using UnityEngine;
using System.Collections;

[RequireComponent(typeof(BoxCollider))]
public class CameraPreview : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	    if(Input.GetMouseButtonUp(0))
        {
            OnMouseUp();
        }
	}

    void OnMouseUp()
    {
        gameObject.SetActive(false);
    }
}