#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class NatureVfxEffectWrap { public static void __Register(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(NatureVfxEffect); Utils.BeginObjectRegister(type, L, translator, 0, 5, 2, 1); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Play", _m_Play); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Tick", _m_Tick); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Destroy", _m_Destroy); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnDestroy", _m_OnDestroy); Utils.RegisterFunc(L, Utils.GETTER_IDX, "TransFormInst", _g_get_TransFormInst); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Node2", _g_get_Node2); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Node2", _s_set_Node2); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { NatureVfxEffect gen_ret = new NatureVfxEffect(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to NatureVfxEffect constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Play(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Play( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Tick(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1); { float _dt = (float)LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.Tick( _dt ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Destroy(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Destroy( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnDestroy(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnDestroy( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_TransFormInst(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.TransFormInst); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Node2(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Node2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Node2(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Node2 = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }