//---------------------------------------------- // NGUI: Next-Gen UI kit // Copyright © 2011-2015 Tasharen Entertainment //---------------------------------------------- using UnityEngine; /// /// Convenience script that resizes the camera's orthographic size to match the screen size. /// This script can be used to create pixel-perfect UI, however it's usually more convenient /// to create the UI that stays proportional as the screen scales. If that is what you /// want, you don't need this script (or at least don't need it to be active). /// [ExecuteInEditMode] [RequireComponent(typeof(Camera))] [AddComponentMenu("NGUI/UI/Orthographic Camera")] public class UIOrthoCamera : MonoBehaviour { Camera mCam; Transform mTrans; void Start () { mCam = GetComponent(); mTrans = transform; mCam.orthographic = true; } void Update () { float y0 = mCam.rect.yMin * Screen.height; float y1 = mCam.rect.yMax * Screen.height; float size = (y1 - y0) * 0.5f * mTrans.lossyScale.y; if (!Mathf.Approximately(mCam.orthographicSize, size)) mCam.orthographicSize = size; } }