using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Thousandto.Launcher.ExternalLibs
{
///
/// 地图Tile
///
public class MapTile
{
public int id;
public int x;
public int z;
public List portalList;
public List bigAreaList;
public List middleAreaList;
public List smallAreaList;
public int tileSize = 128;
public int portalSize;
public int bigAreaSize;
public int middleAreaSize;
public int smallAreaSize;
}
}