%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: m_30090
  m_Shader: {fileID: 4800000, guid: 28c1df99ab52cba4e983bdcfdbe6ba75, type: 3}
  m_ShaderKeywords: 
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BloomTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _BumpMap:
        m_Texture: {fileID: 2800000, guid: aa26e763176080344b7786bffa5ba0c6, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EnvCube:
        m_Texture: {fileID: 8900000, guid: 92bacc2563780c0498264b23153d156c, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _FlowTex:
        m_Texture: {fileID: 2800000, guid: 07460f0609ad1004ebf6945cd4cfe916, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: 6f32b169348e2d6489aa67bc3e895253, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MaskTex:
        m_Texture: {fileID: 2800000, guid: 8c4ca2a8da447f64b87963dab3f16dcf, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicTex:
        m_Texture: {fileID: 2800000, guid: b325baa1902294b429b6aa5cfbf7828e, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _BloomFactor: 0
    - _BumpScale: 1.14
    - _ColorMultiplier: 1.3
    - _Cutoff: 0.5
    - _DetailNormalMapScale: 1
    - _DstBlend: 0
    - _EnvCubeMipLevel: 2
    - _EnvDiffPower: 0.53
    - _EnvSpecPower: 0.26
    - _FlashSpeed: 1
    - _FlowSpeed: 8
    - _FlowStrength: 1.11
    - _FlowTileCount: 1
    - _FlowType: 0
    - _GlossMapScale: 1
    - _Glossiness: 0.45
    - _GlossyReflections: 1
    - _ISUI: 0
    - _Metallic: 0.61
    - _Mode: 0
    - _OA: 0.24
    - _OcclusionStrength: 1
    - _Parallax: 0.02
    - _SmoothnessTextureChannel: 0
    - _SpecPower: 0.7
    - _SpecularHighlights: 1
    - _SrcBlend: 1
    - _UVSec: 0
    - _ZWrite: 1
    m_Colors:
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _DiffuseColor: {r: 0.764151, g: 0.764151, b: 0.764151, a: 0.7}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _FillInLightColor: {r: 0.49474904, g: 0.9537221, b: 0.9622642, a: 1}
    - _FillInLightPos: {r: -1190.9, g: -90.4, b: -108.2, a: 2}
    - _FlashColor: {r: 1, g: 1, b: 1, a: 1}
    - _FlowColor: {r: 1, g: 0.77907896, b: 0.4198113, a: 1}
    - _FlowColor2: {r: 0.14489143, g: 0.8301887, b: 0.56154925, a: 1}
    - _LogicColor: {r: 1, g: 0.3144016, b: 0.2352941, a: 1}
    - _MainLightColor: {r: 0.9811321, g: 0.97032946, b: 0.6247775, a: 1}
    - _MainLightPos: {r: 4889.7, g: 16.86, b: 105.6, a: 2}
    - _SSSColor: {r: 0, g: 0, b: 0, a: 0}