Shader "Ares/Skybox/SkyboxCube" { Properties { _SkyColor ("Sky Color", Color) = (0.02553246,0.03709318,0.1827586,1) _GroundColor ("Ground Color", Color) = (0.06617647,0.5468207,1,1) [HDR]_SunColor("SunColor",Color) = (1,1,1,1) _SunRadiusB ("Sun Radius B", Range(0, 1)) = 0 _SunRadiusA ("Sun Radius A", Range(0, 1)) = 0 _SunIntensity ("Sun Intensity", Float ) = 2 _HorizonColor ("HorizonColor", Color) = (0.6838235,0.9738336,1,1) _Horizon2Size ("Horizon2 Size", Range(0, 8)) = 1.755868 _Horion1Size ("Horion1 Size", Range(0, 8)) = 8 _SkyupColor ("Sky up", Color) = (0,0.1332658,0.2647059,1) _CloudsCube ("Clouds", Cube) = "_Skybox" {} } SubShader { Tags { "IgnoreProjector"="True" "Queue"="Background" "RenderType"="Opaque" "PreviewType"="Skybox" "GonbestBloomType"="BloomMask"} UsePass "Gonbest/Legacy/SkyHelper/SKYBOX&CUBE" } Fallback "Gonbest/FallBack/FBNothing" }