using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Thousandto.Launcher.ExternalLibs { /// /// region 限制类 /// public class RegionLimit { public int Min = 0; public int Max = 0; public OcDefine Type = OcDefine.OC_Default; public RegionLimit(OcDefine type, int min, int max) { Type = type; Min = min; Max = max; } } }