#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif

using XLua;
using System.Collections.Generic;


namespace XLua.CSObjectWrap
{
    using Utils = XLua.Utils;
    public class TweenPositionWrap 
    {
        public static void __Register(RealStatePtr L)
        {
			ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
			System.Type type = typeof(TweenPosition);
			Utils.BeginObjectRegister(type, L, translator, 0, 2, 5, 4);
			
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetStartToCurrentValue", _m_SetStartToCurrentValue);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetEndToCurrentValue", _m_SetEndToCurrentValue);
			
			
			Utils.RegisterFunc(L, Utils.GETTER_IDX, "cachedTransform", _g_get_cachedTransform);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "value", _g_get_value);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "from", _g_get_from);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "to", _g_get_to);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "worldSpace", _g_get_worldSpace);
            
			Utils.RegisterFunc(L, Utils.SETTER_IDX, "value", _s_set_value);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "from", _s_set_from);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "to", _s_set_to);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "worldSpace", _s_set_worldSpace);
            
			
			Utils.EndObjectRegister(type, L, translator, null, null,
			    null, null, null);

		    Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0);
			Utils.RegisterFunc(L, Utils.CLS_IDX, "Begin", _m_Begin_xlua_st_);
            
			
            
			
			
			
			Utils.EndClassRegister(type, L, translator);
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstance(RealStatePtr L)
        {
            
			try {
                ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
				if(LuaAPI.lua_gettop(L) == 1)
				{
					
					TweenPosition gen_ret = new TweenPosition();
					translator.Push(L, gen_ret);
                    
					return 1;
				}
				
			}
			catch(System.Exception gen_e) {
				return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
			}
            return LuaAPI.luaL_error(L, "invalid arguments to TweenPosition constructor!");
            
        }
        
		
        
		
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Begin_xlua_st_(RealStatePtr L)
        {
		    try {
            
                ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
            
            
            
			    int gen_param_count = LuaAPI.lua_gettop(L);
            
                if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)) 
                {
                    UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
                    float _duration = (float)LuaAPI.lua_tonumber(L, 2);
                    UnityEngine.Vector3 _pos;translator.Get(L, 3, out _pos);
                    
                        TweenPosition gen_ret = TweenPosition.Begin( _go, _duration, _pos );
                        translator.Push(L, gen_ret);
                    
                    
                    
                    return 1;
                }
                if(gen_param_count == 4&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)) 
                {
                    UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
                    float _duration = (float)LuaAPI.lua_tonumber(L, 2);
                    UnityEngine.Vector3 _pos;translator.Get(L, 3, out _pos);
                    bool _worldSpace = LuaAPI.lua_toboolean(L, 4);
                    
                        TweenPosition gen_ret = TweenPosition.Begin( _go, _duration, _pos, _worldSpace );
                        translator.Push(L, gen_ret);
                    
                    
                    
                    return 1;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            
            return LuaAPI.luaL_error(L, "invalid arguments to TweenPosition.Begin!");
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetStartToCurrentValue(RealStatePtr L)
        {
		    try {
            
                ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
            
            
                TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.SetStartToCurrentValue(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetEndToCurrentValue(RealStatePtr L)
        {
		    try {
            
                ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
            
            
                TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.SetEndToCurrentValue(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            
        }
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_cachedTransform(RealStatePtr L)
        {
		    try {
                ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
			
                TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.cachedTransform);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_value(RealStatePtr L)
        {
		    try {
                ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
			
                TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineVector3(L, gen_to_be_invoked.value);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_from(RealStatePtr L)
        {
		    try {
                ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
			
                TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineVector3(L, gen_to_be_invoked.from);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_to(RealStatePtr L)
        {
		    try {
                ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
			
                TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineVector3(L, gen_to_be_invoked.to);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_worldSpace(RealStatePtr L)
        {
		    try {
                ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
			
                TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.worldSpace);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_value(RealStatePtr L)
        {
		    try {
                ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
			
                TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
				gen_to_be_invoked.value = gen_value;
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_from(RealStatePtr L)
        {
		    try {
                ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
			
                TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
				gen_to_be_invoked.from = gen_value;
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_to(RealStatePtr L)
        {
		    try {
                ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
			
                TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
				gen_to_be_invoked.to = gen_value;
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_worldSpace(RealStatePtr L)
        {
		    try {
                ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
			
                TweenPosition gen_to_be_invoked = (TweenPosition)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.worldSpace = LuaAPI.lua_toboolean(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        
		
		
		
		
    }
}