%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: map001 m_Shader: {fileID: 4800000, guid: b7a087f38b21cf24d93a4b2807b34038, type: 3} m_ShaderKeywords: _GONBEST_SHADOW_ON _USE_SHADOW_ON m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Control: m_Texture: {fileID: 2800000, guid: 383df9f61505b33449c4a938d7167870, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EnvCube: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NoiseBumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NoiseMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat0: m_Texture: {fileID: 2800000, guid: 9120d612ddd242e4db8159f0fda38aaf, type: 3} m_Scale: {x: 71.2, y: 71.2} m_Offset: {x: 0, y: 0} - _Splat0_BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat1: m_Texture: {fileID: 2800000, guid: 46eb669dc2664af40af70f83f550dd73, type: 3} m_Scale: {x: 71.2, y: 71.2} m_Offset: {x: 0, y: 0} - _Splat1_BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat2: m_Texture: {fileID: 2800000, guid: 25800279e03be3f4889663d41c1b19d2, type: 3} m_Scale: {x: 71.2, y: 71.2} m_Offset: {x: 0, y: 0} - _Splat2_BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat3: m_Texture: {fileID: 2800000, guid: ddc192f2f2f6b624b9804f79e119c915, type: 3} m_Scale: {x: 71.2, y: 71.2} m_Offset: {x: 0, y: 0} - _Splat3_BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _BumpScale: 1 - _ColorMultiplier: 1.58 - _EnvPower: 0.1 - _Glossiness: 0.2 - _Metallic: 0 - _NoisePower: 0.35 - _NoiseTiling: 5.2 - _RainSpeed: 1 - _RainStength: 1 - _SpecularPower: 0.8 m_Colors: - _Color: {r: 0.9530581, g: 1, b: 0.8443396, a: 1} - _DiffuseColor: {r: 0.7, g: 0.7, b: 0.7, a: 0.7} - _Tiling3: {r: 1, g: 1, b: 0, a: 0}