using ProtoBuf; using Thousandto.Plugins.Common; namespace Thousandto.Code.Logic.Network { /// /// 定义消息的回调方法,便于实现 /// public partial interface IHandleMsgResult { void GS2U_ResSyncRune(MSG_Rune.ResSyncRune result); void GS2U_ResActionRuneResult(MSG_Rune.ResActionRuneResult result); void GS2U_ResResolveRuneResult(MSG_Rune.ResResolveRuneResult result); void GS2U_ResUpRuneResult(MSG_Rune.ResUpRuneResult result); void GS2U_ResSuitData(MSG_Rune.ResSuitData result); void GS2U_ResUseSoulResult(MSG_Rune.ResUseSoulResult result); } }