fileFormatVersion: 2 guid: f89d160e431135b41845354420bcdb22 ModelImporter: serializedVersion: 22 fileIDToRecycleName: 100000: Bip001 100002: Bip001 Head 100004: Bip001 L Calf 100006: Bip001 L Clavicle 100008: Bip001 L Finger0 100010: Bip001 L Finger01 100012: Bip001 L Finger02 100014: Bip001 L Finger1 100016: Bip001 L Finger11 100018: Bip001 L Finger12 100020: Bip001 L Finger2 100022: Bip001 L Finger21 100024: Bip001 L Finger22 100026: Bip001 L Finger3 100028: Bip001 L Finger31 100030: Bip001 L Finger32 100032: Bip001 L Finger4 100034: Bip001 L Finger41 100036: Bip001 L Finger42 100038: Bip001 L Foot 100040: Bip001 L Forearm 100042: Bip001 L Hand 100044: Bip001 L Thigh 100046: Bip001 L Toe0 100048: Bip001 L UpperArm 100050: Bip001 Neck 100052: Bip001 Pelvis 100054: Bip001 Prop1 100056: Bip001 Prop2 100058: Bip001 R Calf 100060: Bip001 R Clavicle 100062: Bip001 R Finger0 100064: Bip001 R Finger01 100066: Bip001 R Finger02 100068: Bip001 R Finger1 100070: Bip001 R Finger11 100072: Bip001 R Finger12 100074: Bip001 R Finger2 100076: Bip001 R Finger21 100078: Bip001 R Finger22 100080: Bip001 R Finger3 100082: Bip001 R Finger31 100084: Bip001 R Finger32 100086: Bip001 R Finger4 100088: Bip001 R Finger41 100090: Bip001 R Finger42 100092: Bip001 R Foot 100094: Bip001 R Forearm 100096: Bip001 R Hand 100098: Bip001 R Thigh 100100: Bip001 R Toe0 100102: Bip001 R UpperArm 100104: Bip001 Spine 100106: Bip001 Spine1 100108: Bone001 100110: Bone002 100112: Bone003 100114: Bone004 100116: Bone005 100118: Bone006 100120: Bone007 100122: Bone008 100124: Bone009 100126: Bone010 100128: Bone011 100130: Bone012 100132: Bone013 100134: Bone014 100136: Bone015 100138: Bone016 100140: Bone017 100142: Bone018 100144: Bone019 100146: Bone020 100148: Bone021 100150: Bone022 100152: Bone023 100154: Bone024 100156: Bone025 100158: Bone026 100160: Bone026(mirrored) 100162: Bone027 100164: Bone027(mirrored) 100166: Bone028 100168: Bone028(mirrored) 100170: Bone029 100172: Bone029(mirrored) 100174: Bone030 100176: Bone030(mirrored) 100178: Bone031 100180: Bone031(mirrored) 100182: Bone032 100184: Bone033 100186: Bone034 100188: Bone035 100190: Bone036 100192: Bone037 100194: Bone037(mirrored) 100196: Bone038 100198: Bone038(mirrored) 100200: Bone039 100202: Bone039(mirrored) 100204: Bone040 100206: Bone040(mirrored) 100208: Bone041 100210: Bone042 100212: Bone043 100214: Bone044 100216: Bone045 100218: Bone046 100220: Bone047 100222: Bone048 100224: Bone049 100226: Bone050 100228: Bone051 100230: Bone052 100232: Bone053 100234: Bone054 100236: Bone055 100238: Bone056 100240: Bone057 100242: Bone058 100244: Bone059 100246: Bone060 100248: Bone061 100250: Bone062 100252: Bone063 100254: Bone064 100256: Bone065 100258: //RootNode 100260: m_007 400000: Bip001 400002: Bip001 Head 400004: Bip001 L Calf 400006: Bip001 L Clavicle 400008: Bip001 L Finger0 400010: Bip001 L Finger01 400012: Bip001 L Finger02 400014: Bip001 L Finger1 400016: Bip001 L Finger11 400018: Bip001 L Finger12 400020: Bip001 L Finger2 400022: Bip001 L Finger21 400024: Bip001 L Finger22 400026: Bip001 L Finger3 400028: Bip001 L Finger31 400030: Bip001 L Finger32 400032: Bip001 L Finger4 