fileFormatVersion: 2 guid: 06706c3304fe3a940877abd1eb5fc156 timeCreated: 1513671750 licenseType: Pro ModelImporter: serializedVersion: 19 fileIDToRecycleName: 100000: p_m_5_wing 100002: wing 1 100004: //RootNode 100006: wing_711 100008: wing_711_tx 100010: wing_l_01 100012: wing_l_02 100014: wing_l_03 100016: wing_r_01 100018: wing_r_02 100020: wing_r_03 400000: p_m_5_wing 400002: wing 1 400004: //RootNode 400006: wing_711 400008: wing_711_tx 400010: wing_l_01 400012: wing_l_02 400014: wing_l_03 400016: wing_r_01 400018: wing_r_02 400020: wing_r_03 4300000: wing_711 4300002: wing_711_tx 9500000: //RootNode 11100000: //RootNode 13700000: wing_711 13700002: wing_711_tx materials: importMaterials: 1 materialName: 0 materialSearch: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 animationCompression: 1 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] clipAnimations: [] isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 importBlendShapes: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 importAnimation: 1 copyAvatar: 0 humanDescription: serializedVersion: 2 human: [] skeleton: [] armTwist: 0.5 foreArmTwist: 0.5 upperLegTwist: 0.5 legTwist: 0.5 armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 rootMotionBoneName: rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} hasTranslationDoF: 0 hasExtraRoot: 0 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} animationType: 1 humanoidOversampling: 1 additionalBone: 0 userData: assetBundleName: assetBundleVariant: