IDX, "updateMode", _g_get_updateMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "hasTransformHierarchy", _g_get_hasTransformHierarchy); Utils.RegisterFunc(L, Utils.GETTER_IDX, "gravityWeight", _g_get_gravityWeight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "bodyPosition", _g_get_bodyPosition); Utils.RegisterFunc(L, Utils.GETTER_IDX, "bodyRotation", _g_get_bodyRotation); Utils.RegisterFunc(L, Utils.GETTER_IDX, "stabilizeFeet", _g_get_stabilizeFeet); Utils.RegisterFunc(L, Utils.GETTER_IDX, "layerCount", _g_get_layerCount); Utils.RegisterFunc(L, Utils.GETTER_IDX, "parameters", _g_get_parameters); Utils.RegisterFunc(L, Utils.GETTER_IDX, "parameterCount", _g_get_parameterCount); Utils.RegisterFunc(L, Utils.GETTER_IDX, "feetPivotActive", _g_get_feetPivotActive); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pivotWeight", _g_get_pivotWeight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pivotPosition", _g_get_pivotPosition); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isMatchingTarget", _g_get_isMatchingTarget); Utils.RegisterFunc(L, Utils.GETTER_IDX, "speed", _g_get_speed); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetPosition", _g_get_targetPosition); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetRotation", _g_get_targetRotation); Utils.RegisterFunc(L, Utils.GETTER_IDX, "avatarRoot", _g_get_avatarRoot); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cullingMode", _g_get_cullingMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "playbackTime", _g_get_playbackTime); Utils.RegisterFunc(L, Utils.GETTER_IDX, "recorderStartTime", _g_get_recorderStartTime); Utils.RegisterFunc(L, Utils.GETTER_IDX, "recorderStopTime", _g_get_recorderStopTime); Utils.RegisterFunc(L, Utils.GETTER_IDX, "recorderMode", _g_get_recorderMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "runtimeAnimatorController", _g_get_runtimeAnimatorController); Utils.RegisterFunc(L, Utils.GETTER_IDX, "hasBoundPlayables", _g_get_hasBoundPlayables); Utils.RegisterFunc(L, Utils.GETTER_IDX, "avatar", _g_get_avatar); Utils.RegisterFunc(L, Utils.GETTER_IDX, "playableGraph", _g_get_playableGraph); Utils.RegisterFunc(L, Utils.GETTER_IDX, "layersAffectMassCenter", _g_get_layersAffectMassCenter); Utils.RegisterFunc(L, Utils.GETTER_IDX, "leftFeetBottomHeight", _g_get_leftFeetBottomHeight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rightFeetBottomHeight", _g_get_rightFeetBottomHeight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "logWarnings", _g_get_logWarnings); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fireEvents", _g_get_fireEvents); Utils.RegisterFunc(L, Utils.GETTER_IDX, "keepAnimatorStateOnDisable", _g_get_keepAnimatorStateOnDisable); Utils.RegisterFunc(L, Utils.GETTER_IDX, "writeDefaultValuesOnDisable", _g_get_writeDefaultValuesOnDisable); Utils.RegisterFunc(L, Utils.SETTER_IDX, "rootPosition", _s_set_rootPosition); Utils.RegisterFunc(L, Utils.SETTER_IDX, "rootRotation", _s_set_rootRotation); Utils.RegisterFunc(L, Utils.SETTER_IDX, "applyRootMotion", _s_set_applyRootMotion); Utils.RegisterFunc(L, Utils.SETTER_IDX, "animatePhysics", _s_set_animatePhysics); Utils.RegisterFunc(L, Utils.SETTER_IDX, "updateMode", _s_set_updateMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "bodyPosition", _s_set_bodyPosition); Utils.RegisterFunc(L, Utils.SETTER_IDX, "bodyRotation", _s_set_bodyRotation); Utils.RegisterFunc(L, Utils.SETTER_IDX, "stabilizeFeet", _s_set_stabilizeFeet); Utils.RegisterFunc(L, Utils.SETTER_IDX, "feetPivotActive", _s_set_feetPivotActive); Utils.RegisterFunc(L, Utils.SETTER_IDX, "speed", _s_set_speed); Utils.RegisterFunc(L, Utils.SETTER_IDX, "cullingMode", _s_set_cullingMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "playbackTime", _s_set_playbackTime); Utils.RegisterFunc(L, Utils.SETTER_IDX, "recorderStartTime", _s_set_recorderStartTime); Utils.RegisterFunc(L, Utils.SETTER_IDX, "recorderStopTime", _s_set_recorderStopTime); Utils.RegisterFunc(L, Utils.SETTER_IDX, "runtimeAnimatorController", _s_set_runtimeAnimatorController); Utils.RegisterFunc(L, Utils.SETTER_IDX, "avatar", _s_set_avatar); Utils.RegisterFunc(L, Utils.SETTER_IDX, "layersAffectMassCenter", _s_set_layersAffectMassCenter); Utils.RegisterFunc(L, Utils.SETTER_IDX, "logWarnings", _s_set_logWarnings); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fireEvents", _s_set_fireEvents); Utils.RegisterFunc(L, Utils.SETTER_IDX, "keepAnimatorStateOnDisable", _s_set_keepAnimatorStateOnDisable); Utils.RegisterFunc(L, Utils.SETTER_IDX, "writeDefaultValuesOnDisable", _s_set_writeDefaultValuesOnDisable); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "StringToHash", _m_StringToHash_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { UnityEngine.Animator gen_ret = new UnityEngine.Animator(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFloat(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _id = LuaAPI.xlua_tointeger(L, 2); float gen_ret = gen_to_be_invoked.GetFloat( _id ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); float gen_ret = gen_to_be_invoked.GetFloat( _name ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.GetFloat!