#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UISutureTextureWrap { public static void __Register(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UISutureTexture); Utils.BeginObjectRegister(type, L, translator, 0, 3, 7, 7); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetDepth", _m_SetDepth); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTexture", _m_SetTexture); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetTexture", _m_ResetTexture); Utils.RegisterFunc(L, Utils.GETTER_IDX, "OrgImageW", _g_get_OrgImageW); Utils.RegisterFunc(L, Utils.GETTER_IDX, "OrgImageH", _g_get_OrgImageH); Utils.RegisterFunc(L, Utils.GETTER_IDX, "PartImageW", _g_get_PartImageW); Utils.RegisterFunc(L, Utils.GETTER_IDX, "OverlapW", _g_get_OverlapW); Utils.RegisterFunc(L, Utils.GETTER_IDX, "wfactor", _g_get_wfactor); Utils.RegisterFunc(L, Utils.GETTER_IDX, "_leftTex", _g_get__leftTex); Utils.RegisterFunc(L, Utils.GETTER_IDX, "_rightTex", _g_get__rightTex); Utils.RegisterFunc(L, Utils.SETTER_IDX, "OrgImageW", _s_set_OrgImageW); Utils.RegisterFunc(L, Utils.SETTER_IDX, "OrgImageH", _s_set_OrgImageH); Utils.RegisterFunc(L, Utils.SETTER_IDX, "PartImageW", _s_set_PartImageW); Utils.RegisterFunc(L, Utils.SETTER_IDX, "OverlapW", _s_set_OverlapW); Utils.RegisterFunc(L, Utils.SETTER_IDX, "wfactor", _s_set_wfactor); Utils.RegisterFunc(L, Utils.SETTER_IDX, "_leftTex", _s_set__leftTex); Utils.RegisterFunc(L, Utils.SETTER_IDX, "_rightTex", _s_set__rightTex); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 4, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetWidthClipScale", _m_GetWidthClipScale_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetScreenOverlapLen", _m_GetScreenOverlapLen_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetPartWRect", _m_GetPartWRect_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { UISutureTexture gen_ret = new UISutureTexture(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UISutureTexture constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetDepth(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); { int _depth = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SetDepth( _depth ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetTexture(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UISutureTextureData _data = (UISutureTextureData)translator.GetObject(L, 2, typeof(UISutureTextureData)); gen_to_be_invoked.SetTexture( _data ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.Texture2D _left = (UnityEngine.Texture2D)translator.GetObject(L, 2, typeof(UnityEngine.Texture2D)); UnityEngine.Texture2D _right = (UnityEngine.Texture2D)translator.GetObject(L, 3, typeof(UnityEngine.Texture2D)); gen_to_be_invoked.SetTexture( _left, _right ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UISutureTexture.SetTexture!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetTexture(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ResetTexture( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetWidthClipScale_xlua_st_(RealStatePtr L) { try { { float _ImageW = (float)LuaAPI.lua_tonumber(L, 1); float _ImageH = (float)LuaAPI.lua_tonumber(L, 2); float _ScreenW = (float)LuaAPI.lua_tonumber(L, 3); int _ScreenH = LuaAPI.xlua_tointeger(L, 4); float gen_ret = UISutureTexture.GetWidthClipScale( _ImageW, _ImageH, _ScreenW, _ScreenH ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetScreenOverlapLen_xlua_st_(RealStatePtr L) { try { { float _OrgImageW = (float)LuaAPI.lua_tonumber(L, 1); float _ImageOverlapLen = (float)LuaAPI.lua_tonumber(L, 2); float _ScreenW = (float)LuaAPI.lua_tonumber(L, 3); float _Wfactor = (float)LuaAPI.lua_tonumber(L, 4); float gen_ret = UISutureTexture.GetScreenOverlapLen( _OrgImageW, _ImageOverlapLen, _ScreenW, _Wfactor ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPartWRect_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { float _OrgImageW = (float)LuaAPI.lua_tonumber(L, 1); float _PartImageW = (float)LuaAPI.lua_tonumber(L, 2); float _Wfactor = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Vector4 gen_ret = UISutureTexture.GetPartWRect( _OrgImageW, _PartImageW, _Wfactor ); translator.PushUnityEngineVector4(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_OrgImageW(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.OrgImageW); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_OrgImageH(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.OrgImageH); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_PartImageW(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.PartImageW); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_OverlapW(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.OverlapW); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_wfactor(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.wfactor); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get__leftTex(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked._leftTex); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get__rightTex(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked._rightTex); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_OrgImageW(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked.OrgImageW = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_OrgImageH(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked.OrgImageH = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_PartImageW(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked.PartImageW = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_OverlapW(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked.OverlapW = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_wfactor(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked.wfactor = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set__leftTex(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked._leftTex = (UnityEngine.Texture2D)translator.GetObject(L, 2, typeof(UnityEngine.Texture2D)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set__rightTex(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UISutureTexture gen_to_be_invoked = (UISutureTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked._rightTex = (UnityEngine.Texture2D)translator.GetObject(L, 2, typeof(UnityEngine.Texture2D)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }