using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Thousandto.Launcher.ExternalLibs { public enum OcDefine { OC_Default = -1, OC_Small = 0, OC_Mid = 1, OC_Big = 2, Count = 3, } public enum OcRender { OC_Default = -1, OC_MeshRender = 0, OC_SkinRender = 1, OC_PsRender = 2, } public enum OcCellWide { OC_PortalWide = 4, OC_SmallWide = 16, OC_MideWide = 32, OC_BigWide = 64, } }