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetFloat(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _id = LuaAPI.xlua_tointeger(L, 2); float _value = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetFloat( _id, _value ); return 0; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { int _id = LuaAPI.xlua_tointeger(L, 2); float _value = (float)LuaAPI.lua_tonumber(L, 3); float _dampTime = (float)LuaAPI.lua_tonumber(L, 4); float _deltaTime = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.SetFloat( _id, _value, _dampTime, _deltaTime ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); float _value = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetFloat( _name, _value ); return 0; } if(gen_param_count == 5&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { string _name = LuaAPI.lua_tostring(L, 2); float _value = (float)LuaAPI.lua_tonumber(L, 3); float _dampTime = (float)LuaAPI.lua_tonumber(L, 4); float _deltaTime = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.SetFloat( _name, _value, _dampTime, _deltaTime ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.SetFloat!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBool(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _id = LuaAPI.xlua_tointeger(L, 2); bool gen_ret = gen_to_be_invoked.GetBool( _id ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); bool gen_ret = gen_to_be_invoked.GetBool( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.GetBool!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBool(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { int _id = LuaAPI.xlua_tointeger(L, 2); bool _value = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.SetBool( _id, _value ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); bool _value = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.SetBool( _name, _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.SetBool!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetInteger(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _id = LuaAPI.xlua_tointeger(L, 2); int gen_ret = gen_to_be_invoked.GetInteger( _id ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); int gen_ret = gen_to_be_invoked.GetInteger( _name ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.GetInteger!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetInteger(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _id = LuaAPI.xlua_tointeger(L, 2); int _value = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.SetInteger( _id, _value ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); int _value = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.SetInteger( _name, _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.SetInteger!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetTrigger(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _id = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SetTrigger( _id ); return 0; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.SetTrigger( _name ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.SetTrigger!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetTrigger(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _id = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.ResetTrigger( _id ); return 0; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.ResetTrigger( _name ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.ResetTrigger!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsParameterControlledByCurve(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _id = LuaAPI.xlua_tointeger(L, 2); bool gen_ret = gen_to_be_invoked.IsParameterControlledByCurve( _id ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); bool gen_ret = gen_to_be_invoked.IsParameterControlledByCurve( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.IsParameterControlledByCurve!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetIKPosition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.AvatarIKGoal _goal;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_goal = (UnityEngine.AvatarIKGoal)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _goal); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.GetIKPosition( _goal ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetIKPosition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.AvatarIKGoal _goal;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_goal = (UnityEngine.AvatarIKGoal)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _goal); UnityEngine.Vector3 _goalPosition;translator.Get(L, 3, out _goalPosition); gen_to_be_invoked.SetIKPosition( _goal, _goalPosition ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetIKRotation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.AvatarIKGoal _goal;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_goal = (UnityEngine.AvatarIKGoal)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _goal); UnityEngine.Quaternion gen_ret = gen_to_be_invoked.GetIKRotation( _goal ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetIKRotation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.AvatarIKGoal _goal;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_goal = (UnityEngine.AvatarIKGoal)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _goal); UnityEngine.Quaternion _goalRotation;translator.Get(L, 3, out _goalRotation); gen_to_be_invoked.SetIKRotation( _goal, _goalRotation ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetIKPositionWeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.AvatarIKGoal _goal;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_goal = (UnityEngine.AvatarIKGoal)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _goal); float gen_ret = gen_to_be_invoked.GetIKPositionWeight( _goal ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetIKPositionWeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.AvatarIKGoal _goal;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_goal = (UnityEngine.AvatarIKGoal)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _goal); float _value = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetIKPositionWeight( _goal, _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetIKRotationWeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.AvatarIKGoal _goal;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_goal = (UnityEngine.AvatarIKGoal)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _goal); float gen_ret = gen_to_be_invoked.GetIKRotationWeight( _goal ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetIKRotationWeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.AvatarIKGoal _goal;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_goal = (UnityEngine.AvatarIKGoal)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _goal); float _value = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetIKRotationWeight( _goal, _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetIKHintPosition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.AvatarIKHint _hint;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_hint = (UnityEngine.AvatarIKHint)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _hint); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.GetIKHintPosition( _hint ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetIKHintPosition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.AvatarIKHint _hint;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_hint = (UnityEngine.AvatarIKHint)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _hint); UnityEngine.Vector3 _hintPosition;translator.Get(L, 3, out _hintPosition); gen_to_be_invoked.SetIKHintPosition( _hint, _hintPosition ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetIKHintPositionWeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.AvatarIKHint _hint;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_hint = (UnityEngine.AvatarIKHint)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _hint); float gen_ret = gen_to_be_invoked.GetIKHintPositionWeight( _hint ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetIKHintPositionWeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.AvatarIKHint _hint;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_hint = (UnityEngine.AvatarIKHint)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _hint); float _value = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetIKHintPositionWeight( _hint, _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetLookAtPosition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 _lookAtPosition;translator.Get(L, 2, out _lookAtPosition); gen_to_be_invoked.SetLookAtPosition( _lookAtPosition ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetLookAtWeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _weight = (float)LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.SetLookAtWeight( _weight ); return 0; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { float _weight = (float)LuaAPI.lua_tonumber(L, 2); float _bodyWeight = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetLookAtWeight( _weight, _bodyWeight ); return 0; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { float _weight = (float)LuaAPI.lua_tonumber(L, 2); float _bodyWeight = (float)LuaAPI.lua_tonumber(L, 3); float _headWeight = (float)LuaAPI.lua_tonumber(L, 4); gen_to_be_invoked.SetLookAtWeight( _weight, _bodyWeight, _headWeight ); return 0; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { float _weight = (float)LuaAPI.lua_tonumber(L, 2); float _bodyWeight = (float)LuaAPI.lua_tonumber(L, 3); float _headWeight = (float)LuaAPI.lua_tonumber(L, 4); float _eyesWeight = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.SetLookAtWeight( _weight, _bodyWeight, _headWeight, _eyesWeight ); return 0; } if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) { float _weight = (float)LuaAPI.lua_tonumber(L, 2); float _bodyWeight = (float)LuaAPI.lua_tonumber(L, 3); float _headWeight = (float)LuaAPI.lua_tonumber(L, 4); float _eyesWeight = (float)LuaAPI.lua_tonumber(L, 5); float _clampWeight = (float)LuaAPI.lua_tonumber(L, 6); gen_to_be_invoked.SetLookAtWeight( _weight, _bodyWeight, _headWeight, _eyesWeight, _clampWeight ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.SetLookAtWeight!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBoneLocalRotation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.HumanBodyBones _humanBoneId;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_humanBoneId = (UnityEngine.HumanBodyBones)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _humanBoneId); UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation); gen_to_be_invoked.SetBoneLocalRotation( _humanBoneId, _rotation ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBehaviours(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { int _fullPathHash = LuaAPI.xlua_tointeger(L, 2); int _layerIndex = LuaAPI.xlua_tointeger(L, 3); UnityEngine.StateMachineBehaviour[] gen_ret = gen_to_be_invoked.GetBehaviours( _fullPathHash, _layerIndex ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetLayerName(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); string gen_ret = gen_to_be_invoked.GetLayerName( _layerIndex ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetLayerIndex(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { string _layerName = LuaAPI.lua_tostring(L, 2); int gen_ret = gen_to_be_invoked.GetLayerIndex( _layerName ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetLayerWeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); float gen_ret = gen_to_be_invoked.GetLayerWeight( _layerIndex ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetLayerWeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); float _weight = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetLayerWeight( _layerIndex, _weight ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCurrentAnimatorStateInfo(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); UnityEngine.AnimatorStateInfo gen_ret = gen_to_be_invoked.GetCurrentAnimatorStateInfo( _layerIndex ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetNextAnimatorStateInfo(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); UnityEngine.AnimatorStateInfo gen_ret = gen_to_be_invoked.GetNextAnimatorStateInfo( _layerIndex ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAnimatorTransitionInfo(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); UnityEngine.AnimatorTransitionInfo gen_ret = gen_to_be_invoked.GetAnimatorTransitionInfo( _layerIndex ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCurrentAnimatorClipInfoCount(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); int gen_ret = gen_to_be_invoked.GetCurrentAnimatorClipInfoCount( _layerIndex ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetNextAnimatorClipInfoCount(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); int gen_ret = gen_to_be_invoked.GetNextAnimatorClipInfoCount( _layerIndex ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCurrentAnimatorClipInfo(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); UnityEngine.AnimatorClipInfo[] gen_ret = gen_to_be_invoked.GetCurrentAnimatorClipInfo( _layerIndex ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable>(L, 3)) { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); System.Collections.Generic.List _clips = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.GetCurrentAnimatorClipInfo( _layerIndex, _clips ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.GetCurrentAnimatorClipInfo!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetNextAnimatorClipInfo(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); UnityEngine.AnimatorClipInfo[] gen_ret = gen_to_be_invoked.GetNextAnimatorClipInfo( _layerIndex ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable>(L, 3)) { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); System.Collections.Generic.List _clips = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.GetNextAnimatorClipInfo( _layerIndex, _clips ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.GetNextAnimatorClipInfo!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsInTransition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); bool gen_ret = gen_to_be_invoked.IsInTransition( _layerIndex ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetParameter(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); UnityEngine.AnimatorControllerParameter gen_ret = gen_to_be_invoked.GetParameter( _index ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MatchTarget(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 6&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& (translator.Assignable(L, 4)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))&& translator.Assignable(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) { UnityEngine.Vector3 _matchPosition;translator.Get(L, 2, out _matchPosition); UnityEngine.Quaternion _matchRotation;translator.Get(L, 3, out _matchRotation); UnityEngine.AvatarTarget _targetBodyPart;if (LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TNUMBER)_targetBodyPart = (UnityEngine.AvatarTarget)LuaAPI.lua_tonumber(L, 4);else translator.Get(L, 4, out _targetBodyPart); UnityEngine.MatchTargetWeightMask _weightMask;translator.Get(L, 5, out _weightMask); float _startNormalizedTime = (float)LuaAPI.lua_tonumber(L, 6); gen_to_be_invoked.MatchTarget( _matchPosition, _matchRotation, _targetBodyPart, _weightMask, _startNormalizedTime ); return 0; } if(gen_param_count == 7&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& (translator.Assignable(L, 4)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))&& translator.Assignable(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 7)) { UnityEngine.Vector3 _matchPosition;translator.Get(L, 2, out _matchPosition); UnityEngine.Quaternion _matchRotation;translator.Get(L, 3, out _matchRotation); UnityEngine.AvatarTarget _targetBodyPart;if (LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TNUMBER)_targetBodyPart = (UnityEngine.AvatarTarget)LuaAPI.lua_tonumber(L, 4);else translator.Get(L, 4, out _targetBodyPart); UnityEngine.MatchTargetWeightMask _weightMask;translator.Get(L, 5, out _weightMask); float _startNormalizedTime = (float)LuaAPI.lua_tonumber(L, 6); float _targetNormalizedTime = (float)LuaAPI.lua_tonumber(L, 7); gen_to_be_invoked.MatchTarget( _matchPosition, _matchRotation, _targetBodyPart, _weightMask, _startNormalizedTime, _targetNormalizedTime ); return 0; } if(gen_param_count == 8&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& (translator.Assignable(L, 4)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))&& translator.Assignable(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 7)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 8)) { UnityEngine.Vector3 _matchPosition;translator.Get(L, 2, out _matchPosition); UnityEngine.Quaternion _matchRotation;translator.Get(L, 3, out _matchRotation); UnityEngine.AvatarTarget _targetBodyPart;if (LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TNUMBER)_targetBodyPart = (UnityEngine.AvatarTarget)LuaAPI.lua_tonumber(L, 4);else translator.Get(L, 4, out _targetBodyPart); UnityEngine.MatchTargetWeightMask _weightMask;translator.Get(L, 5, out _weightMask); float _startNormalizedTime = (float)LuaAPI.lua_tonumber(L, 6); float _targetNormalizedTime = (float)LuaAPI.lua_tonumber(L, 7); bool _completeMatch = LuaAPI.lua_toboolean(L, 8); gen_to_be_invoked.MatchTarget( _matchPosition, _matchRotation, _targetBodyPart, _weightMask, _startNormalizedTime, _targetNormalizedTime, _completeMatch ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.MatchTarget!