%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: m_060
  m_Shader: {fileID: 4800000, guid: d3dbf08305173d143b0e9fdd34b06b3c, type: 3}
  m_ShaderKeywords: 
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: 1950
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BloomTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _BumpMap:
        m_Texture: {fileID: 2800000, guid: 60459d53feaa3544d9adad7dc7273e22, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EnvCube:
        m_Texture: {fileID: 8900000, guid: 92bacc2563780c0498264b23153d156c, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: 6f7a0a235faf28344a4c3b8c68a95a78, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MaskTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicTex:
        m_Texture: {fileID: 2800000, guid: bd3c7cdf7fa7147409cf9601083f3491, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _BloomFactor: 0
    - _BumpScale: 0.8
    - _ColorMultiplier: 1.44
    - _Cutoff: 0.5
    - _DetailNormalMapScale: 1
    - _DstBlend: 0
    - _EnvCubeMipLevel: 18.1
    - _EnvDiffPower: 0
    - _EnvSpecPower: 2.26
    - _GlossMapScale: 1
    - _Glossiness: 0.821
    - _GlossyReflections: 1
    - _ISUI: 0
    - _Metallic: 0.748
    - _Mode: 0
    - _OA: 0.316
    - _OcclusionStrength: 1
    - _Parallax: 0.02
    - _SmoothnessTextureChannel: 0
    - _SpecPower: 3.5
    - _SpecularHighlights: 1
    - _SrcBlend: 1
    - _UVSec: 0
    - _ZWrite: 1
    m_Colors:
    - _Color: {r: 0.764151, g: 0.7605465, b: 0.7605465, a: 1}
    - _DiffuseColor: {r: 0.7830189, g: 0.7793254, b: 0.7793254, a: 0.7}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _FillInLightColor: {r: 0.5441177, g: 0.5441177, b: 0.5441177, a: 1}
    - _FillInLightPos: {r: -370, g: 0, b: -420, a: 2.58}
    - _LogicColor: {r: 0, g: 0, b: 0, a: 0}
    - _MainLightColor: {r: 0.5808823, g: 0.57233995, b: 0.57233995, a: 1}
    - _MainLightPos: {r: 1000, g: 200, b: 2000, a: 1}
    - _SSSColor: {r: 0.066176474, g: 0.06277033, b: 0.06277033, a: 0}