using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Thousandto.Launcher.ExternalLibs { /// /// 地图Tile /// public class MapTile { public int id; public int x; public int z; public List portalList; public List bigAreaList; public List middleAreaList; public List smallAreaList; public int tileSize = 128; public int portalSize; public int bigAreaSize; public int middleAreaSize; public int smallAreaSize; } }