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_InterruptMatchTarget(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { gen_to_be_invoked.InterruptMatchTarget( ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { bool _completeMatch = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.InterruptMatchTarget( _completeMatch ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.InterruptMatchTarget!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CrossFadeInFixedTime(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _stateHashName = LuaAPI.xlua_tointeger(L, 2); float _fixedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.CrossFadeInFixedTime( _stateHashName, _fixedTransitionDuration ); return 0; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { int _stateHashName = LuaAPI.xlua_tointeger(L, 2); float _fixedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); int _layer = LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.CrossFadeInFixedTime( _stateHashName, _fixedTransitionDuration, _layer ); return 0; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { int _stateHashName = LuaAPI.xlua_tointeger(L, 2); float _fixedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); int _layer = LuaAPI.xlua_tointeger(L, 4); float _fixedTimeOffset = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.CrossFadeInFixedTime( _stateHashName, _fixedTransitionDuration, _layer, _fixedTimeOffset ); return 0; } if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) { int _stateHashName = LuaAPI.xlua_tointeger(L, 2); float _fixedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); int _layer = LuaAPI.xlua_tointeger(L, 4); float _fixedTimeOffset = (float)LuaAPI.lua_tonumber(L, 5); float _normalizedTransitionTime = (float)LuaAPI.lua_tonumber(L, 6); gen_to_be_invoked.CrossFadeInFixedTime( _stateHashName, _fixedTransitionDuration, _layer, _fixedTimeOffset, _normalizedTransitionTime ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { string _stateName = LuaAPI.lua_tostring(L, 2); float _fixedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.CrossFadeInFixedTime( _stateName, _fixedTransitionDuration ); return 0; } if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { string _stateName = LuaAPI.lua_tostring(L, 2); float _fixedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); int _layer = LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.CrossFadeInFixedTime( _stateName, _fixedTransitionDuration, _layer ); return 0; } if(gen_param_count == 5&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { string _stateName = LuaAPI.lua_tostring(L, 2); float _fixedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); int _layer = LuaAPI.xlua_tointeger(L, 4); float _fixedTimeOffset = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.CrossFadeInFixedTime( _stateName, _fixedTransitionDuration, _layer, _fixedTimeOffset ); return 0; } if(gen_param_count == 6&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) { string _stateName = LuaAPI.lua_tostring(L, 2); float _fixedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); int _layer = LuaAPI.xlua_tointeger(L, 4); float _fixedTimeOffset = (float)LuaAPI.lua_tonumber(L, 5); float _normalizedTransitionTime = (float)LuaAPI.lua_tonumber(L, 6); gen_to_be_invoked.CrossFadeInFixedTime( _stateName, _fixedTransitionDuration, _layer, _fixedTimeOffset, _normalizedTransitionTime ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.CrossFadeInFixedTime!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_WriteDefaultValues(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.WriteDefaultValues( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CrossFade(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _stateHashName = LuaAPI.xlua_tointeger(L, 2); float _normalizedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.CrossFade( _stateHashName, _normalizedTransitionDuration ); return 0; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { int _stateHashName = LuaAPI.xlua_tointeger(L, 2); float _normalizedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); int _layer = LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.CrossFade( _stateHashName, _normalizedTransitionDuration, _layer ); return 0; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { int _stateHashName = LuaAPI.xlua_tointeger(L, 2); float _normalizedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); int _layer = LuaAPI.xlua_tointeger(L, 4); float _normalizedTimeOffset = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.CrossFade( _stateHashName, _normalizedTransitionDuration, _layer, _normalizedTimeOffset ); return 0; } if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) { int _stateHashName = LuaAPI.xlua_tointeger(L, 2); float _normalizedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); int _layer = LuaAPI.xlua_tointeger(L, 4); float _normalizedTimeOffset = (float)LuaAPI.lua_tonumber(L, 5); float _normalizedTransitionTime = (float)LuaAPI.lua_tonumber(L, 6); gen_to_be_invoked.CrossFade( _stateHashName, _normalizedTransitionDuration, _layer, _normalizedTimeOffset, _normalizedTransitionTime ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { string _stateName = LuaAPI.lua_tostring(L, 2); float _normalizedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.CrossFade( _stateName, _normalizedTransitionDuration ); return 0; } if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { string _stateName = LuaAPI.lua_tostring(L, 2); float _normalizedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); int _layer = LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.CrossFade( _stateName, _normalizedTransitionDuration, _layer ); return 0; } if(gen_param_count == 5&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { string _stateName = LuaAPI.lua_tostring(L, 2); float _normalizedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); int _layer = LuaAPI.xlua_tointeger(L, 4); float _normalizedTimeOffset = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.CrossFade( _stateName, _normalizedTransitionDuration, _layer, _normalizedTimeOffset ); return 0; } if(gen_param_count == 6&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) { string _stateName = LuaAPI.lua_tostring(L, 2); float _normalizedTransitionDuration = (float)LuaAPI.lua_tonumber(L, 3); int _layer = LuaAPI.xlua_tointeger(L, 4); float _normalizedTimeOffset = (float)LuaAPI.lua_tonumber(L, 5); float _normalizedTransitionTime = (float)LuaAPI.lua_tonumber(L, 6); gen_to_be_invoked.CrossFade( _stateName, _normalizedTransitionDuration, _layer, _normalizedTimeOffset, _normalizedTransitionTime ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.CrossFade!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PlayInFixedTime(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _stateNameHash = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.PlayInFixedTime( _stateNameHash ); return 0; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _stateNameHash = LuaAPI.xlua_tointeger(L, 2); int _layer = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.PlayInFixedTime( _stateNameHash, _layer ); return 0; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { int _stateNameHash = LuaAPI.xlua_tointeger(L, 2); int _layer = LuaAPI.xlua_tointeger(L, 3); float _fixedTime = (float)LuaAPI.lua_tonumber(L, 4); gen_to_be_invoked.PlayInFixedTime( _stateNameHash, _layer, _fixedTime ); return 0; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _stateName = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.PlayInFixedTime( _stateName ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { string _stateName = LuaAPI.lua_tostring(L, 2); int _layer = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.PlayInFixedTime( _stateName, _layer ); return 0; } if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { string _stateName = LuaAPI.lua_tostring(L, 2); int _layer = LuaAPI.xlua_tointeger(L, 3); float _fixedTime = (float)LuaAPI.lua_tonumber(L, 4); gen_to_be_invoked.PlayInFixedTime( _stateName, _layer, _fixedTime ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.PlayInFixedTime!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Play(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _stateNameHash = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.Play( _stateNameHash ); return 0; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _stateNameHash = LuaAPI.xlua_tointeger(L, 2); int _layer = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.Play( _stateNameHash, _layer ); return 0; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { int _stateNameHash = LuaAPI.xlua_tointeger(L, 2); int _layer = LuaAPI.xlua_tointeger(L, 3); float _normalizedTime = (float)LuaAPI.lua_tonumber(L, 4); gen_to_be_invoked.Play( _stateNameHash, _layer, _normalizedTime ); return 0; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _stateName = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.Play( _stateName ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { string _stateName = LuaAPI.lua_tostring(L, 2); int _layer = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.Play( _stateName, _layer ); return 0; } if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { string _stateName = LuaAPI.lua_tostring(L, 2); int _layer = LuaAPI.xlua_tointeger(L, 3); float _normalizedTime = (float)LuaAPI.lua_tonumber(L, 4); gen_to_be_invoked.Play( _stateName, _layer, _normalizedTime ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.Play!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetTarget(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.AvatarTarget _targetIndex;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_targetIndex = (UnityEngine.AvatarTarget)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _targetIndex); float _targetNormalizedTime = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetTarget( _targetIndex, _targetNormalizedTime ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBoneTransform(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { UnityEngine.HumanBodyBones _humanBoneId;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_humanBoneId = (UnityEngine.HumanBodyBones)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _humanBoneId); UnityEngine.Transform gen_ret = gen_to_be_invoked.GetBoneTransform( _humanBoneId ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StartPlayback(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.StartPlayback( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StopPlayback(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.StopPlayback( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StartRecording(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { int _frameCount = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.StartRecording( _frameCount ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StopRecording(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.StopRecording( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasState(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { int _layerIndex = LuaAPI.xlua_tointeger(L, 2); int _stateID = LuaAPI.xlua_tointeger(L, 3); bool gen_ret = gen_to_be_invoked.HasState( _layerIndex, _stateID ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StringToHash_xlua_st_(RealStatePtr L) { try { { string _name = LuaAPI.lua_tostring(L, 1); int gen_ret = UnityEngine.Animator.StringToHash( _name ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Update(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { float _deltaTime = (float)LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.Update( _deltaTime ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Rebind(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Rebind( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ApplyBuiltinRootMotion(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ApplyBuiltinRootMotion( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isOptimizable(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isOptimizable); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isHuman(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isHuman); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_hasRootMotion(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hasRootMotion); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_humanScale(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.humanScale); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isInitialized(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isInitialized); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_deltaPosition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.deltaPosition); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_deltaRotation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.PushUnityEngineQuaternion(L, gen_to_be_invoked.deltaRotation); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_velocity(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.velocity); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_angularVelocity(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.angularVelocity); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rootPosition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.rootPosition); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rootRotation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.PushUnityEngineQuaternion(L, gen_to_be_invoked.rootRotation); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_applyRootMotion(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.applyRootMotion); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_animatePhysics(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.animatePhysics); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_updateMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.updateMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_hasTransformHierarchy(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hasTransformHierarchy); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_gravityWeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.gravityWeight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_bodyPosition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.bodyPosition); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_bodyRotation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.PushUnityEngineQuaternion(L, gen_to_be_invoked.bodyRotation); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_stabilizeFeet(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.stabilizeFeet); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_layerCount(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.layerCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_parameters(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.parameters); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_parameterCount(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.parameterCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_feetPivotActive(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.feetPivotActive); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pivotWeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.pivotWeight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pivotPosition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.pivotPosition); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isMatchingTarget(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isMatchingTarget); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_speed(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.speed); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetPosition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.targetPosition); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetRotation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.PushUnityEngineQuaternion(L, gen_to_be_invoked.targetRotation); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_avatarRoot(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.avatarRoot); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cullingMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.PushUnityEngineAnimatorCullingMode(L, gen_to_be_invoked.cullingMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_playbackTime(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.playbackTime); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_recorderStartTime(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.recorderStartTime); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_recorderStopTime(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.recorderStopTime); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_recorderMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.recorderMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_runtimeAnimatorController(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.runtimeAnimatorController); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_hasBoundPlayables(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hasBoundPlayables); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_avatar(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.avatar); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_playableGraph(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.playableGraph); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_layersAffectMassCenter(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.layersAffectMassCenter); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_leftFeetBottomHeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.leftFeetBottomHeight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rightFeetBottomHeight(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.rightFeetBottomHeight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_logWarnings(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.logWarnings); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fireEvents(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.fireEvents); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_keepAnimatorStateOnDisable(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.keepAnimatorStateOnDisable); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_writeDefaultValuesOnDisable(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.writeDefaultValuesOnDisable); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_rootPosition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.rootPosition = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_rootRotation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); UnityEngine.Quaternion gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.rootRotation = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_applyRootMotion(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.applyRootMotion = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_animatePhysics(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.animatePhysics = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_updateMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); UnityEngine.AnimatorUpdateMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.AnimatorUpdateMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value); gen_to_be_invoked.updateMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_bodyPosition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.bodyPosition = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_bodyRotation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); UnityEngine.Quaternion gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.bodyRotation = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_stabilizeFeet(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.stabilizeFeet = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_feetPivotActive(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.feetPivotActive = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_speed(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.speed = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_cullingMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); UnityEngine.AnimatorCullingMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.AnimatorCullingMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value); gen_to_be_invoked.cullingMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_playbackTime(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.playbackTime = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_recorderStartTime(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.recorderStartTime = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_recorderStopTime(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.recorderStopTime = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_runtimeAnimatorController(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.runtimeAnimatorController = (UnityEngine.RuntimeAnimatorController)translator.GetObject(L, 2, typeof(UnityEngine.RuntimeAnimatorController)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_avatar(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.avatar = (UnityEngine.Avatar)translator.GetObject(L, 2, typeof(UnityEngine.Avatar)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_layersAffectMassCenter(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.layersAffectMassCenter = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_logWarnings(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.logWarnings = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fireEvents(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fireEvents = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_keepAnimatorStateOnDisable(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.keepAnimatorStateOnDisable = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_writeDefaultValuesOnDisable(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); gen_to_be_invoked.writeDefaultValuesOnDisable = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }