%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: m_10050 m_Shader: {fileID: 4800000, guid: 28c1df99ab52cba4e983bdcfdbe6ba75, type: 3} m_ShaderKeywords: _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BloomTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 45f1f571418143049ada480358713760, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EnvCube: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _FlowTex: m_Texture: {fileID: 2800000, guid: 8fac3464fcc78e543af85d2f9841a948, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 7364bb8503f74fe4faed8fa01aa5a298, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskTex: m_Texture: {fileID: 2800000, guid: e0761eebd6d95154e97ee1c860872505, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicTex: m_Texture: {fileID: 2800000, guid: 0a0e761fe440ae14f82724da00683e9f, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _BloomFactor: 0 - _BumpScale: 0.56 - _ColorMultiplier: 1.17 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvCubeMipLevel: 18.8 - _EnvDiffPower: 0.53 - _EnvSpecPower: 0.21 - _ExpandAmount: 0 - _FlashSpeed: 1 - _FlowSpeed: 10 - _FlowStrength: 1 - _FlowTileCount: 2 - _FlowType: 5 - _FlowUseUV2: 0 - _GlossMapScale: 1 - _Glossiness: 0.852 - _GlossyReflections: 1 - _ISUI: 0 - _InnerColorPower: 10 - _Metallic: 0.836 - _Mode: 0 - _OA: 0.721 - _OcclusionStrength: 1 - _Outline: 0.005 - _Parallax: 0.02 - _RimPower: 1 - _SmoothnessTextureChannel: 0 - _SpecPower: 4.29 - _SpecularHighlights: 1 - _SrcBlend: 1 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 0.75, g: 0.75, b: 0.75, a: 1} - _DiffuseColor: {r: 1, g: 1, b: 1, a: 0.7} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EnvDiffColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _FillInLightColor: {r: 1, g: 1, b: 1, a: 1} - _FillInLightPos: {r: -6684, g: 3493, b: -3575.1, a: 0.64} - _FlashColor: {r: 1, g: 1, b: 1, a: 1} - _FlowColor: {r: 1, g: 0.5906892, b: 0.41037738, a: 0.5803922} - _FlowColor2: {r: 1, g: 0.7135254, b: 0.4009434, a: 1} - _InnerColor: {r: 1, g: 1, b: 1, a: 1} - _LightDir: {r: 0, g: 0, b: 0, a: 0} - _LogicColor: {r: 0, g: 0, b: 0, a: 0} - _MainLightColor: {r: 0.6102941, g: 0.5833694, b: 0.5833694, a: 1} - _MainLightPos: {r: -450, g: 200, b: 1202, a: 0.8} - _OutlineColor: {r: 0, g: 0, b: 0, a: 1} - _SSSColor: {r: 0, g: 0, b: 0, a: 0}