fileFormatVersion: 2 guid: 723698cedeb8f954d9aa2d33786e25a3 ModelImporter: serializedVersion: 23 fileIDToRecycleName: 100000: Bone001 100002: Bone002 100004: Bone003 100006: Bone004 100008: Bone005 100010: Bone006 100012: lianqiUI 100014: //RootNode 100016: Object001 100018: Object002 100020: Object003 100022: Object004 100024: Object005 400000: Bone001 400002: Bone002 400004: Bone003 400006: Bone004 400008: Bone005 400010: Bone006 400012: lianqiUI 400014: //RootNode 400016: Object001 400018: Object002 400020: Object003 400022: Object004 400024: Object005 2100000: lianqiUI 4300000: lianqiUI 4300002: Object001 4300004: Object002 4300006: Object003 4300008: Object004 4300010: Object005 9500000: //RootNode 13700000: lianqiUI 13700002: Object001 13700004: Object002 13700006: Object003 13700008: Object004 13700010: Object005 externalObjects: - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: lianqiUI second: {fileID: 2100000, guid: 1c3a542de1fd6234f85c50683f8d0c20, type: 2} materials: importMaterials: 0 materialName: 0 materialSearch: 1 materialLocation: 0 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: rigImportErrors: rigImportWarnings: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 animationCompression: 1 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: [] isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 preserveHierarchy: 0 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 1 previousCalculatedGlobalScale: 1 hasPreviousCalculatedGlobalScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 4 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 importAnimation: 1 copyAvatar: 0 humanDescription: serializedVersion: 2 human: [] skeleton: [] armTwist: 0.5 foreArmTwist: 0.5 upperLegTwist: 0.5 legTwist: 0.5 armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} animationType: 2 humanoidOversampling: 1 additionalBone: 0 userData: assetBundleName: assetBundleVariant: