using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Thousandto.Launcher.ExternalLibs
{
    public enum OcDefine
    {
        OC_Default = -1,
        OC_Small = 0,
        OC_Mid = 1,
        OC_Big = 2,
        Count = 3,
    }

    public enum OcRender
    {
        OC_Default = -1,
        OC_MeshRender = 0,
        OC_SkinRender = 1,
        OC_PsRender = 2,
    }

    public enum OcCellWide
    {
        OC_PortalWide = 4,
        OC_SmallWide = 16,
        OC_MideWide = 32,
        OC_BigWide = 64,
    }
}