#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class TweenPositionWrap { public static void __Register(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(TweenPosition); Utils.BeginObjectRegister(type, L, translator, 0, 2, 5, 4); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetStartToCurrentValue", _m_SetStartToCurrentValue); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetEndToCurrentValue", _m_SetEndToCurrentValue); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cachedTransform", _g_get_cachedTransform); Utils.RegisterFunc(L, Utils.GETTER_IDX, "value", _g_get_value); Utils.RegisterFunc(L, Utils.GETTER_IDX, "from", _g_get_from); Utils.RegisterFunc(L, Utils.GETTER_IDX, "to", _g_get_to); Utils.RegisterFunc(L, Utils.GETTER_IDX, "worldSpace", _g_get_worldSpace); Utils.RegisterFunc(L, Utils.SETTER_IDX, "value", _s_set_value); Utils.RegisterFunc(L, Utils.SETTER_IDX, "from", _s_set_from); Utils.RegisterFunc(L, Utils.SETTER_IDX, "to", _s_set_to); Utils.RegisterFunc(L, Utils.SETTER_IDX, "worldSpace", _s_set_worldSpace); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Begin", _m_Begin_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { TweenPosition gen_ret = new TweenPosition(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TweenPosition constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Begin_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); float _duration = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Vector3 _pos;translator.Get(L, 3, out _pos); TweenPosition gen_ret = TweenPosition.Begin( _go, _duration, _pos ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 4&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)) { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); float _duration = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Vector3 _pos;translator.Get(L, 3, out _pos); bool _worldSpace = LuaAPI.lua_toboolean(L, 4); TweenPosition gen_ret = TweenPosition.Begin( _go, _duration, _pos, _worldSpace ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TweenPosition.Begin!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetStartToCurrentValue(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetStartToCurrentValue( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetEndToCurrentValue(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetEndToCurrentValue( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cachedTransform(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.cachedTransform); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_value(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.value); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_from(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.from); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_to(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.to); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_worldSpace(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.worldSpace); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_value(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.value = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_from(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.from = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_to(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.to = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_worldSpace(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1); gen_to_be_invoked.worldSpace = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }