#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineInputWrap { public static void __Register(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Input); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 20, 27, 6); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetAxis", _m_GetAxis_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetAxisRaw", _m_GetAxisRaw_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetButton", _m_GetButton_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetButtonDown", _m_GetButtonDown_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetButtonUp", _m_GetButtonUp_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetMouseButton", _m_GetMouseButton_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetMouseButtonDown", _m_GetMouseButtonDown_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetMouseButtonUp", _m_GetMouseButtonUp_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ResetInputAxes", _m_ResetInputAxes_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetJoystickNames", _m_GetJoystickNames_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetTouch", _m_GetTouch_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetPenEvent", _m_GetPenEvent_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetLastPenContactEvent", _m_GetLastPenContactEvent_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ResetPenEvents", _m_ResetPenEvents_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ClearLastPenContactEvent", _m_ClearLastPenContactEvent_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetAccelerationEvent", _m_GetAccelerationEvent_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetKey", _m_GetKey_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetKeyUp", _m_GetKeyUp_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetKeyDown", _m_GetKeyDown_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "simulateMouseWithTouches", _g_get_simulateMouseWithTouches); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "anyKey", _g_get_anyKey); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "anyKeyDown", _g_get_anyKeyDown); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "inputString", _g_get_inputString); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "mousePosition", _g_get_mousePosition); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "mousePositionDelta", _g_get_mousePositionDelta); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "mouseScrollDelta", _g_get_mouseScrollDelta); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "imeCompositionMode", _g_get_imeCompositionMode); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "compositionString", _g_get_compositionString); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "imeIsSelected", _g_get_imeIsSelected); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "compositionCursorPos", _g_get_compositionCursorPos); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "mousePresent", _g_get_mousePresent); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "touchSupported", _g_get_touchSupported); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "penEventCount", _g_get_penEventCount); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "touchCount", _g_get_touchCount); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "touchPressureSupported", _g_get_touchPressureSupported); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "stylusTouchSupported", _g_get_stylusTouchSupported); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "multiTouchEnabled", _g_get_multiTouchEnabled); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "deviceOrientation", _g_get_deviceOrientation); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "acceleration", _g_get_acceleration); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "compensateSensors", _g_get_compensateSensors); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "accelerationEventCount", _g_get_accelerationEventCount); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "backButtonLeavesApp", _g_get_backButtonLeavesApp); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "compass", _g_get_compass); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "gyro", _g_get_gyro); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "touches", _g_get_touches); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "accelerationEvents", _g_get_accelerationEvents); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "simulateMouseWithTouches", _s_set_simulateMouseWithTouches); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "imeCompositionMode", _s_set_imeCompositionMode); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "compositionCursorPos", _s_set_compositionCursorPos); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "multiTouchEnabled", _s_set_multiTouchEnabled); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "compensateSensors", _s_set_compensateSensors); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "backButtonLeavesApp", _s_set_backButtonLeavesApp); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { UnityEngine.Input gen_ret = new UnityEngine.Input(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Input constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAxis_xlua_st_(RealStatePtr L) { try { { string _axisName = LuaAPI.lua_tostring(L, 1); float gen_ret = UnityEngine.Input.GetAxis( _axisName ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAxisRaw_xlua_st_(RealStatePtr L) { try { { string _axisName = LuaAPI.lua_tostring(L, 1); float gen_ret = UnityEngine.Input.GetAxisRaw( _axisName ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetButton_xlua_st_(RealStatePtr L) { try { { string _buttonName = LuaAPI.lua_tostring(L, 1); bool gen_ret = UnityEngine.Input.GetButton( _buttonName ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetButtonDown_xlua_st_(RealStatePtr L) { try { { string _buttonName = LuaAPI.lua_tostring(L, 1); bool gen_ret = UnityEngine.Input.GetButtonDown( _buttonName ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetButtonUp_xlua_st_(RealStatePtr L) { try { { string _buttonName = LuaAPI.lua_tostring(L, 1); bool gen_ret = UnityEngine.Input.GetButtonUp( _buttonName ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetMouseButton_xlua_st_(RealStatePtr L) { try { { int _button = LuaAPI.xlua_tointeger(L, 1); bool gen_ret = UnityEngine.Input.GetMouseButton( _button ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetMouseButtonDown_xlua_st_(RealStatePtr L) { try { { int _button = LuaAPI.xlua_tointeger(L, 1); bool gen_ret = UnityEngine.Input.GetMouseButtonDown( _button ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetMouseButtonUp_xlua_st_(RealStatePtr L) { try { { int _button = LuaAPI.xlua_tointeger(L, 1); bool gen_ret = UnityEngine.Input.GetMouseButtonUp( _button ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetInputAxes_xlua_st_(RealStatePtr L) { try { { UnityEngine.Input.ResetInputAxes( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetJoystickNames_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { string[] gen_ret = UnityEngine.Input.GetJoystickNames( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTouch_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { int _index = LuaAPI.xlua_tointeger(L, 1); UnityEngine.Touch gen_ret = UnityEngine.Input.GetTouch( _index ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPenEvent_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { int _index = LuaAPI.xlua_tointeger(L, 1); UnityEngine.PenData gen_ret = UnityEngine.Input.GetPenEvent( _index ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetLastPenContactEvent_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.PenData gen_ret = UnityEngine.Input.GetLastPenContactEvent( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetPenEvents_xlua_st_(RealStatePtr L) { try { { UnityEngine.Input.ResetPenEvents( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearLastPenContactEvent_xlua_st_(RealStatePtr L) { try { { UnityEngine.Input.ClearLastPenContactEvent( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAccelerationEvent_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { int _index = LuaAPI.xlua_tointeger(L, 1); UnityEngine.AccelerationEvent gen_ret = UnityEngine.Input.GetAccelerationEvent( _index ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetKey_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& (translator.Assignable(L, 1)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))) { UnityEngine.KeyCode _key;if (LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TNUMBER)_key = (UnityEngine.KeyCode)LuaAPI.lua_tonumber(L, 1);else translator.Get(L, 1, out _key); bool gen_ret = UnityEngine.Input.GetKey( _key ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 1); bool gen_ret = UnityEngine.Input.GetKey( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Input.GetKey!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetKeyUp_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& (translator.Assignable(L, 1)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))) { UnityEngine.KeyCode _key;if (LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TNUMBER)_key = (UnityEngine.KeyCode)LuaAPI.lua_tonumber(L, 1);else translator.Get(L, 1, out _key); bool gen_ret = UnityEngine.Input.GetKeyUp( _key ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 1); bool gen_ret = UnityEngine.Input.GetKeyUp( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Input.GetKeyUp!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetKeyDown_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& (translator.Assignable(L, 1)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))) { UnityEngine.KeyCode _key;if (LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TNUMBER)_key = (UnityEngine.KeyCode)LuaAPI.lua_tonumber(L, 1);else translator.Get(L, 1, out _key); bool gen_ret = UnityEngine.Input.GetKeyDown( _key ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 1); bool gen_ret = UnityEngine.Input.GetKeyDown( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Input.GetKeyDown!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_simulateMouseWithTouches(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Input.simulateMouseWithTouches); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_anyKey(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Input.anyKey); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_anyKeyDown(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Input.anyKeyDown); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_inputString(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Input.inputString); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mousePosition(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.PushUnityEngineVector3(L, UnityEngine.Input.mousePosition); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mousePositionDelta(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.PushUnityEngineVector3(L, UnityEngine.Input.mousePositionDelta); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mouseScrollDelta(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.PushUnityEngineVector2(L, UnityEngine.Input.mouseScrollDelta); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_imeCompositionMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Input.imeCompositionMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_compositionString(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Input.compositionString); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_imeIsSelected(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Input.imeIsSelected); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_compositionCursorPos(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.PushUnityEngineVector2(L, UnityEngine.Input.compositionCursorPos); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mousePresent(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Input.mousePresent); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_touchSupported(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Input.touchSupported); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_penEventCount(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, UnityEngine.Input.penEventCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_touchCount(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, UnityEngine.Input.touchCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_touchPressureSupported(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Input.touchPressureSupported); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_stylusTouchSupported(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Input.stylusTouchSupported); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_multiTouchEnabled(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Input.multiTouchEnabled); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_deviceOrientation(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Input.deviceOrientation); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_acceleration(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.PushUnityEngineVector3(L, UnityEngine.Input.acceleration); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_compensateSensors(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Input.compensateSensors); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_accelerationEventCount(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, UnityEngine.Input.accelerationEventCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_backButtonLeavesApp(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Input.backButtonLeavesApp); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_compass(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Input.compass); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_gyro(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Input.gyro); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_touches(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Input.touches); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_accelerationEvents(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Input.accelerationEvents); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_simulateMouseWithTouches(RealStatePtr L) { try { UnityEngine.Input.simulateMouseWithTouches = LuaAPI.lua_toboolean(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_imeCompositionMode(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.IMECompositionMode gen_value;if (LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.IMECompositionMode)LuaAPI.lua_tonumber(L, 1);else translator.Get(L, 1, out gen_value); UnityEngine.Input.imeCompositionMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_compositionCursorPos(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UnityEngine.Vector2 gen_value;translator.Get(L, 1, out gen_value); UnityEngine.Input.compositionCursorPos = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_multiTouchEnabled(RealStatePtr L) { try { UnityEngine.Input.multiTouchEnabled = LuaAPI.lua_toboolean(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_compensateSensors(RealStatePtr L) { try { UnityEngine.Input.compensateSensors = LuaAPI.lua_toboolean(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_backButtonLeavesApp(RealStatePtr L) { try { UnityEngine.Input.backButtonLeavesApp = LuaAPI.lua_toboolean(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }