using ProtoBuf; using Thousandto.Plugins.Common; using Thousandto.Code.Center; using Thousandto.Code.Global; namespace Thousandto.Code.Logic.Network { /// /// 实现消息的回调方法 /// public partial class HandleMsgResult : IHandleMsgResult { public void GS2U_ResOpenJJCresult( MSG_JJC.ResOpenJJCresult result ) { } public void GS2U_ResUpdateChance( MSG_JJC.ResUpdateChance result ) { } public void GS2U_ResUpdatePlayers( MSG_JJC.ResUpdatePlayers result ) { } public void GS2U_ResYesterdayRank(MSG_JJC.ResYesterdayRank result) { } public void GS2U_ResReports(MSG_JJC.ResReports result) { } public void GS2U_ResJJCTargetID(MSG_JJC.ResJJCTargetID result) { } public void GS2U_ResJJCBattleReport(MSG_JJC.ResJJCBattleReport result) { } public void GS2U_ResOnlineJJCInfo(MSG_JJC.ResOnlineJJCInfo result) { } public void GS2U_ResStartBattleRes(MSG_JJC.ResStartBattleRes result) { } public void GS2U_ResGetFirstReward( MSG_JJC.ResGetFirstReward result ) { } public void GS2U_ResBuyJJCTimes(MSG_JJC.ResBuyJJCTimes result) { } } }