400034: Bip001 L Finger41 400036: Bip001 L Finger42 400038: Bip001 L Foot 400040: Bip001 L Forearm 400042: Bip001 L Hand 400044: Bip001 L Thigh 400046: Bip001 L Toe0 400048: Bip001 L UpperArm 400050: Bip001 Neck 400052: Bip001 Pelvis 400054: Bip001 Prop1 400056: Bip001 Prop2 400058: Bip001 R Calf 400060: Bip001 R Clavicle 400062: Bip001 R Finger0 400064: Bip001 R Finger01 400066: Bip001 R Finger02 400068: Bip001 R Finger1 400070: Bip001 R Finger11 400072: Bip001 R Finger12 400074: Bip001 R Finger2 400076: Bip001 R Finger21 400078: Bip001 R Finger22 400080: Bip001 R Finger3 400082: Bip001 R Finger31 400084: Bip001 R Finger32 400086: Bip001 R Finger4 400088: Bip001 R Finger41 400090: Bip001 R Finger42 400092: Bip001 R Foot 400094: Bip001 R Forearm 400096: Bip001 R Hand 400098: Bip001 R Thigh 400100: Bip001 R Toe0 400102: Bip001 R UpperArm 400104: Bip001 Spine 400106: Bip001 Spine1 400108: Bone001 400110: Bone002 400112: Bone003 400114: Bone004 400116: Bone005 400118: Bone006 400120: Bone007 400122: Bone008 400124: Bone009 400126: Bone010 400128: Bone011 400130: Bone012 400132: Bone013 400134: Bone014 400136: Bone015 400138: Bone016 400140: Bone017 400142: Bone018 400144: Bone019 400146: Bone020 400148: Bone021 400150: Bone022 400152: Bone023 400154: Bone024 400156: Bone025 400158: Bone026 400160: Bone026(mirrored) 400162: Bone027 400164: Bone027(mirrored) 400166: Bone028 400168: Bone028(mirrored) 400170: Bone029 400172: Bone029(mirrored) 400174: Bone030 400176: Bone030(mirrored) 400178: Bone031 400180: Bone031(mirrored) 400182: Bone032 400184: Bone033 400186: Bone034 400188: Bone035 400190: Bone036 400192: Bone037 400194: Bone037(mirrored) 400196: Bone038 400198: Bone038(mirrored) 400200: Bone039 400202: Bone039(mirrored) 400204: Bone040 400206: Bone040(mirrored) 400208: Bone041 400210: Bone042 400212: Bone043 400214: Bone044 400216: Bone045 400218: Bone046 400220: Bone047 400222: Bone048 400224: Bone049 400226: Bone050 400228: Bone051 400230: Bone052 400232: Bone053 400234: Bone054 400236: Bone055 400238: Bone056 400240: Bone057 400242: Bone058 400244: Bone059 400246: Bone060 400248: Bone061 400250: Bone062 400252: Bone063 400254: Bone064 400256: Bone065 400258: //RootNode 400260: m_007 2100000: m_007 4300000: m_007 9500000: //RootNode 11100000: //RootNode 13700000: m_007 externalObjects: {} materials: importMaterials: 1 materialName: 0 materialSearch: 1 materialLocation: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: rigImportErrors: rigImportWarnings: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: [] isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 preserveHierarchy: 0 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 4 importAnimation: 1 copyAvatar: 0 humanDescription: serializedVersion: 2 human: [] skeleton: [] armTwist: 0.5 foreArmTwist: 0.5 upperLegTwist: 0.5 legTwist: 0.5 armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 rootMotionBoneName: rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} hasTranslationDoF: 0 hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} animationType: 2 humanoidOversampling: 1 additionalBone: 0 userData: assetBundleName: assetBundleVariant: