#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class NGUIMathWrap { public static void __Register(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(NGUIMath); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 35, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Lerp", _m_Lerp_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ClampIndex", _m_ClampIndex_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RepeatIndex", _m_RepeatIndex_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "WrapAngle", _m_WrapAngle_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Wrap01", _m_Wrap01_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "HexToDecimal", _m_HexToDecimal_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DecimalToHexChar", _m_DecimalToHexChar_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DecimalToHex8", _m_DecimalToHex8_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DecimalToHex24", _m_DecimalToHex24_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DecimalToHex32", _m_DecimalToHex32_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ColorToInt", _m_ColorToInt_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "IntToColor", _m_IntToColor_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "IntToBinary", _m_IntToBinary_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "HexToColor", _m_HexToColor_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ConvertToTexCoords", _m_ConvertToTexCoords_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ConvertToPixels", _m_ConvertToPixels_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "MakePixelPerfect", _m_MakePixelPerfect_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ConstrainRect", _m_ConstrainRect_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "CalculateAbsoluteWidgetBounds", _m_CalculateAbsoluteWidgetBounds_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "CalculateRelativeWidgetBounds", _m_CalculateRelativeWidgetBounds_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SpringDampen", _m_SpringDampen_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SpringLerp", _m_SpringLerp_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateTowards", _m_RotateTowards_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DistanceToRectangle", _m_DistanceToRectangle_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetPivotOffset", _m_GetPivotOffset_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetPivot", _m_GetPivot_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveWidget", _m_MoveWidget_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveRect", _m_MoveRect_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ResizeWidget", _m_ResizeWidget_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AdjustWidget", _m_AdjustWidget_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AdjustByDPI", _m_AdjustByDPI_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ScreenToPixels", _m_ScreenToPixels_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ScreenToParentPixels", _m_ScreenToParentPixels_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "WorldToLocalPoint", _m_WorldToLocalPoint_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "NGUIMath does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Lerp_xlua_st_(RealStatePtr L) { try { { float _from = (float)LuaAPI.lua_tonumber(L, 1); float _to = (float)LuaAPI.lua_tonumber(L, 2); float _factor = (float)LuaAPI.lua_tonumber(L, 3); float gen_ret = NGUIMath.Lerp( _from, _to, _factor ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClampIndex_xlua_st_(RealStatePtr L) { try { { int _val = LuaAPI.xlua_tointeger(L, 1); int _max = LuaAPI.xlua_tointeger(L, 2); int gen_ret = NGUIMath.ClampIndex( _val, _max ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RepeatIndex_xlua_st_(RealStatePtr L) { try { { int _val = LuaAPI.xlua_tointeger(L, 1); int _max = LuaAPI.xlua_tointeger(L, 2); int gen_ret = NGUIMath.RepeatIndex( _val, _max ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_WrapAngle_xlua_st_(RealStatePtr L) { try { { float _angle = (float)LuaAPI.lua_tonumber(L, 1); float gen_ret = NGUIMath.WrapAngle( _angle ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Wrap01_xlua_st_(RealStatePtr L) { try { { float _val = (float)LuaAPI.lua_tonumber(L, 1); float gen_ret = NGUIMath.Wrap01( _val ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HexToDecimal_xlua_st_(RealStatePtr L) { try { { char _ch = (char)LuaAPI.xlua_tointeger(L, 1); int gen_ret = NGUIMath.HexToDecimal( _ch ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DecimalToHexChar_xlua_st_(RealStatePtr L) { try { { int _num = LuaAPI.xlua_tointeger(L, 1); char gen_ret = NGUIMath.DecimalToHexChar( _num ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DecimalToHex8_xlua_st_(RealStatePtr L) { try { { int _num = LuaAPI.xlua_tointeger(L, 1); string gen_ret = NGUIMath.DecimalToHex8( _num ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DecimalToHex24_xlua_st_(RealStatePtr L) { try { { int _num = LuaAPI.xlua_tointeger(L, 1); string gen_ret = NGUIMath.DecimalToHex24( _num ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DecimalToHex32_xlua_st_(RealStatePtr L) { try { { int _num = LuaAPI.xlua_tointeger(L, 1); string gen_ret = NGUIMath.DecimalToHex32( _num ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ColorToInt_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Color _c;translator.Get(L, 1, out _c); int gen_ret = NGUIMath.ColorToInt( _c ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IntToColor_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { int _val = LuaAPI.xlua_tointeger(L, 1); UnityEngine.Color gen_ret = NGUIMath.IntToColor( _val ); translator.PushUnityEngineColor(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IntToBinary_xlua_st_(RealStatePtr L) { try { { int _val = LuaAPI.xlua_tointeger(L, 1); int _bits = LuaAPI.xlua_tointeger(L, 2); string gen_ret = NGUIMath.IntToBinary( _val, _bits ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HexToColor_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { uint _val = LuaAPI.xlua_touint(L, 1); UnityEngine.Color gen_ret = NGUIMath.HexToColor( _val ); translator.PushUnityEngineColor(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ConvertToTexCoords_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Rect _rect;translator.Get(L, 1, out _rect); int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.Rect gen_ret = NGUIMath.ConvertToTexCoords( _rect, _width, _height ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ConvertToPixels_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Rect _rect;translator.Get(L, 1, out _rect); int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); bool _round = LuaAPI.lua_toboolean(L, 4); UnityEngine.Rect gen_ret = NGUIMath.ConvertToPixels( _rect, _width, _height, _round ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MakePixelPerfect_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Rect _rect;translator.Get(L, 1, out _rect); UnityEngine.Rect gen_ret = NGUIMath.MakePixelPerfect( _rect ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.Rect _rect;translator.Get(L, 1, out _rect); int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.Rect gen_ret = NGUIMath.MakePixelPerfect( _rect, _width, _height ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.MakePixelPerfect!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ConstrainRect_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector2 _minRect;translator.Get(L, 1, out _minRect); UnityEngine.Vector2 _maxRect;translator.Get(L, 2, out _maxRect); UnityEngine.Vector2 _minArea;translator.Get(L, 3, out _minArea); UnityEngine.Vector2 _maxArea;translator.Get(L, 4, out _maxArea); UnityEngine.Vector2 gen_ret = NGUIMath.ConstrainRect( _minRect, _maxRect, _minArea, _maxArea ); translator.PushUnityEngineVector2(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CalculateAbsoluteWidgetBounds_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Transform _trans = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform)); UnityEngine.Bounds gen_ret = NGUIMath.CalculateAbsoluteWidgetBounds( _trans ); translator.PushUnityEngineBounds(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CalculateRelativeWidgetBounds_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Transform _trans = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform)); UnityEngine.Bounds gen_ret = NGUIMath.CalculateRelativeWidgetBounds( _trans ); translator.PushUnityEngineBounds(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { UnityEngine.Transform _trans = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform)); bool _considerInactive = LuaAPI.lua_toboolean(L, 2); UnityEngine.Bounds gen_ret = NGUIMath.CalculateRelativeWidgetBounds( _trans, _considerInactive ); translator.PushUnityEngineBounds(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform)); UnityEngine.Transform _content = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); UnityEngine.Bounds gen_ret = NGUIMath.CalculateRelativeWidgetBounds( _relativeTo, _content ); translator.PushUnityEngineBounds(L, gen_ret); return 1; } if(gen_param_count == 4&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)) { UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform)); UnityEngine.Transform _content = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); bool _considerInactive = LuaAPI.lua_toboolean(L, 3); bool _considerChildren = LuaAPI.lua_toboolean(L, 4); UnityEngine.Bounds gen_ret = NGUIMath.CalculateRelativeWidgetBounds( _relativeTo, _content, _considerInactive, _considerChildren ); translator.PushUnityEngineBounds(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform)); UnityEngine.Transform _content = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); bool _considerInactive = LuaAPI.lua_toboolean(L, 3); UnityEngine.Bounds gen_ret = NGUIMath.CalculateRelativeWidgetBounds( _relativeTo, _content, _considerInactive ); translator.PushUnityEngineBounds(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.CalculateRelativeWidgetBounds!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SpringDampen_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.Vector3 _velocity;translator.Get(L, 1, out _velocity); float _strength = (float)LuaAPI.lua_tonumber(L, 2); float _deltaTime = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Vector3 gen_ret = NGUIMath.SpringDampen( ref _velocity, _strength, _deltaTime ); translator.PushUnityEngineVector3(L, gen_ret); translator.PushUnityEngineVector3(L, _velocity); translator.UpdateUnityEngineVector3(L, 1, _velocity); return 2; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.Vector2 _velocity;translator.Get(L, 1, out _velocity); float _strength = (float)LuaAPI.lua_tonumber(L, 2); float _deltaTime = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Vector2 gen_ret = NGUIMath.SpringDampen( ref _velocity, _strength, _deltaTime ); translator.PushUnityEngineVector2(L, gen_ret); translator.PushUnityEngineVector2(L, _velocity); translator.UpdateUnityEngineVector2(L, 1, _velocity); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.SpringDampen!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SpringLerp_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _strength = (float)LuaAPI.lua_tonumber(L, 1); float _deltaTime = (float)LuaAPI.lua_tonumber(L, 2); float gen_ret = NGUIMath.SpringLerp( _strength, _deltaTime ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { float _from = (float)LuaAPI.lua_tonumber(L, 1); float _to = (float)LuaAPI.lua_tonumber(L, 2); float _strength = (float)LuaAPI.lua_tonumber(L, 3); float _deltaTime = (float)LuaAPI.lua_tonumber(L, 4); float gen_ret = NGUIMath.SpringLerp( _from, _to, _strength, _deltaTime ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 4&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.Vector2 _from;translator.Get(L, 1, out _from); UnityEngine.Vector2 _to;translator.Get(L, 2, out _to); float _strength = (float)LuaAPI.lua_tonumber(L, 3); float _deltaTime = (float)LuaAPI.lua_tonumber(L, 4); UnityEngine.Vector2 gen_ret = NGUIMath.SpringLerp( _from, _to, _strength, _deltaTime ); translator.PushUnityEngineVector2(L, gen_ret); return 1; } if(gen_param_count == 4&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.Vector3 _from;translator.Get(L, 1, out _from); UnityEngine.Vector3 _to;translator.Get(L, 2, out _to); float _strength = (float)LuaAPI.lua_tonumber(L, 3); float _deltaTime = (float)LuaAPI.lua_tonumber(L, 4); UnityEngine.Vector3 gen_ret = NGUIMath.SpringLerp( _from, _to, _strength, _deltaTime ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } if(gen_param_count == 4&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.Quaternion _from;translator.Get(L, 1, out _from); UnityEngine.Quaternion _to;translator.Get(L, 2, out _to); float _strength = (float)LuaAPI.lua_tonumber(L, 3); float _deltaTime = (float)LuaAPI.lua_tonumber(L, 4); UnityEngine.Quaternion gen_ret = NGUIMath.SpringLerp( _from, _to, _strength, _deltaTime ); translator.PushUnityEngineQuaternion(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.SpringLerp!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RotateTowards_xlua_st_(RealStatePtr L) { try { { float _from = (float)LuaAPI.lua_tonumber(L, 1); float _to = (float)LuaAPI.lua_tonumber(L, 2); float _maxAngle = (float)LuaAPI.lua_tonumber(L, 3); float gen_ret = NGUIMath.RotateTowards( _from, _to, _maxAngle ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DistanceToRectangle_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Vector2[] _screenPoints = (UnityEngine.Vector2[])translator.GetObject(L, 1, typeof(UnityEngine.Vector2[])); UnityEngine.Vector2 _mousePos;translator.Get(L, 2, out _mousePos); float gen_ret = NGUIMath.DistanceToRectangle( _screenPoints, _mousePos ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.Vector3[] _worldPoints = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); UnityEngine.Vector2 _mousePos;translator.Get(L, 2, out _mousePos); UnityEngine.Camera _cam = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); float gen_ret = NGUIMath.DistanceToRectangle( _worldPoints, _mousePos, _cam ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.DistanceToRectangle!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPivotOffset_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UIWidget.Pivot _pv;if (LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TNUMBER)_pv = (UIWidget.Pivot)LuaAPI.lua_tonumber(L, 1);else translator.Get(L, 1, out _pv); UnityEngine.Vector2 gen_ret = NGUIMath.GetPivotOffset( _pv ); translator.PushUnityEngineVector2(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPivot_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector2 _offset;translator.Get(L, 1, out _offset); UIWidget.Pivot gen_ret = NGUIMath.GetPivot( _offset ); translator.PushUIWidgetPivot(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MoveWidget_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UIRect _w = (UIRect)translator.GetObject(L, 1, typeof(UIRect)); float _x = (float)LuaAPI.lua_tonumber(L, 2); float _y = (float)LuaAPI.lua_tonumber(L, 3); NGUIMath.MoveWidget( _w, _x, _y ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MoveRect_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UIRect _rect = (UIRect)translator.GetObject(L, 1, typeof(UIRect)); float _x = (float)LuaAPI.lua_tonumber(L, 2); float _y = (float)LuaAPI.lua_tonumber(L, 3); NGUIMath.MoveRect( _rect, _x, _y ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResizeWidget_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 6&& translator.Assignable(L, 1)&& (translator.Assignable(L, 2)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) { UIWidget _w = (UIWidget)translator.GetObject(L, 1, typeof(UIWidget)); UIWidget.Pivot _pivot;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_pivot = (UIWidget.Pivot)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _pivot); float _x = (float)LuaAPI.lua_tonumber(L, 3); float _y = (float)LuaAPI.lua_tonumber(L, 4); int _minWidth = LuaAPI.xlua_tointeger(L, 5); int _minHeight = LuaAPI.xlua_tointeger(L, 6); NGUIMath.ResizeWidget( _w, _pivot, _x, _y, _minWidth, _minHeight ); return 0; } if(gen_param_count == 8&& translator.Assignable(L, 1)&& (translator.Assignable(L, 2)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 7)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 8)) { UIWidget _w = (UIWidget)translator.GetObject(L, 1, typeof(UIWidget)); UIWidget.Pivot _pivot;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_pivot = (UIWidget.Pivot)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _pivot); float _x = (float)LuaAPI.lua_tonumber(L, 3); float _y = (float)LuaAPI.lua_tonumber(L, 4); int _minWidth = LuaAPI.xlua_tointeger(L, 5); int _minHeight = LuaAPI.xlua_tointeger(L, 6); int _maxWidth = LuaAPI.xlua_tointeger(L, 7); int _maxHeight = LuaAPI.xlua_tointeger(L, 8); NGUIMath.ResizeWidget( _w, _pivot, _x, _y, _minWidth, _minHeight, _maxWidth, _maxHeight ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.ResizeWidget!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AdjustWidget_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 5&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { UIWidget _w = (UIWidget)translator.GetObject(L, 1, typeof(UIWidget)); float _left = (float)LuaAPI.lua_tonumber(L, 2); float _bottom = (float)LuaAPI.lua_tonumber(L, 3); float _right = (float)LuaAPI.lua_tonumber(L, 4); float _top = (float)LuaAPI.lua_tonumber(L, 5); NGUIMath.AdjustWidget( _w, _left, _bottom, _right, _top ); return 0; } if(gen_param_count == 7&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 7)) { UIWidget _w = (UIWidget)translator.GetObject(L, 1, typeof(UIWidget)); float _left = (float)LuaAPI.lua_tonumber(L, 2); float _bottom = (float)LuaAPI.lua_tonumber(L, 3); float _right = (float)LuaAPI.lua_tonumber(L, 4); float _top = (float)LuaAPI.lua_tonumber(L, 5); int _minWidth = LuaAPI.xlua_tointeger(L, 6); int _minHeight = LuaAPI.xlua_tointeger(L, 7); NGUIMath.AdjustWidget( _w, _left, _bottom, _right, _top, _minWidth, _minHeight ); return 0; } if(gen_param_count == 9&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 7)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 8)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 9)) { UIWidget _w = (UIWidget)translator.GetObject(L, 1, typeof(UIWidget)); float _left = (float)LuaAPI.lua_tonumber(L, 2); float _bottom = (float)LuaAPI.lua_tonumber(L, 3); float _right = (float)LuaAPI.lua_tonumber(L, 4); float _top = (float)LuaAPI.lua_tonumber(L, 5); int _minWidth = LuaAPI.xlua_tointeger(L, 6); int _minHeight = LuaAPI.xlua_tointeger(L, 7); int _maxWidth = LuaAPI.xlua_tointeger(L, 8); int _maxHeight = LuaAPI.xlua_tointeger(L, 9); NGUIMath.AdjustWidget( _w, _left, _bottom, _right, _top, _minWidth, _minHeight, _maxWidth, _maxHeight ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.AdjustWidget!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AdjustByDPI_xlua_st_(RealStatePtr L) { try { { float _height = (float)LuaAPI.lua_tonumber(L, 1); int gen_ret = NGUIMath.AdjustByDPI( _height ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ScreenToPixels_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector2 _pos;translator.Get(L, 1, out _pos); UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); UnityEngine.Vector2 gen_ret = NGUIMath.ScreenToPixels( _pos, _relativeTo ); translator.PushUnityEngineVector2(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ScreenToParentPixels_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector2 _pos;translator.Get(L, 1, out _pos); UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); UnityEngine.Vector2 gen_ret = NGUIMath.ScreenToParentPixels( _pos, _relativeTo ); translator.PushUnityEngineVector2(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_WorldToLocalPoint_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector3 _worldPos;translator.Get(L, 1, out _worldPos); UnityEngine.Camera _worldCam = (UnityEngine.Camera)translator.GetObject(L, 2, typeof(UnityEngine.Camera)); UnityEngine.Camera _uiCam = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform)); UnityEngine.Vector3 gen_ret = NGUIMath.WorldToLocalPoint( _worldPos, _worldCam, _uiCam, _relativeTo ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } } }